CS: GO November 11th Patch – Content Analysis

 

A new update for Counterstrike: Global Offensive has arrived bringing the release of the next operation – Operation Vanguard!

BackGroundVanguard

 

Front-End Changes


 

1.34.5.6 Changelog -

OPERATION VANGUARD
  • Six community maps added to the Operation Vanguard map group, available for free to ALL CS:GO players.
    • de_marquis, de_facade, de_season, de_bazaar, cs_workout, and cs_backalley
  • The Operation Vanguard Pass is now available. With an operation pass, you\\\’ll receive:
    • A personal Operation Vanguard Journal
    • Exclusive access to the new Operation Vanguard weapon case as a separate timed drop.
    • TWO all-new Campaigns: Weapon Specialist and Vanguard. Choose your own path through a series of missions that span the globe, and receive extra weapons or Operation Vanguard weapon cases as a reward.
    • Access to two optional campaigns: Maghreb and Eurasia.
    • An Operation Vanguard Challenge Coin, which can be upgraded by completing branches of a campaign.
    • Active Duty and Vanguard Scorecards, and Friends Leaderboards to track and compare your Competitive Matchmaking performance throughout the Operation.
  • Operation runs until February 10th, 2015.
ARMS RACE
  • Friendly Fire has been turned off.
  • de_stmarc, de_lake and de_safehouse are now available in Arms Race mode.
  • Fixed game reporting the wrong name of the player who got to knife level in Arms Race.
  • Major update to Arms Race mode:
    • Leaders (players with the highest weapon index) from each team now glow for a short time after attacking.
    • The weapon progression list now picks a weapon randomly from 5 fixed weapon categories.
    • The number of levels to reach Golden Knife have been reduced to 16.
    • Two kills are needed to upgrade with each weapon (unless you get a knife kill or kill the enemy leader).
    • Added some new sounds to AR mode.
    • To see more of the Arms Race rules changes, see this guide:https://steamcommunity.com/sharedfiles/filedetails/?id=336510139
DEMOLITION
  • Friendly Fire has been turned off.
  • de_shortdust added to Demolition mode
DEATHMATCH
  • Changed Deathmatch bonus weapon to support all guns.
GAMEPLAY
  • When FF is off, bullets no longer penetrate teammates
UI
  • Fixed grenades icons in weapon panel obeying the user\\\’s HUD color setting
  • Fixed Mini-Scoreboard panel not properly hiding a few avatars slots on a full server in casual when you had the Mini-Scoreboard Style set to “Just Show Player Count”
  • Fixed the freeze panel overlapping with the info panel.
MISC
  • Halloween has come to a grisly end. (sv_holiday_mode set back to 0)
  • Fixed rebuy not rebuying nades, defuse kit, or taser correctly.
  • Volume of ambient and 1st person sounds have been slightly reduced in “headphones” setting.
  • Death Camera music no longer plays while spectating.
  • Half-time / Game-end music no longer plays in overwatch mode.
  • Fixed bug where 10 second countdown music(s) would play after round end when round end music volume was set to 0.
  • Addressed hitches that were caused by synchronous file i/o.

Game play – Grenade UI -

The player\\\’s grenade UI will now appear to match their respected color by their HUD.

Frag Grenade Display

Frag Grenade UI


Flash Display

Flash UI

 

Operation Vanguard -

Welcome to Operation Vanguard, featuring unlimited free access to a collection of six top-rated community maps, and introducing Campaigns – a new and rewarding way to play CS:GO.”

Activation Screen

Activation Panel


Journal button returns to the player profile

Journal Returns – Shortcut Button


Store Panel featuring new operation

Store Panel – Operation Vanguard Ticket


Operation Coin

Vanguard\\\’s Collectible Coin


Operation Map List

Included Operation Maps


Reworked Mission Panel

The New Mission Panel with Campaigns


Requesting A Mission

Appears When Requesting A Mission

Vanguard\\\’s Journal -

The journal returns with the same features as last time but has campaigns now.
 

Cover of the Journal

Journal\\\’s Cover

Table of Contents

Table of Contents

Operation ID Page

ID Page

Map Preview Page 1

Maps – Page 1

Map Preview Page 2

Maps – Page 2

Map Preview Page 3

Maps – Page 3

Return of the Scorecard + Leaderboard:
Competitive Scorecard

Competitive Scorecard

Friends Leaderboard

Friends Leaderboard

Campaign Introduction

A new aspect of this journal is introducing campaigns which will expand the mission aspect of the game. 2 campaigns are included with the stock Vanguard ticket but your able to purchase another two separate campaigns.

Vanguard Campaign

Vanguard Campaign

Display of highlighting a mission within.

Selecting a Mission

Weapon Specialist Campaign

Weapon Specialist Campaign

Extra - Maghreb Campaign

Extra – Maghreb Campaign

Extra - Eurasia Campaign

Extra – Eurasia Campaign

Operation Vanguard\\\’s Maps -

De_Season -

Created by ted and FMPONE

Created by ted and FMPONE

De_Season\\\’s Radar

Radar

Radar


 

Cs_Backalley -

Created by H.Grunt.

Created by H.Grunt.

Cs_Backalley\\\’s Radar


Player Radar <--------------> Spectator Radar

 

Cs_Workout -

Created by Skybex.

Created by Skybex.

Cs_Workout\\\’s Radar


Player Radar <--------------> Spectator Radar

 

De_Facade -

Created by TopHATTwaffle + maxgiddens.

Created by TopHATTwaffle + maxgiddens.

De_Facade\\\’s Radar


Player Radar <--------------> Spectator Radar

 

De_Marquis -

Created by Kane + DamDam.

Created by Kane + DamDam.

De_Marquis\\\’s Radar


Player Radar <--------------> Spectator Radar

 

Game Mode – Arms Race Modifications -

This patch had an impact on the additional game modes outside of the classic bomb one. One mode that totally was revamp was the Arms Race/Gun Game.
 

Game Mode's Maps and Rules

Mode\\\’s Maps + Rules


 

Player's Score and Current  Weapon

Player\\\’s Current Score + Weapon


 
New Arm's Race UI

Arm\\\’s Race New HUD


 
The enemy score leader will have a glowing appearance

The enemy point leader will have a glowing appearance.


 

HUD\\\’s display when the user is the current leader.

 

Game Mode – Demolition Modifications -

There were also a few changes to the Demolition game type and most importantly was the addition of Shortdust.
 

Game Mode's Maps and Rules

Mode\\\’s Maps + Rules

 

De_Shortdust Added -

Demolition Mode– Previously Valve created the map de_shorttrain for the reason of having a smaller train map for non-regular game modes. Now the same development has happened with de_dust. Below are comparison images of the regular de_dust map with the new short version. The regular de_dust image is on the left while the right is de_shortdust.

De_Shortdust\\\’s Radar
Radar

Radar

 

The Vanguard Collection -

season_4
14 top-rated community-created weapon finishes. Operation Coin holders will get exclusive Operation Case drops in addition to their normal drops.

G3SG1 Murky

Mil-Spec Grade
 
g3sg1_murky3
g3sg1_murky2
g3sg1_murky1
 

MAG-7 Firestarter

Mil-Spec Grade
 
MAG7FireStarter-mag7firebitten3
MAG7FireStarter-mag7firebitten2
MAG7FireStarter-mag7firebitten1
 

MP9 Dart

Mil-Spec Grade
 
MP9Dart-mp9chevron3
MP9Dart-mp9chevron2
MP9Dart-mp9chevron1
 

Five-SeveN Urban Hazard

Mil-Spec Grade
 
57_urban_hazard_0001_Layer 3
57_urban_hazard_0000_Layer 2
57_urban_hazard_0001_Layer 1
 

UMP-45 Delusion

Mil-Spec Grade
 
UMP45Delusion-ump45dvisions3
UMP45Delusion-ump45dvisions2
UMP45Delusion-ump45dvisions1

Glock-18 Grinder

Restricted
 
SawedOffHighwaysMan-sawedoffblackgold3
SawedOffHighwaysMan-sawedoffblackgold2
SawedOffHighwaysMan-sawedoffblackgold1
 

M4A1-S Basilisk

Restricted
 
m4a1s_basilisk3
m4a1s_basilisk2
m4a1s_basilisk1
 

M4A4 Griffin

Restricted
 
m4a4_griffin3
m4a4_griffin2
m4a4_griffin1
 

Sawed-Off Highwayman

Restricted
 
SawedOffHighwaysMan-sawedoffblackgold3
SawedOffHighwaysMan-sawedoffblackgold2
SawedOffHighwaysMan-sawedoffblackgold1
 

P250 Cartel

Classified
 
P250Cartel3
P250Cartel2
P250Cartel1
 

SCAR-20 Cardiac

Classified
 
SCAR20Cardiac-scar20intervention3
SCAR20Cardiac-scar20intervention2
SCAR20Cardiac-scar20intervention1
 

XM104 Tranquility

Classified
 
XM1014Traqulity-xm1014caritas3
XM1014Traqulity-xm1014caritas2
XM1014Traqulity-xm1014caritas1
 

AK-47 Wasteland Rebel

Covert
 
AK47-WastelandRebel-cutribute3
AK47-WastelandRebel-cutribute_0000_Layer 2
AK47-WastelandRebel-cutribute_0001_Layer 1
 

P2000 Fire Elemental

Covert
 
p2000_fire_elemental3
p2000_fire_elemental2
p2000_fire_elemental1

 

Client – Workshop Publish -

Over the last few patches Valve has been entering data so that content creators can upload their content to the workshop but through the client; instead of just having to launch the SDK.

Image of the Workshop Publisher

Image of the Workshop Publisher

 

Back-End Changes


 

Version Released -

 

Client Version = 143

Server Version = 143

Patch Version = 1.34.5.6

 

Contributor Character Texture Modification -

The VMT file for the “contributor_charset” had it\\\’s font face slightly adjusted and a new character was placed.

  • contributor_charset_color.vtf

 

Added Models -

Models were added for the new operation: map tokens and the vanguard coin.

Map Token Model -

BackAlley Contributor Model

BackAlley Contributor Model

Workout Contributor Model

Workout Contributor Model

Season Contributor Model

Season Contributor Model

Marquis Contributor Model

Marquis Contributor Model

Facade Contributor Model

Facade Contributor Model

Bazaar Contributor Model

Bazaar Contributor Model

Vanguard Coin Model -

Vanguard's Bronze Coin Model

Vanguard Bronze Coin Model

Vanguard's Silver Coin Model

Vanguard Silver Coin Model

Vanguard's Gold Coin Model

Vanguard Gold Coin Model

 

Updated/Added Audio Effects -


Warning:  The following sound player level\\\’s default at the maximum volume. This is a reminder to turn down the volume with the slider before playing

Changes to the \\\’Arm\\\’s Race\\\’ game mode placed new sound effects within it while some of the older ones were redone. The redone ones will sound the same because just the quality was adjusted.

Dominating
  • Old
  • New
Kill 01
  • Old
  • New
Kill 02
  • Old
  • New
Kill 03
  • Old
  • New
Revenge
  • Old
  • New
Kill Bonus
  • Old
  • New
Nemesis
  • Old
  • New

 

New Sound Effects
  • armsrace_become_leader_match
  • armsrace_become_leader_team
  • armsrace_demoted
  • armsrace_kill_01
  • armsrace_kill_02
  • armsrace_kill_03
  • armsrace_level_up

 

Resource Files Modification -

The following additions were made to the highlighted resource files within the client:

Gameevents.res


// Game events
“dm_bonus_weapon_start”
{
“time” “short” // The length of time that this bonus lasts
“wepID” “short” // The weapon ID of the bonus weapon

+ “Pos” “short” // Loadout position of the bonus weapon

Modevents.res


“cstrikeevents”

+ “gg_team_leader”
+ {
+ “playerid” “short” // user ID that is currently in the lead
+ }

 

Audio Option Modification -

The new sound effects that were added to the \\\’Arm\\\’s Race\\\’ game mode needed to be entered. The added sound effects had it\\\’s related detail posted within this config.

  • Location of these additions are represented in game_sounds_ui.txt
"UI.ArmsRace.BecomeMatchLeader"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 		"SNDLVL_NONE"
	"pitch"			"PITCH_NORM"
	"volume"		"1"

	"wave"			"UI/armsrace_become_leader_match.wav"

}

"UI.ArmsRace.BecomeTeamLeader"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 		"SNDLVL_NONE"
	"pitch"			"PITCH_NORM"
	"volume"		"1"

	"wave"			"UI/armsrace_become_leader_team.wav"

}

"UI.ArmsRace.Demoted"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 		"SNDLVL_NONE"
	"pitch"			"PITCH_NORM"
	"volume"		"1"

	"wave"			"UI/armsrace_demoted.wav"

}

"UI.ArmsRace.LevelUp"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 		"SNDLVL_NONE"
	"pitch"			"PITCH_NORM"
	"volume"		"1"

	"wave"			"UI/armsrace_level_up.wav"

}

"UI.ArmsRace.Kill1"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 		"SNDLVL_NONE"
	"pitch"			"PITCH_NORM"
	"volume"		"1"

	"wave"			"UI/armsrace_kill_01.wav"

}

"UI.ArmsRace.Kill2"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 		"SNDLVL_NONE"
	"pitch"			"PITCH_NORM"
	"volume"		"1"

	"wave"			"UI/armsrace_kill_02.wav"

}

"UI.ArmsRace.Kill3"
{
	"channel"		"CHAN_STATIC"
	"soundlevel" 		"SNDLVL_NONE"
	"pitch"			"PITCH_NORM"
	"volume"		"1"

	"wave"			"UI/armsrace_kill_03.wav"

 

Bot\\\’s Profile Modification -

The config that represents the different bot AI has been updated with some slight modifications. The changes are mostly around the reaction time and aim focus variables.

  • Location of these modifications are represented in botprofile.db
// skill templates
Template Elite
	Skill = 100
	Rank = 1800
	Aggression = 95
	- ReactionTime = 0.20
	+ ReactionTime = 0.05
	Cost = 4
	Difficulty = EXPERT
	VoicePitch = 85
	- AimFocusInitial = 2
	+ AimFocusInitial = 0.5
	AimFocusDecay = 0.1
	AimFocusOffsetScale = 0.05
	AimfocusInterval = 0.05

Template Expert
	Skill = 90
	Rank = 1600
	Aggression = 80
	- ReactionTime = 0.30
	+ ReactionTime = 0.20
	Cost = 4
	Difficulty = EXPERT
	VoicePitch = 88
	- AimFocusInitial = 5
	+ AimFocusInitial = 2
	AimFocusDecay = 0.2
	AimFocusOffsetScale = 0.15
	AimfocusInterval = 0.20

Template VeryHard
	Skill = 80
	Rank = 1400
	Aggression = 60
	- ReactionTime = 0.4
	+ ReactionTime = 0.30
	Cost = 3
	Difficulty = HARD
	VoicePitch = 92
	- AimFocusInitial = 10
	+ AimFocusInitial = 5
	AimFocusDecay = 0.3
	AimFocusOffsetScale = 0.17
	AimfocusInterval = 0.30

Template Hard
	Skill = 75
	Rank = 1300
	Aggression = 45
	- ReactionTime = 0.55
	+ ReactionTime = 0.40
	Cost = 3
	Difficulty = HARD
	VoicePitch = 94
	AimFocusInitial = 10
	AimFocusDecay = 0.4
	AimFocusOffsetScale = 0.20
	AimfocusInterval = 0.40

Template Tough
	Skill = 60
	Rank = 1100
	Aggression = 30
	- ReactionTime = 0.60
	+ ReactionTime = 0.50
	AttackDelay = .70
	Cost = 2
	Difficulty = HARD
	VoicePitch = 96
	AimFocusInitial = 10
	AimFocusDecay = 0.5
	AimFocusOffsetScale = 0.22
	AimfocusInterval = 0.50

Template Normal
	Skill = 50
	Rank = 1000
	Aggression = 20
	- ReactionTime = 0.65
	+ ReactionTime = 0.60
	AttackDelay = .80
	Cost = 2
	Difficulty = NORMAL
	AimFocusInitial = 15
	AimFocusDecay = 0.6
	AimFocusOffsetScale = 0.25
	AimfocusInterval = 0.60

Template Fair
	Skill = 25
	Rank = 850
	Aggression = 10
	- ReactionTime = 0.65
	+ ReactionTime = 0.60
	AttackDelay = .90
	Cost = 1
	Difficulty = NORMAL
	VoicePitch = 105
	AimFocusInitial = 15
	AimFocusDecay = 0.7
	AimFocusOffsetScale = 0.28
	AimfocusInterval = 0.70

 

Updated Strings -

Turning off friendly fire damage for the \\\’Arms Race\\\’ + \\\’Demolition\\\’ modes required modified strings within their config.

  • Modifications are represented in the gamemode_armsrace.cfg + gamemode_demolition.cfg
Arms Race
- ff_damage_reduction_bullets				0.1
- ff_damage_reduction_grenade				0.4
- ff_damage_reduction_other				0.4
+ ff_damage_reduction_bullets				0
+ ff_damage_reduction_grenade				0
+ ff_damage_reduction_other				0

Demolition
- ff_damage_reduction_bullets				0.33
- ff_damage_reduction_grenade				0.85
- ff_damage_reduction_other				0.4
+ ff_damage_reduction_bullets				0
+ ff_damage_reduction_grenade				0
+ ff_damage_reduction_other				0

 
Strings were modified + added for more of the changes that took place with \\\’Arm\\\’s Race\\\’.

  • Location of these modifications are represented in the csgo_english.txt
  - Player_You_Are_Now_Dominating	"You are now dominating %s1."
  - Player_You_Are_Still_Dominating	"You are still dominating %s1."
  - Player_On_Killing_Spree		"%s1 is on a killing spree with %s2 kills in a row!"
  + "Player_You_Are_Now_Dominating"	"You are now dominating %s1."
  + "Player_You_Are_Still_Dominating"	"You are still dominating %s1."
  + "Player_On_Killing_Spree"		" %s1 is on a killing spree with %s2 kills in a row!"
  + "Player_Killing_Spree_2"		"Double Kill!"
  + "Player_Killing_Spree_3"		"Triple Kill!!"
  + "Player_Killing_Spree_4"		"Quadruple kill!!"
  + "Player_Killing_Spree_more"		"Killing spree!!! x%s1"
  + "Player_Killed_Enemy_Leader"	"You killed the enemy leader!"
  + "SFUI_Player_Is_Leader"		"YOU ARE TEAM LEADER"

 
A string was added to give the user a better explanation of how distributing rewards would be handed out.

  • Location of this addition is represented in the csgo_english.txt
// ECON IMPLEMENTED BELOW
	"Econ_Quest_Reward_Loot_List"		"Rewards one of the following:"
	+ "Econ_Quest_Reward_Loot_List_Singular"	"Rewards the following:"

 
Added strings for the operation\\\’s scorecard/leaderboard with a few additions for Breakout.

  • Location of these additions are represented in the csgo_english.txt
"CSGO_Operation_Scorecard_Title"
// breakout
	"CSGO_Operation_scorecard_play"				"Play Competitive"
	+ "CSGO_Operation_scorecard_TimePlayed"			"Time Played"
	+ "CSGO_Operation_scorecard_TitleActive"		"COMPETITIVE SCORECARDS"
	+ "CSGO_Operation_Leaderboard_TitleActive"		"FRIENDS LEADERBOARDS"
	+ "CSGO_official_leaderboard_season_4_points_desc"	"*Missions Completed counts all missions completed during Operation Vanguard."

+ //Vanguard
	+ "CSGO_official_leaderboard_season_4_hours_cm"		"Hours Played"
	+ "CSGO_official_leaderboard_season_4_wins_cm"		"Matches Won"
	+ "CSGO_official_leaderboard_season_4_kills_cm"		"Kills"
	+ "CSGO_official_leaderboard_season_4_hsp_cm"		"Headshot Percentage"
	+ "CSGO_official_leaderboard_season_4_mvps_cm"		"MVPs"
	+ "CSGO_official_leaderboard_season_4_points"		"Missions Completed*"
	+ "CSGO_official_leaderboard_season_4_hours_op"		"Hours Played"
	+ "CSGO_official_leaderboard_season_4_wins_op"		"Matches Won"	
	+ "CSGO_official_leaderboard_season_4_kills_op"		"Kills"
	+ "CSGO_official_leaderboard_season_4_hsp_op"		"Headshot Percentage"
	+ "CSGO_official_leaderboard_season_4_mvps_op"		"MVPs"
	+ "CSGO_Operation_Maps_Season_4_Active"			"Maps in the Active Duty Group are Dust II, Nuke, Mirage, Inferno, Cobblestone, Overpass, Cache."
	+ "CSGO_Operation_Maps_Season_4_Operation"		"Maps in the Operation Group are Workout, Back Alley, Marquis, Facade, Season, and Bazaar."

 
Item name + description strings have been added for Vanguard\\\’s tickets and coins.

  • Location of these additions are represented in the csgo_english.txt
// Item names/descriptions
        + "CSGO_Ticket_CommunitySeasonFiveSummer2014"			"Operation Vanguard Access Pass"
	+ "CSGO_Ticket_CommunitySeasonFiveSummer2014_Desc"		"Grants access to Operation Vanguard, which consists of an upgradeable Challenge Coin, two campaigns that contain missions that reward weapon finishes, Operation Vanguard Case drops, and a journal that contains Campaign Overviews, an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard."
	+ "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1"	"Operation Vanguard Challenge Coin"
	+ "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1_Desc"	"Participated in Operation Vanguard.\\\\nComplete Campaigns and upgrade this coin."
	+ "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2"	"Silver Operation Vanguard Coin"
	+ "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2_Desc"	"Participated in Operation Vanguard.\\\\nComplete Campaigns and upgrade this coin."
	+ "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3"	"Gold Operation Vanguard Coin"
	+ "CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3_Desc"	"Participated in Operation Vanguard."

 
A description string about Operation Vanguard was added.

  • Location of this addition is represented in the csgo_english.txt
+ "CSGO_MessageBox_CommunitySeasonFiveSummer2014_Desc"		"- The Operation Vanguard coin, upgradeable through campaign completion\\\\n- Two Operation Campaigns, choose from 44 playable missions\\\\n- Operation Vanguard Case drops\\\\n- Active Duty Scorecard, Operation Vanguard Scorecard, and Friends leaderboard"

 
Strings representing the crates, keys, and set behind Operation Vanguard.

  • Location of these additions are represented in the csgo_english.txt
	+ "CSGO_community_crate_key_5"			"Operation Vanguard Case Key"
	+ "CSGO_community_crate_key_5_desc"		"This key only opens Operation Vanguard Cases"
	+ "CSGO_crate_community_5"			"Operation Vanguard Weapon Case"
	+ "CSGO_crate_operation_vanguard"		"Operation Vanguard Weapon Case"		
	+ "CSGO_crate_operation_vanguard_desc"		""		
// SET DESCRIPTIONS
	+ "CSGO_set_community_5"		"The Vanguard Collection"
	+ "CSGO_set_community_5_desc"		""

 
The introduction of the campaign features has added a numerous amount of new quests that had to be added within the strings. Also there were some adjustments to the previous missions and finally there were strings added for the operation quest points associated with the campaigns.

  • Location of these modifications are represented in the csgo_english.txt
// Quests!
	+ "quest_action_dmbonuspoints"		"points"
	+ "quest_action_chicken_kill"		"chicken kills"

// win quests
	"Quest_Win_a_Mode"			"Threat Neutralized: %gamemode%"
	"Quest_Win_a_Mode_desc"			"Win one match of %gamemode%."
	- "Quest_Win_a_Mapgroup"		"Threat Neutralized: %gamemode%, %mapgroup%"
	- "Quest_Win_a_Mapgroup_desc"		"Win one match of %gamemode%, %mapgroup%."
	- "Quest_Win_Map"			"Threat Neutralized: %mapgroup%"
	- "Quest_Win_Map_desc"			"Win a Competitive match on %mapgroup%."
	- "Quest_Win_Rounds_Map"		"Threat Neutralized: %mapgroup%"
	- "Quest_Win_Rounds_Map_desc"		"Win rounds in Competitive matches of %mapgroup%."
	+ "Quest_Win_a_Mapgroup"		"End Game: %gamemode%, %mapgroup%"
	+ "Quest_Win_a_Mapgroup_desc"		"Win %gamemode% matches of %mapgroup%."
	+ "Quest_Win_Rounds_Map"		"Engagement: %gamemode%, %mapgroup%"
	+ "Quest_Win_Rounds_Map_desc"		"Win %gamemode% rounds in matches on %mapgroup%."

// equipment quests
	- "Quest_Weapon_Mode"			"%gamemode% Equipment Proficiency: %weapon%"
	+ "Quest_Weapon_Mode"			"Equipment Proficiency: %gamemode%, %weapon%"

+ // equipment + mapgroup quests
   	+ "Quest_Weapon_Mapgroup"		"Equipment Proficiency: %mapgroup%, %weapon%"
	+ "Quest_Weapon_Mapgroup_desc"		"Get %weapon% kills in %gamemode%: %mapgroup% matches."
   	+ "Quest_Weapon_Map"			"Equipment Proficiency: %map%, %weapon%"
	+ "Quest_Weapon_Map_desc"		"Get %weapon% kills in %gamemode%: %map% matches."

+ // deathmatch bonus points
	+ "Quest_DMBonusPoints_Mapgroup"	"Master of Arms: %mapgroup%"
	+ "Quest_DMBonusPoints_Mapgroup_desc"	"Earn points using the Bonus Weapon in Deathmatch: %mapgroup% matches."
	+ "Quest_DMBonusPoints_Map"		"Master of Arms: %map%"
	+ "Quest_DMBonusPoints_Map_desc"	"Earn points using the Bonus Weapon in Deathmatch: %map% matches."

// play quests
	- "Quest_Kills_Mapgroup_desc"		"Get confirmed kills in %gamemode%, %mapgroup% matches."
	+ "Quest_Kills_Mapgroup_desc"		"Get confirmed kills in %gamemode%: %mapgroup% matches."
	+ "Quest_Kills_Map"			"Threat Recon: %gamemode%, %map%"
	+ "Quest_Kills_Map_desc"		"Get confirmed kills in %gamemode%: %map% matches."

+ // chicken quests
   	+ "Quest_Chicken_Kills_Mapgroup"	"Supply Run: %gamemode%, %mapgroup%"
	+ "Quest_Chicken_Kills_Mapgroup_desc"	"Get confirmed chicken kills in %gamemode%: %mapgroup% matches."
   	+ "Quest_Chicken_Kills_Map"		"Supply Run: %gamemode%, %map%"
	+ "Quest_Chicken_Kills_Map_desc"	"Get confirmed chicken kills in %gamemode%: %map% matches."

+ // OperationalPoints

	+ "Quest_OperationalPoints_Template"	"Challenge Award: %s1"

	+ "Quest_OperationalPoints_1"		"★"
	+ "Quest_OperationalPoints_2"		"★★"
	+ "Quest_OperationalPoints_3"		"★★★"

////////////////////////////////////////////////////////////////////////

+ // Campaigns

	+ "csgo_campaign_eurasia"		"Campaign Eurasia"
	+ "csgo_campaign_eurasia_desc"		""

	+ "csgo_campaign_vanguard"		"Campaign Vanguard"
	+ "csgo_campaign_vanguard_desc"		""

	+ "csgo_campaign_maghreb"		"Campaign Maghreb"
	+ "csgo_campaign_maghreb_desc"		""

	+ "csgo_campaign_weapons"		"Campaign Weapons Specialist"
	+ "csgo_campaign_weapons_desc"		""

	+ "campaign"				"Campaign"

	+ "campaign_add_explained"		"Purchasing this campaign gives you:\\\\n - Access to these missions for the duration of the operation\\\\n - One accessible mission immediately\\\\n - Allows you to complete one additional mission a week"

 
Strings were added for the new paint kit descriptions and tags.

  • Location of these additions are represented in the csgo_english.txt
// START COMMUNITY CASE 5

	"PaintKit_cu_tribute_ak47"		"It has been distressed, block printed, and painted with graffiti."
	"PaintKit_cu_tribute_ak47_Tag"		"Wasteland Rebel"
		
	"PaintKit_aq_glock_coiled"		"The steel slide has been painted using a combination of stenciling and hand-painting using oil paints."
	"PaintKit_aq_glock_coiled_Tag"		"Grinder"
		
	"PaintKit_am_g3sg1_murky"		"It has been anodized then painted using a leopard-spot hydrographic."
	"PaintKit_am_g3sg1_murky_Tag"		"Murky"
		
	"PaintKit_aq_m4a1s_basilisk"		"It has been etched with a basilisk."
	"PaintKit_aq_m4a1s_basilisk_Tag"	"Basilisk"
		
	"PaintKit_cu_m4a4_griffin"		"It has been hand-painted with an illustration of a griffin."
	"PaintKit_cu_m4a4_griffin_Tag"		"Griffin"
		
	"PaintKit_sp_mag7_firebitten"		"It has been spray-painted in layers then distressed to give the appearance of burning edges."
	"PaintKit_sp_mag7_firebitten_Tag"	"Firestarter"
		
	"PaintKit_cu_mp9_chevron"		"It has been painted using a striped hydographic arranged in a chevron pattern."
	"PaintKit_cu_mp9_chevron_Tag"		"Dart"
		
// re-use "PaintKit_cu_mp7-commander_tag"	"Urban Hazard"
"PaintKit_cu_fiveseven_urban_hazard"		"It has been custom painted with urban camo and red accents."
		
	"PaintKit_aq_p250_cartel"		"It has been engraved with skeletons and flowers and given custom grips."
	"PaintKit_aq_p250_cartel_Tag"		"Cartel"
		
	"PaintKit_cu_p2000_fire_elemental"	"It has been custom painted with the image of a creature made of fire in a graphic style."
	"PaintKit_cu_p2000_fire_elemental_Tag"	"Fire Elemental"
		
	"PaintKit_aq_sawedoff_blackgold"	"It has been lacquered in black and gold using a scotch thistle motif."
	"PaintKit_aq_sawedoff_blackgold_Tag"	"Highwayman"
		
	"PaintKit_cu_scar20_intervention"	"It has been heat wrapped with vinyl pre-printed in a modern orange and blue design."
	"PaintKit_cu_scar20_intervention_Tag"	"Cardiac"
		
	"PaintKit_sp_ump45_d-visions"		"It has been screen printed with a nautilus design."
	"PaintKit_sp_ump45_d-visions_Tag"	"Delusion"
		
	"PaintKit_cu_xm1014_caritas"		"It has been hand painted with the image of a woman with long hair."
	"PaintKit_cu_xm1014_caritas_Tag"	"Tranquility"

 
With the game mode updates the text UI had to be modified to match the current version rules and guidelines.

  • Location of these modifications are represented in the csgo_english.txt
// game mode names

- "SFUI_GameModeCasualDescList"               "· Friendly fire is off\\\\n· Team collision is off\\\\n· 50% kill reward amounts\\\\n· Best out of 15 rounds"
- "SFUI_GameModeCasualDescSPList"             "· Friendly fire is off\\\\n· Team collision is off\\\\n· 50% kill reward amounts\\\\n· Best out of 15 rounds"
- "SFUI_GameModeCompetitiveDescSPList"        "· Friendly fire is on\\\\n· Team collision is on\\\\n· Armor and defuse kits are purchasable\\\\n· Best out of 30 rounds"
- "SFUI_GameModeCompetitiveDescList"          "· Friendly fire is on\\\\n· Team collision is on\\\\n· Armor and defuse kits are purchasable\\\\n· Best out of 30 rounds"
- "SFUI_GameModeGGProgressiveDesc"		"New weapons are awarded by getting kills.\\\\nWin the match by being the first player to get a kill with every weapon."
- "SFUI_GameModeGGProgressiveDescList"        "· Weapons are awarded immediately\\\\n· Instant Respawn\\\\n· Friendly fire is on\\\\n· Team collision is off"
- "SFUI_GameModeGungameProgressiveDesc"		"New weapons are awarded by getting kills.\\\\nWin the match by being the first player to get a kill with every weapon."
- "SFUI_GameModeGungameProgressiveDescList"   "· Weapons are awarded immediately\\\\n· Instant Respawn\\\\n· Friendly fire is on\\\\n· Team collision is off"
- "SFUI_GameModeGGBombDesc"			"New weapons are awarded by getting kills.\\\\nWin the round by eliminating the other team or completing the objective."
- "SFUI_GameModeGGBombDescList"               "· Weapons awarded on round start\\\\n· Friendly fire is on\\\\n· Team collision is off\\\\n· Best out of 20 rounds"
- "SFUI_GameModeGungameTrBombDesc"		"New weapons are awarded by getting kills.\\\\nWin the round by eliminating the other team or completing the objective."
- "SFUI_GameModeGungameTrBombDescList"        "· Weapons awarded on round start\\\\n· Friendly fire is on\\\\n· Team collision is off\\\\n· Best out of 20 rounds"
- "SFUI_DeathmatchDescList"                   "· Weapons are chosen at spawn using the Buy Menu.\\\\n· Friendly fire is off.\\\\n· Team collision is off.\\\\n· 10 minute rounds."
- "SFUI_GameModeDeathmatchDescList"           "· Weapons are chosen at spawn using the Buy Menu.\\\\n· Friendly fire is off.\\\\n· Team collision is off.\\\\n· 10 minute rounds."
+ "SFUI_GameModeCasualDescList"               "· Friendly fire is OFF\\\\n· Team collision is OFF\\\\n· 50% kill reward amounts\\\\n· Best out of 15 rounds"
+ "SFUI_GameModeCasualDescSPList"             "· Friendly fire is OFF\\\\n· Team collision is OFF\\\\n· 50% kill reward amounts\\\\n· Best out of 15 rounds"
+ "SFUI_GameModeCompetitiveDescSPList"        "· Friendly fire is ON\\\\n· Team collision is OF\\\\n· Armor and defuse kits are purchasable\\\\n· Best out of 30 rounds"
+ "SFUI_GameModeCompetitiveDescList"          "· Friendly fire is ON\\\\n· Team collision is OF\\\\n· Armor and defuse kits are purchasable\\\\n· Best out of 30 rounds"
+ "SFUI_GameModeGGProgressiveDesc"		"Upgrade your weapon by eliminating enemies.\\\\nWin the match by being the first player to get a kill with the Golden Knife."
+ "SFUI_GameModeGGProgressiveDescList"        "· Weapons are upgraded after eliminating enemies\\\\n· Instant Respawn\\\\n· Friendly fire is OFF\\\\n· Team collision is OFF"
+ "SFUI_GameModeGungameProgressiveDesc"		"Upgrade your weapon by eliminating enemies.\\\\nWin the match by being the first player to get a kill with the Golden Knife."
+ "SFUI_GameModeGungameProgressiveDescList"   "· Weapons are upgraded after eliminating enemies\\\\n· Instant Respawn\\\\n· Friendly fire is OFF\\\\n· Team collision is OFF"
+ "SFUI_GameModeGGBombDesc"			"Upgrade your weapon by getting kills.\\\\nWin the round by eliminating the other team or completing the objective."
+ "SFUI_GameModeGGBombDescList"               "· Weapons awarded on round start\\\\n· Friendly fire is OFF\\\\n· Team collision is off\\\\n· Best out of 20 rounds"
+ "SFUI_GameModeGungameTrBombDesc"		"Upgrade your weapon by getting kills.\\\\nWin the round by eliminating the other team or completing the objective."
+ "SFUI_GameModeGungameTrBombDescList"        "· Weapons awarded on round start\\\\n· Friendly fire is OFF\\\\n· Team collision is off\\\\n· Best out of 20 rounds"
+ "SFUI_DeathmatchDescList"                   "· Weapons are chosen at spawn using the Buy Menu.\\\\n· Friendly fire is OFF.\\\\n· Team collision is off.\\\\n· 10 minute rounds."
+ "SFUI_GameModeDeathmatchDescList"           "· Weapons are chosen at spawn using the Buy Menu.\\\\n· Friendly fire is OFF.\\\\n· Team collision is off.\\\\n· 10 minute rounds."

 
Text UI has been added for the new maps associated with Operation Vanguard, and the current operation map\\\’s tool tips were modified.

  • Location of these modifications are represented in the csgo_english.txt
// nice map group names
	+ "SFUI_mapgroup_op_op05"	"Operation Vanguard"

// nice map names
	+ "SFUI_Map_de_shortdust"	"Shortdust"
	+ "SFUI_Map_cs_workout"		"Workout"
	+ "SFUI_Map_cs_backalley"	"Back Alley"
	+ "SFUI_Map_de_marquis"		"Marquis"
	+ "SFUI_Map_de_facade"		"Facade"
	+ "SFUI_Map_de_season"		"Season"
	+ "SFUI_Map_de_bazaar"		"Bazaar"

- "SFUI_Map_Tooltip_Desc_Operation"		"This map is a community made map. \\\\n\\\\nThis map is available to everyone on Official Matchmaking for the duration of Operation Breakout."
- "SFUI_Map_Tooltip_Desc_Active"		"This map is part of the Active Duty Group (current competition map pool). \\\\n\\\\nRecording Offical Competitive Match stats for this map requires an Operation Breakout All Access Pass."
- "SFUI_MapGroup_Tooltip_Desc_Operation"	"This map group features community made maps. \\\\n\\\\nThis map group is available to everyone on Official Matchmaking for the duration of Operation Breakout."

+ "SFUI_Map_Tooltip_Desc_Operation"		"This map is a community made map. \\\\n\\\\nThis map is available to everyone on Official Matchmaking for the duration of the current operation."
+ "SFUI_Map_Tooltip_Desc_Active"		"This map is part of the Active Duty Group (current competition map pool). \\\\n\\\\nRecording Offical Competitive Match stats for this map requires the current operation\\\'s Access Pass."
+ "SFUI_MapGroup_Tooltip_Desc_Operation"	"This map group features community made maps. \\\\n\\\\nThis map group is available to everyone on Official Matchmaking for the duration of the current operation."
        
+ //Vanguard Maps
+ "SFUI_Map_Tooltip_Desc_bazaar"	"A middle eastern shopping district is transformed into a battle ground when targeted by a bomb plot."
+ "SFUI_Map_Tooltip_Desc_season"	 "Season Corporation, a Japanese bio-research facility, has its white walls painted red by a Phoenix demolition attack."
+ "SFUI_Map_Tooltip_Desc_facade"	 "Criminals raid Allied Distribution in an attempt to destroy critical evidence before Counter-Terrorists can react."
+ "SFUI_Map_Tooltip_Desc_marquis"	"The streets and metro of urban France are targeted by an Anarchist plot in this fast-paced defuse scenario."
+ "SFUI_Map_Tooltip_Desc_backalley"	"Urban back alleys and loading docks host the close-quarters combat of a daring hostage rescue."
+ "SFUI_Map_Tooltip_Desc_workout"     "A pristine sports complex becomes the site of an intense hostage rescue mission."
        
+ //Breakout Maps
+ "SFUI_Map_Tooltip_Desc_blackgold"       "Designed as a tight, fast-paced defuse map with three avenues of attack, Black Gold is set on top of an off-shore oil rig."
+ "SFUI_Map_Tooltip_Desc_castle"          "Intense nighttime battles form in caves, the forest and room-to-room as terrorists attempt to destroy this historic castle built into the side of a mountain."
+ "SFUI_Map_Tooltip_Desc_insertion"       "This large open map features non-linear hostage rescue. Counter-Terrorists choose one of four spawn positions to raid a quaint cottage. Terrorists must prepare for an assault from any angle and guard the hostages closely."
+ "SFUI_Map_Tooltip_Desc_mist"            "Vertical combat in close quarters on a rainy night on this mountaintop Radar Station."
+ "SFUI_Map_Tooltip_Desc_overgrown"       "Tactical fights are required through the contested middle in this dilapidated shipyard by the sea."
+ "SFUI_Map_Tooltip_Desc_rush"            "An open layout provides a mix of long-range and close quarters combat with dangerous chokepoints and quick rotations. Welcome to the jungle."

 
Text UI hints have been added to the store panel for the new community case/operation.

  • Location of these additions are represented in the csgo_english.txt
    + "SFUI_Store_Hint_Community_Case_Key_5"				"Unlock the Operation Vanguard Case"
    + "SFUI_Store_Hint_Community_Season_Five_Summer_2014"		"- The Operation Vanguard coin \\\\n- Two Operation Campaigns, choose from 44 playable missions \\\\n- Operation Vanguard Case drops\\\\n- Operation Vanguard Journal and more..."
    + "SFUI_Store_Hint_Community_Season_Five_Summer_2014_Gift"		"You already have a pass Get an extra pass to trade as a gift"
    + "SFUI_Store_Hint_Community_Season_Five_Summer_2014_GiftActive"	"You already have an active pass\\\\n Get an extra pass to trade as a gift"
    + "SFUI_Store_Hint_crate_operation_vanguard"			"This case contains 14 community made weapon skins from the Vanguard Collection"

 
Addition text UI changes took place to the mission panel display for the campaign\\\’s missions.

  • Location of these modifications are represented in the csgo_english.txt
	- "SFUI_Missions_Title"	                "Operation Missions"
	+ "SFUI_Missions_Title"	                "Operation Mission"
	+ "SFUI_Missions_Title_Choose"	        "Pick Next Accessible Mission"
	+ "SFUI_Missions_Title_Campaigns"	"Operation Campaigns"
	+ "SFUI_Missions_Status_Single"         "%s1 Assigned"
	+ "SFUI_Missions_In_MorePlayers"        "Inactive: More Players Required"
	+ "SFUI_Missions_Switch"		"%s1: %s2 Accessible Mission"
	+ "SFUI_Missions_Switch_multi"		"%s1: %s2 Accessible Missions"
	+ "SFUI_Campaign_Buy"                    "Get Campaign"

 
Text UI has been placed for a shortcut to the journal within the inventory panel.

  • Location of this addition is represented in the csgo_english.txt
//Main Menu : Inventory Panel
        + "SFUI_InvContextMenu_Campaign"	"Open Journal to %s1"

 
There were many string additions and modifications relating to the journal with the new operation.

  • Location of these modifications are represented in the csgo_english.txt
//Journal
	- "CSGO_Journal_CoverId"		"OJ 21-5"
	- "CSGO_Journal_Toc_Title"		"Table of Contents"
	- "CSGO_Journal_Maps_Title"		"Operation Breakout Maps"
	- "CSGO_Journal_Badge_EndDate"		"Oct 03, 2014 GMT"
	- "CSGO_Journal_Toc_Badge_Title"	"ID Card"
	- "CSGO_Journal_Toc_Maps_Title"		"Operation Maps Information"
	- "CSGO_Journal_Toc_Maps_Page1"		"Maps Overview"
	
	+ "CSGO_Journal_CoverId_3"		"OJ 21-5"
	+ "CSGO_Journal_CoverId_4"		"OJ 12-7"
	+ "CSGO_Journal_CoverTitle_4"		"OPERATION VANGUARD"
	+ "CSGO_Journal_CoverDesc_4"		"VANGUARD: OPERATIONAL JOURNAL"
	+ "CSGO_Journal_CoverDate_4"		"Issued: %s1"
	+ "CSGO_Journal_Maps_Title"		"OPERATION MAPS"
	+ "CSGO_Journal_Maps_Mode"		"Game Mode"
	+ "CSGO_Journal_Badge_Title"		"OPERATIONAL ID BADGE"
	+ "CSGO_Journal_Badge_EndDate_3"	"Oct 03, 2014 GMT"
	+ "CSGO_Journal_Badge_EndDate_4"	"Feb ------"
	+ "CSGO_Journal_Overview_Title"		"CASTLE DEPARTMENT OF MILITARY OPERATIONS"
	+ "CSGO_Journal_Overview_Desc"		"OPERATIONAL JOURNAL"
	+ "CSGO_Journal_Toc_Title"		"TABLE OF CONTENTS"     
	+ "CSGO_Journal_Toc_Badge_Title"	"Operational ID Card"
	+ "CSGO_Journal_Toc_Scorecard"		"Operation Scorecard"
	+ "CSGO_Journal_Toc_Leaderboards"	"Operation Leaderboard"
	+ "CSGO_Journal_Toc_Maps_Title"		"Operation Maps Briefings"
	+ "CSGO_Journal_Toc_Maps_Page1"		"Operation Maps"
	+ "CSGO_Journal_Toc_Stamp"			"REVIEWED BY CASTLE\\\\nCAMPAIGN STATUS   _____________ _______ __________"
	+ "CSGO_Journal_Toc_CampaignActive"		"%s1 Active Mission"
	+ "CSGO_Journal_Toc_CampaignAccessible"		"%s1 Accessible Mission(s)"
	+ "CSGO_Journal_Toc_CampaignWait"		"Waiting for next mission"
	+ "CSGO_Journal_Campaign_Desc_1"		"Conflicts have happened in certain areas of the world.  These are new conflicts. Play and learn these new campaign maps."
	+ "CSGO_Journal_Campaign_Desc_2"		"Your Weapons are you best firends. Get to know them better and learn some new weapson skills. These missions will bring you up to snuff."
	+ "CSGO_Journal_Campaign_Desc_3"		"Confilts and unrest in the desert. Castle industies will supply with new weapsons for finishing these missions."
	+ "CSGO_Journal_Campaign_Desc_4"		"Europe has become the new battle zone. Castle industies will supply with new weapsons for finishing these missions."
	+ "CSGO_Journal_Missions_Completed"		"Missons Completed"
	+ "CSGO_Journal_Missions_Available"		"Missons Available"
	+ "CSGO_Journal_Get_Mission"			"Requesting %s1"
	+ "CSGO_Journal_Get_Mission_Failed"		"Request Failed.  Try again later."
	+ "CSGO_Journal_Mission_Start_Mission"		"Start Mission"
	+ "CSGO_Journal_Mission_Abandon_Warning"	"Starting %s1\\\\nwill abandon progress on %s2."
	+ "CSGO_Journal_Mission_Unlock"			"Complete previous mission in path to unlock this one."
	+ "CSGO_Journal_Mission_Complete"		"✔ This mission is complete."
	+ "CSGO_Journal_Mission_Buy"			"Purchase this campaign to gain access to this mission."
	+ "CSGO_Journal_Stars_Earned"			"Challenge Stars Earned"
	+ "CSGO_Journal_Coin_level_Bronze"		"Bronze"
	+ "CSGO_Journal_Coin_level_Silver"		"Silver"
	+ "CSGO_Journal_Coin_level_Gold"		"Gold!"
	+ "CSGO_Journal_Coin_Status"			"%s1 stars away from leveling up coin"
	+ "CSGO_Journal_Coin_Stars_Info"		"Earn Challenge Stars by completing the end missions."
	+ "CSGO_Journal_Mission_Timer_days"		"%s1 days till you can start a new mission"
	+ "CSGO_Journal_Mission_Timer_day"		"%s1 day till you can start a new mission"
	+ "CSGO_Journal_Mission_Unavailable"		"Mission unavailable"

 
Addition text UI attached to assign Operation Vanguard medal to it\\\’s category classification.

  • Location of this addition is represented in the csgo_english.txt
//Medals & Stats Screen
	+ "SFUI_MedalCategory_Season5_CAPHTML"		"OPERATION VANGUARD"

 
Modifications took place to the text UI involved with the display notices. The notices that were effected were relating to the cool down messages and the changes with \\\’Arm\\\’s Race\\\’.

  • Location of these modifications are represented in the csgo_english.txt
//Notice Text
	- "SFUI_CooldownExplanationReason_Kicked"			"You were kicked from the last match"
	- "SFUI_CooldownExplanationReason_Abandon"			"You abandoned the last match"
	- "SFUI_CooldownExplanationReason_Abandon_Grace"		"Minimal cooldown for abandoning the last match"
	- "SFUI_CooldownExplanationReason_DisconnectedTooLong"		"You failed to reconnect to the last match"
	- "SFUI_CooldownExplanationReason_DisconnectedTooLong_Grace" 	"Minimal cooldown for failing to reconnect to the last match"
	- "SFUI_Notice_Gun_Game_Leader"					"You are the new leader."
	+ "SFUI_CooldownExplanationReason_Kicked"			"You were kicked from the last match"
	+ "SFUI_CooldownExplanationReason_Abandon"			"You abandoned the last match"
	+ "SFUI_CooldownExplanationReason_Abandon_Grace"		"Resolving matchmaking state for your account"
	+ "SFUI_CooldownExplanationReason_DisconnectedTooLong"		"You failed to reconnect to the last match"
	+ "SFUI_CooldownExplanationReason_DisconnectedTooLong_Grace"	"Resolving matchmaking state after the last match"
	+ "SFUI_Notice_Stolen_Leader"					"%s1 has taken the leader position from you!"
	+ "SFUI_Notice_Gun_Game_Leader"					"You are the new match leader."
	+ "SFUI_Notice_Gun_Game_Team_Leader"				"You are now your team\\\'s leader."

 
Valve has introduced their own/partnered servers to three new regions for CS:GO. Chile and Peru already had a region for Valve\\\’s Dota 2 servers in those locations but the India servers are brand new. This means CS:GO has launched on that region before Dota 2.

  • Location of these additions are represented in the csgo_english.txt
//Lobby
	+ "SFUI_OfficialDatacenterID_14"	"Chile"
	+ "SFUI_OfficialDatacenterID_15"	"Peru"
	+ "SFUI_OfficialDatacenterID_16"	"India"

 
The text UI was adjusted to the activation panel display for the new operation while the last one was modified.

  • Location of these modifications are represented in the csgo_english.txt
// SEASON 4 TEXT

- "SFUI_Confirm_ActivateRequiredItem_season4_Purchased"		"Congratulations on your purchase of the Operation Breakout All Access Pass! Would you like to activate it now?\\\\nAn active pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to activate it now?"
	
+ "SFUI_Confirm_ActivateRequiredItem_season4_Purchased"		"Congratulations on your purchase of the Operation Breakout All Access Pass!\\\\nAn active pass gets you the upgradeable Challenge Coin, mission drops that reward new weapon finishes, Operation Breakout Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, and Friends leaderboard. Would you like to activate it now?"
	
// SEASON 5 TEXT

+ "SFUI_Confirm_PurchaseRequiredItem_season5_Require"		"An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?"

+ "SFUI_Confirm_PurchaseRequiredItem_season5_Stash"		"An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?"

+ "SFUI_Confirm_PurchaseRequiredItem_season5_Suggest"		"An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?"

+ "SFUI_Confirm_PurchaseRequiredItem_season5_SuggestTime"	"An Operation Vanguard Access Pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to get your pass now?"

+ "SFUI_Confirm_ActivateRequiredItem_season5_Require"		"You have an Operation Vanguard Access Pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to activate your pass now?"

+ "SFUI_Confirm_ActivateRequiredItem_season5_Purchased"		"Congratulations on your purchase of the Operation Vanguard Access Pass!\\\\nAn active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to activate it now?"

+ "SFUI_Confirm_ActivateRequiredItem_season5_Suggest"		"You have an Operation Vanguard Access Pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more. Would you like to activate it now?"

+ "SFUI_Confirm_ActivateRequiredItem_season5_SuggestTime"	"You have an Operation Vanguard Access Pass that you have not activated yet. An active pass gets you the upgradeable Challenge Coin, two Operation Campaigns that contain 44 playable missions to choose from, Operation Vanguard Case drops, and a journal that contains an Active Duty Scorecard, an Operation Scorecard, Friends leaderboard and more."

+ "SFUI_Confirm_ActivationRequiredItem_season5_Disclaimer"	""

+ "SFUI_MapSelect_Upsell_season5"			"ACCESS PASS"

+ "SFUI_MapSelect_Upsell_season5_Tooltip"		"Operation Vanguard Access\\\\n -The Operation Vanguard coin, upgradeable through mission completion\\\\n -Two Operation Campaigns, choose from 44 playable missions \\\\n -Operation Vanguard Case drops\\\\n -Operation Vanguard Journal that contains:\\\\n        Campaign Overviews\\\\n        Active Duty Scorecard\\\\n        Operation Vanguard Scorecard\\\\n        Friends leaderboard"

 
Steam\\\’s \\\’Status Rich Presences\\\’ have been added for Operation Vanguard.

  • Location of these additions are represented in the csgo_english.txt
"SFUI_Lobby_StatusRichPresence_casual_lobby_vanguard"		"In CS:GO \\\'Vanguard\\\' Lobby"
"SFUI_Lobby_StatusRichPresence_casual_game_vanguard"		"Playing CS:GO \\\'Vanguard\\\'"
"SFUI_Lobby_StatusRichPresence_casual_watch_vanguard"		"Watching CS:GO \\\'Vanguard\\\'"
"SFUI_Lobby_StatusRichPresence_casual_review_vanguard"		"Replaying CS:GO \\\'Vanguard\\\'"
"SFUI_Lobby_StatusRichPresence_deathmatch_lobby_vanguard"	"In CS:GO \\\'Vanguard\\\' DM Lobby"
"SFUI_Lobby_StatusRichPresence_deathmatch_game_vanguard"	"Playing CS:GO \\\'Vanguard\\\' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_watch_vanguard"	"Watching CS:GO \\\'Vanguard\\\' DM"
"SFUI_Lobby_StatusRichPresence_deathmatch_review_vanguard"	"Replaying CS:GO \\\'Vanguard\\\' DM"

 
The error text UI for VAC has been modified to link users to a solution for a common issue.

  • Location of this modification is represented in the csgo_english.txt
//Error Messages
	- "SFUI_DisconnectReason_VAC"			"An issue with your computer is blocking the VAC system.\\\\nYou cannot play on secure servers."
	+ "SFUI_DisconnectReason_VAC"			"An issue with your computer is blocking the VAC system. You cannot play on secure servers.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"

 
Text UI has been updated for the game rules, instructions, and team select screen to \\\’Arm\\\’s Race\\\’ and \\\’Demolition\\\’

  • Location of these modifications are represented in the csgo_english.txt
// Game Rules and Instructions
	- "SFUI_Rules_GunGame_Progressive"		"New weapons are awarded by \\\\neliminating enemies.\\\\n\\\\nWin the match by being the first \\\\nplayer to get a kill with every weapon.\\\\n\\\\nSettings:\\\\n· Weapons are awarded \\\\n  immediately\\\\n· Instant Respawn\\\\n· Friendly fire is ON\\\\n· Team collision is OFF"
	- "SFUI_Rules_TRBomb_Loading"			"Bomb Scenario Mission\\\\n\\\\nNew weapons are awarded at the\\\\nstart of the round if you eliminated\\\\nan enemy in the previous round.\\\\n\\\\nSettings:\\\\n· Weapons awarded on round start\\\\n· Friendly fire is on\\\\n· Team collision is off\\\\n· Best out of 20 rounds"
	+ "SFUI_Rules_GunGame_Progressive"		"Upgrade your weapon by \\\\neliminating enemies.\\\\n\\\\nWin the match by being the first \\\\nplayer to get a kill with the Golden Knife.\\\\n\\\\nSettings:\\\\n· Weapons are upgraded \\\\n  after eliminating enemies\\\\n· Instant Respawn\\\\n· Friendly fire is OFF\\\\n· Team collision is OFF"
	+ "SFUI_Rules_TRBomb_Loading"			"Bomb Scenario Mission\\\\n\\\\nNew weapons are awarded at the\\\\nstart of the round if you eliminated\\\\nan enemy in the previous round.\\\\n\\\\nSettings:\\\\n· Weapons awarded on round start\\\\n· Friendly fire is OFF\\\\n· Team collision is off\\\\n· Best out of 20 rounds"

// Team Select Screen
	- "SFUI_Rules_TS_GunGame_Progressive"		"Eliminate enemies and be the first player to get a kill with every weapon."
	+ "SFUI_Rules_TS_GunGame_Progressive"		"Eliminate enemies and be the first player to get a kill with the Golden Knife."

 
Strings needed to be added for each new skin to be assigned to a icon IDs. Also some previous icon\\\’s ID were taken out.

  • Location of these modifications are represented in the items_game.txt
- "1835128"
- {
- 	"icon_path"		"econ/default_generated/weapon_negev_sp_snake_light"
- }
- "1835129"
- {
- 	"icon_path"		"econ/default_generated/weapon_negev_sp_snake_medium"
- }
- "1835130"
- {
- 	"icon_path"		"econ/default_generated/weapon_negev_sp_snake_heavy"
- }
- "2097476"
- {
- 	"icon_path"		"econ/default_generated/weapon_hkp2000_hy_ddpat_desert_light"
- }
- "2097477"
- {
- 	"icon_path"		"econ/default_generated/weapon_hkp2000_hy_ddpat_desert_medium"
- }
- "2097478"
- {
- 	"icon_path"		"econ/default_generated/weapon_hkp2000_hy_ddpat_desert_heavy"
- }
- "2359420"
- {
- 	"icon_path"		"econ/default_generated/weapon_p250_an_gold_light"
- }
- "2359421"
- {
- 	"icon_path"		"econ/default_generated/weapon_p250_an_gold_medium"
- }
- "2359422"
- {
- 	"icon_path"		"econ/default_generated/weapon_p250_an_gold_heavy"
- }
- "2556472"
- {
- 	"icon_path"		"econ/default_generated/weapon_sg556_sp_tape_sand_light"
- }
- "2556473"
- {
- 	"icon_path"		"econ/default_generated/weapon_sg556_sp_tape_sand_medium"
- }
- "2556474"
- {
- 	"icon_path"		"econ/default_generated/weapon_sg556_sp_tape_sand_heavy"
- }
+ "1771012"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_mag7_sp_mag7_firebitten_light"
+ }
+ "1771013"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_mag7_sp_mag7_firebitten_medium"
+ }
+ "1771014"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_mag7_sp_mag7_firebitten_heavy"
+ }
+ 			"198156"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_fiveseven_cu_fiveseven_urban_hazard_light"
+ }
+ "198157"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_fiveseven_cu_fiveseven_urban_hazard_medium"
+ }
+ "198158"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_fiveseven_cu_fiveseven_urban_hazard_heavy"
+ }
+ "263668"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_glock_aq_glock_coiled_light"
+ }
+ "263669"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_glock_aq_glock_coiled_medium"
+ }
+ "263670"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_glock_aq_glock_coiled_heavy"
+ }
+ "460272"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_ak47_cu_tribute_ak47_light"
+ }
+ "460273"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_ak47_cu_tribute_ak47_medium"
+ }
+ "460274"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_ak47_cu_tribute_ak47_heavy"
+ }
+ "722424"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_g3sg1_am_g3sg1_murky_light"
+ }
+ "722425"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_g3sg1_am_g3sg1_murky_medium"
+ }
+ "722426"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_g3sg1_am_g3sg1_murky_heavy"
+ }
+ "1050112"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_m4a1_cu_m4a4_griffin_light"
+ }
+ "1050113"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_m4a1_cu_m4a4_griffin_medium"
+ }
+ "1050114"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_m4a1_cu_m4a4_griffin_heavy"
+ }
+ "1574432"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_ump45_sp_ump45_d-visions_light"
+ }
+ "1574433"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_ump45_sp_ump45_d-visions_medium"
+ }
+ "1574434"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_ump45_sp_ump45_d-visions_heavy"
+ }
+ "1639972"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_xm1014_cu_xm1014_caritas_light"
+ }
+ "1639973"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_xm1014_cu_xm1014_caritas_medium"
+ }
+ "1639974"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_xm1014_cu_xm1014_caritas_heavy"
+ }
+ "1902104"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_sawedoff_aq_sawedoff_blackgold_light"
+ }
+ "1902105"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_sawedoff_aq_sawedoff_blackgold_medium"
+ }
+ "1902106"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_sawedoff_aq_sawedoff_blackgold_heavy"
+ }
+ "2098708"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_hkp2000_cu_p2000_fire_elemental_light"
+ }
+ "2098709"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_hkp2000_cu_p2000_fire_elemental_medium"
+ }
+ "2098710"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_hkp2000_cu_p2000_fire_elemental_heavy"
+ }
+ "2229768"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_mp9_cu_mp9_chevron_light"
+ }
+ "2229769"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_mp9_cu_mp9_chevron_medium"
+ }
+ "2229770"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_mp9_cu_mp9_chevron_heavy"
+ }
+ "2360848"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_p250_aq_p250_cartel_light"
+ }
+ "2360849"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_p250_aq_p250_cartel_medium"
+ }
+ "2360850"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_p250_aq_p250_cartel_heavy"
+ }
+ "2491932"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_scar20_cu_scar20_intervention_light"
+ }
+ "2491933"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_scar20_cu_scar20_intervention_medium"
+ }
+ "2491934"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_scar20_cu_scar20_intervention_heavy"
+ }
+ "3933692"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_m4a1_silencer_aq_m4a1s_basilisk_light"
+ }
+ "3933693"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_m4a1_silencer_aq_m4a1s_basilisk_medium"
+ }
+ "3933694"
+ {
+ 	"icon_path"		"econ/default_generated/weapon_m4a1_silencer_aq_m4a1s_basilisk_heavy"
+ }

 
A string for \\\’item type\\\’ was added within the quest prefab.

  • Location of this addition is represented in the items_game.txt
"prefabs"
{
	"quest_prefab"
	{
		"name"			"quest_item"
		"item_class"		"collectible_item"
		+ "item_type"		"quest"
		"item_type_name"	"#CSGO_Type_Quest"
		"item_name"		"#CSGO_Type_Quest"
		"item_description"	"#CSGO_Quest_Desc"

 
Strings representing the attributes of the Operation Vanguard coin needed to be added for the users.

  • Location of these additions are represented in the items_game.txt
"season5_coin"
{
	"prefab"		"collectible_untradable"
	"attributes"
	{
		"season access"			"4"
		"minutes played"
		{
			"attribute_class"		"minutes_played"
			"value"				"1"
		}
		"operation minutes played"
		{
			"attribute_class"		"operation_minutes_played"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation wins"
		{
			"attribute_class"		"operation_wins"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation kills"
		{
			"attribute_class"		"operation_kills"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation 3k"
		{
			"attribute_class"		"operation_3k"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation 4k"
		{
			"attribute_class"		"operation_4k"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation 5k"
		{
			"attribute_class"		"operation_5k"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation hsp"
		{
			"attribute_class"		"operation_hsp"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation mvps"
		{
			"attribute_class"		"operation_mvps"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive minutes played"
		{
			"attribute_class"		"competitive_minutes_played"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive wins"
		{
			"attribute_class"		"competitive_wins"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive kills"
		{
			"attribute_class"		"competitive_kills"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive 3k"
		{
			"attribute_class"		"competitive_3k"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive 4k"
		{
			"attribute_class"		"competitive_4k"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive 5k"
		{
			"attribute_class"		"competitive_5k"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive hsp"
		{
			"attribute_class"		"competitive_hsp"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"competitive mvps"
		{
			"attribute_class"		"competitive_mvps"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"quests complete"
		{
			"attribute_class"		"quests_complete"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}
		"operation points"
		{
			"attribute_class"		"operation_points"
			"value"				"0"
			"force_gc_to_generate"		"1"
		}

 
The coupon crate and key prefab had it\\\’s strings modified for the attributes.

  • Location of these modifications are represented in the items_game.txt
"coupon_crate_prefab"
	{
		"prefab"		"weapon_case_base"
		- "is_coupon_crate"		"1"
		+ "item_type"		"coupon_crate"
		+ "attributes"
		+ {
			+ "cannot trade"		"1"
		+ }
		+ "capabilities"
		+ {
			+ "can_delete"		"0"
		+ }
		"attributes"
		{
			"expiration date"
			{
				"attribute_class"		"expiration_date"
				"force_gc_to_generate"	"1"
				"use_custom_logic"		"expiration_period_days_from_now"
				- "value"		"7"
				+ "value"		"2"
			}
			- "cannot trade"	"1"
		- }
		- "capabilities"
		- {
			- "can_delete"		"0"
		- }
	}
	"coupon_key_prefab"
	{
		"prefab"		"weapon_case_key"
		"item_name"		"#CSGO_Tool_Coupon_Key"
		"item_description"	"#CSGO_Tool_Coupon_Key"
		"image_inventory"	"econ/tools/coupon_key"
		- "is_coupon_key"	"1"
		+ "item_type"		"coupon_key"
		+ "attributes"
		+ {
			+ "cannot trade"		"1"
		+ }

 
A prefab was added for the new campaign features.

  • Location of these additions are represented in the items_game.txt
"campaign_prefab"
{
	"image_inventory"		"econ/tools/campaign"
	"attributes"
	{
		"cannot trade"		"1"
		"campaign completion bitfield"
		{
			"attribute_class"	"campaign_completion_bitfield"
			"force_gc_to_generate"	"1"
			"value"		"0"
		}
	}
	"capabilities"
	{
		"can_delete"		"1"
	}
	"item_class"		"collectible_item"
	"item_type"		"campaign"
	"item_type_name"		"#campaign"
	"icon_default_image"		"materials/icons/inventory_icon_campaign.vtf"
	"image_inventory"		"backpack/crafting/campaign"
	"item_quality"		"unique"
	"item_rarity"		"common"
	"min_ilevel"		"1"
	"max_ilevel"		"1"
	"image_inventory_size_w"		"128"
	"image_inventory_size_h"		"82"
	"mouse_pressed_sound"		"ui/item_paper_pickup.wav"
	"drop_sound"			"ui/item_paper_pickup.wav"

 
Added strings for all the new items within this patch – Map Tokens, Campaigns, Coins, and Tickets

  • Location of these additions are represented in the items_game.txt
"1037"
{
	"name"			"Map Token Marquis"
	"prefab"		"map_token"
	"item_name"		"#CSGO_Collectible_MapTokenMarquis"
	"item_description"		"#CSGO_Collectible_MapTokenMarquis_Desc"
	"image_inventory"		"econ/status_icons/maptoken_marquis"
	"map_name"			"#SFUI_Map_de_marquis"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/maptoken_marquis.mdl"
	}
}
"1038"
{
	"name"			"Map Token Workout"
	"prefab"		"map_token"
	"item_name"		"#CSGO_Collectible_MapTokenWorkout"
	"item_description"		"#CSGO_Collectible_MapTokenWorkout_Desc"
	"image_inventory"		"econ/status_icons/maptoken_workout"
	"map_name"			"#SFUI_Map_cs_workout"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/maptoken_workout.mdl"
	}
}
"1039"
{
	"name"			"Map Token Backalley"
	"prefab"		"map_token"
	"item_name"		"#CSGO_Collectible_MapTokenBackalley"
	"item_description"		"#CSGO_Collectible_MapTokenBackalley_Desc"
	"image_inventory"		"econ/status_icons/maptoken_backalley"
	"map_name"			"#SFUI_Map_cs_backalley"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/maptoken_backalley.mdl"
	}
}
"1040"
{
	"name"			"Map Token Season"
	"prefab"		"map_token"
	"item_name"		"#CSGO_Collectible_MapTokenSeason"
	"item_description"		"#CSGO_Collectible_MapTokenSeason_Desc"
	"image_inventory"		"econ/status_icons/maptoken_season"
	"map_name"			"#SFUI_Map_de_season"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/maptoken_season.mdl"
	}
}
"1041"
{
	"name"			"Map Token Bazaar"
	"prefab"		"map_token"
	"item_name"		"#CSGO_Collectible_MapTokenBazaar"
	"item_description"		"#CSGO_Collectible_MapTokenBazaar_Desc"
	"image_inventory"		"econ/status_icons/maptoken_bazaar"
	"map_name"			"#SFUI_Map_de_bazaar"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/maptoken_bazaar.mdl"
	}
}
"1042"
{
	"name"			"Map Token Facade"
	"prefab"		"map_token"
	"item_name"		"#CSGO_Collectible_MapTokenFacade"
	"item_description"		"#CSGO_Collectible_MapTokenFacade_Desc"
	"image_inventory"		"econ/status_icons/maptoken_facade"
	"map_name"			"#SFUI_Map_de_facade"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/maptoken_facade.mdl"
	}
"1312"
{
	"name"			"campaign weapons expert"
	"item_name"		"#csgo_campaign_weapons"
	"item_description"		"#csgo_campaign_weapons_desc"
	"prefab"			"campaign_prefab"
	"attributes"
	{
		"campaign id"		"4"
	}
}

"1315"
{
	"name"			"Community Season Five Summer 2014"
	"first_sale_date"		"2014/10/29"
	"prefab"		"csgo_tool"
	"item_type_name"		"#CSGO_Type_Ticket"
	"item_name"			"#CSGO_Ticket_CommunitySeasonFiveSummer2014"
	"item_description"		"#CSGO_Ticket_CommunitySeasonFiveSummer2014_Desc"
	"image_inventory"		"econ/status_icons/operation_vanguard_pass"
	"capabilities"
	{
		"usable_gc"		"1"
		"usable_out_of_game"		"1"
	}
	"tool"
	{
		"type"		"season_pass"
		"use_string"		"#ConsumeItem"
		"usage"
		{
			"bonus_itemdefs"
			{
				"1312"		"1"
				"1319"		"1"
			}
		}
	}
	"attributes"
	{
		"season access"		"4"
	}
}
"1316"
{
	"name"		"Community Season Five Summer 2014 Coin 1"
	"prefab"		"season5_coin"
	"item_name"		"#CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1"
	"item_description"		"#CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin1_Desc"
	"image_inventory"		"econ/status_icons/operation_vanguard_bronze"
	"min_ilevel"		"1"
	"max_ilevel"		"1"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/vanguard_bronze.mdl"
		"upgrade threshold"		"3"
	}
}
"1317"
{
	"name"		"Community Season Five Summer 2014 Coin 2"
	"prefab"		"season5_coin"
	"item_name"		"#CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2"
	"item_description"		"#CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin2_Desc"
	"image_inventory"		"econ/status_icons/operation_vanguard_silver"
	"min_ilevel"		"2"
	"max_ilevel"		"2"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/vanguard_silver.mdl"
		"upgrade threshold"		"4"
	}
}
"1318"
{
	"name"		"Community Season Five Summer 2014 Coin 3"
	"prefab"		"season5_coin"
	"item_name"		"#CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3"
	"item_description"		"#CSGO_Collectible_CommunitySeasonFiveSummer2014_Coin3_Desc"
	"image_inventory"		"econ/status_icons/operation_vanguard_gold"
	"min_ilevel"		"3"
	"max_ilevel"		"3"
	"attributes"
	{
		"pedestal display model"		"models/inventory_items/vanguard_gold.mdl"
	}
}
"1319"
{
	"name"		"campaign vanguard"
	"item_name"		"#csgo_campaign_vanguard"
	"item_description"		"#csgo_campaign_vanguard_desc"
	"prefab"		"campaign_prefab"
	"attributes"
	{
		"campaign id"		"2"
	}
}
"1320"
{
	"name"		"campaign magrheb"
	"item_name"		"#csgo_campaign_maghreb"
	"item_description"		"#csgo_campaign_maghreb_desc"
	"prefab"		"valve campaign_prefab"
	"attributes"
	{
		"campaign id"		"3"
	}
}
"1321"
{
	"name"		"campaign eurasia"
	"item_name"		"#csgo_campaign_eurasia"
	"item_description"		"#csgo_campaign_eurasia_desc"
	"prefab"		"valve campaign_prefab"
	"attributes"
	{
		"campaign id"		"1"
	}
}
"1322"
{
	"name"		"Community Case Key 5"
	"item_name"		"#CSGO_community_crate_key_5"
	"item_description"		"#CSGO_community_crate_key_5_desc"
	"first_sale_date"		"2014/11/5"
	"prefab"		"weapon_case_key"
	"image_inventory"		"econ/tools/crate_key_community_5"
	"tool"
	{
		"restriction"		"community_case_5"
	}
}

"4029"
{
	"item_name"		"#CSGO_crate_operation_vanguard"
	"item_description"		"#CSGO_crate_operation_vanguard_desc"
	"name"		"crate_operation_vanguard"
	"image_inventory"		"econ/weapon_cases/crate_community_5"
	"prefab"		"weapon_case"
	"associated_items"
	{
		"1322"		"1"
	}
	"tool"
	{
		"restriction"		"community_case_5"
	}
	"attributes"
	{
		"set supply crate series"
		{
			"attribute_class"		"supply_crate_series"
			"value"		"29"
		}
	}
	"tags"
	{
		"ItemSet"
		{
			"tag_value"		"set_community_5"
			"tag_text"		"#CSGO_set_community_5"
			"tag_group"		"ItemSet"
			"tag_group_text"		"#SFUI_InvTooltip_SetTag"
		}

 
The new operation has introduced a few new attribute strings.

  • Location of these additions are represented in the items_game.txt
"Attributes"
"73"
{
	 "name"			"upgrade threshold"
	 "attribute_class"		"upgrade_threshold"
	 "description_format"		"value_is_additive"
	 "hidden"		"1"
 	"effect_type"		"positive"
	 "stored_as_integer"	"1"
}
"184"
{
	"name"			"campaign id"
	"attribute_class"		"campaign_id"
	"description_format"		"value_is_additive"
	"hidden"		"1"
	"effect_type"		"neutral"
	"stored_as_integer"	"1"
}
"185"
{
	"name"			"campaign completion bitfield"
	"attribute_class"		"campaign_completion_bitfield"
	"description_format"		"value_is_additive"
	"hidden"		"1"
	"effect_type"		"neutral"
	"stored_as_integer"	"1"
}
"187"
{
	"name"			"last campaign completion"
	"attribute_class"		"last_campaign_completion"
	"description_format"		"value_is_additive"
	"hidden"		"1"
	"effect_type"		"neutral"
	"stored_as_integer"	"1"
}
"188"
{
	"name"			"operation points"
	"attribute_class"		"operation_points"
	"description_format"		"value_is_additive"
	"hidden"		"1"
	"effect_type"		"neutral"
	"stored_as_integer"	"1"
}

 
Paint kit strings were added for the new skins within the operation.

  • Location of these additions are represented in the items_game.txt
"380"
{
	"name"		"cu_tribute_ak47"
	"description_string"		"#PaintKit_cu_tribute_ak47"
	"description_tag"		"#PaintKit_cu_tribute_ak47_Tag"
	"style"			"7"
	"pattern"		"workshop/tribute_ak47"
	"pattern_scale"		"1.000000"
	"phongexponent"		"255"
	"phongintensity"		"50"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.050000"
	"wear_remap_max"		"0.700000"
}
"381"
{
	"name"		"aq_glock_coiled"
	"description_string"		"#PaintKit_aq_glock_coiled"
	"description_tag"		"#PaintKit_aq_glock_coiled_Tag"
	"style"			"8"
	"pattern"		"workshop/167-miracle"
	"pattern_scale"		"2.000000"
	"phongexponent"		"50"
	"phongalbedoboost"		"50"
	"ignore_weapon_size_scale"	"1"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"1.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"1.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"360.000000"
	"wear_remap_min"		"0.020000"
	"wear_remap_max"		"0.250000"
}
"382"
{
	"name"		"am_g3sg1_murky"
	"description_string"		"#PaintKit_am_g3sg1_murky"
	"description_tag"		"#PaintKit_am_g3sg1_murky_Tag"
	"style"			"5"
	"pattern"		"workshop/lepo"
	"color0"		"128 128 128 255"
	"color1"		"150 150 150 255"
	"color2"		"15 15 15"
	"color3"		"24 27 28"
	"pattern_scale"		"6.000000"
	"phongexponent"		"100"
	"phongalbedoboost"		"19"
	"view_model_exponent_override_size"		"1024"
	"ignore_weapon_size_scale"			"0"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"1.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"1.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"360.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.250000"
}
"383"
{
	"name"		"aq_m4a1s_basilisk"
	"description_string"		"#PaintKit_aq_m4a1s_basilisk"
	"description_tag"		"#PaintKit_aq_m4a1s_basilisk_Tag"
	"style"			"8"
	"pattern"		"workshop/basilisk"
	"color0"		"174 174 174"
	"color1"		"219 219 219"
	"color2"		"160 160 145"
	"color3"		"89 82 72"
	"pattern_scale"		"1.000000"
	"phongexponent"		"64"
	"phongalbedoboost"		"18"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.680000"
}
"384"
{
	"name"		"cu_m4a4_griffin"
	"description_string"		"#PaintKit_cu_m4a4_griffin"
	"description_tag"		"#PaintKit_cu_m4a4_griffin_Tag"
	"style"			"7"
	"pattern"		"workshop/M4A4_Griffin"
	"pattern_scale"		"1.000000"
	"phongexponent"		"182"
	"phongintensity"		"30"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.800000"
}
"385"
{
	"name"		"sp_mag7_firebitten"
	"description_string"		"#PaintKit_sp_mag7_firebitten"
	"description_tag"		"#PaintKit_sp_mag7_firebitten_Tag"
	"style"			"3"
	"pattern"		"workshop/firebitten"
	"color0"		"152 45 45"
	"color1"		"48 134 34"
	"color2"		"96 96 96 255"
	"color3"		"108 108 108 255"
	"pattern_scale"		"0.300000"
	"phongexponent"		"32"
	"phongintensity"		"255"
	"ignore_weapon_size_scale"	"0"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"1.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"1.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"360.000000"
	"wear_remap_min"		"0.060000"
	"wear_remap_max"		"0.490000"
}
"386"
{
	"name"		"cu_mp9_chevron"
	"description_string"		"#PaintKit_cu_mp9_chevron"
	"description_tag"		"#PaintKit_cu_mp9_chevron_Tag"
	"style"			"7"
	"pattern"		"workshop/mp9_chevron"
	"pattern_scale"		"1.000000"
	"phongexponent"		"32"
	"phongintensity"		"5"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.460000"
}
"387"
{
	"name"		"cu_fiveseven_urban_hazard"
	"description_string"		"#PaintKit_cu_fiveseven_urban_hazard"
	"description_tag"		"#PaintKit_cu_mp7-commander_tag"
	"style"			"7"
	"pattern"		"workshop/fiveseven_urban_hazard"
	"pattern_scale"		"1.000000"
	"phongexponent"		"255"
	"phongintensity"		"180"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.250000"
}
"388"
{
	"name"		"aq_p250_cartel"
	"description_string"		"#PaintKit_aq_p250_cartel"
	"description_tag"		"#PaintKit_aq_p250_cartel_Tag"
	"style"			"8"
	"pattern"		"workshop/P250_CARTEL"
	"color0"		"128 128 128 255"
	"color1"		"150 150 150 255"
	"color2"		"96 96 96 255"
	"color3"		"108 108 108 255"
	"pattern_scale"		"1.000000"
	"phongexponent"		"150"
	"phongalbedoboost"		"50"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"1"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.750000"
}
"389"
{
	"name"		"cu_p2000_fire_elemental"
	"description_string"		"#PaintKit_cu_p2000_fire_elemental"
	"description_tag"		"#PaintKit_cu_p2000_fire_elemental_Tag"
	"style"			"7"
	"pattern"		"workshop/P2000_Fire"
	"pattern_scale"		"1.000000"
	"phongexponent"		"150"
	"phongintensity"		"70"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.600000"
}
"390"
{
	"name"		"aq_sawedoff_blackgold"
	"description_string"		"#PaintKit_aq_sawedoff_blackgold"
	"description_tag"		"#PaintKit_aq_sawedoff_blackgold_Tag"
	"style"			"8"
	"pattern"		"workshop/sawedoff_blackgold"
	"color0"		"88 79 72"
	"color1"		"255 255 255"
	"color2"		"255 255 255"
	"color3"		"211 49 44"
	"pattern_scale"		"1.000000"
	"phongexponent"		"200"
	"phongalbedoboost"		"50"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"1.000000"
}
"391"
{
	"name"		"cu_scar20_intervention"
	"description_string"		"#PaintKit_cu_scar20_intervention"
	"description_tag"		"#PaintKit_cu_scar20_intervention_Tag"
	"style"			"7"
	"pattern"		"workshop/scar20_intervention"
	"pattern_scale"		"1.000000"
	"phongexponent"		"255"
	"phongintensity"		"10"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"1"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"1.000000"
}
"392"
{
	"name"		"sp_ump45_d-visions"
	"description_string"		"#PaintKit_sp_ump45_d-visions"
	"description_tag"		"#PaintKit_sp_ump45_d-visions_Tag"
	"style"			"3"
	"pattern"		"workshop/ump45_dvisions"
	"color0"		"80 0 115"
	"color1"		"0 0 0"
	"color2"		"0 0 0"
	"color3"		"209 240 0"
	"pattern_scale"		"1.250000"
	"phongexponent"		"10"
	"phongintensity"		"50"
	"ignore_weapon_size_scale"	"1"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"1.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"1.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"360.000000"
	"wear_remap_min"		"0.060000"
	"wear_remap_max"		"0.350000"
}
"393"
{
	"name"		"cu_xm1014_caritas"
	"description_string"		"#PaintKit_cu_xm1014_caritas"
	"description_tag"		"#PaintKit_cu_xm1014_caritas_Tag"
	"style"			"7"
	"pattern"		"workshop/xm1014_caritas"
	"pattern_scale"		"1.000000"
	"phongexponent"		"110"
	"phongintensity"		"60"
	"ignore_weapon_size_scale"	"1"
	"only_first_material"		"0"
	"pattern_offset_x_start"	"0.000000"
	"pattern_offset_x_end"		"0.000000"
	"pattern_offset_y_start"	"0.000000"
	"pattern_offset_y_end"		"0.000000"
	"pattern_rotate_start"		"0.000000"
	"pattern_rotate_end"		"0.000000"
	"wear_remap_min"		"0.000000"
	"wear_remap_max"		"0.500000"
}

 
Connected with the string additions from above, the new paint kits needed to have values set for their rarity level. Below showcases all of the new skins and their rarity level:

  • Location of these additions are represented in the items_game.txt
	"cu_tribute_ak47"		"legendary"
	"aq_glock_coiled"		"rare"
	"am_g3sg1_murky"		"rare"
	"aq_m4a1s_basilisk"		"rare"
	"cu_m4a4_griffin"		"rare"
	"sp_mag7_firebitten"		"rare"
	"cu_mp9_chevron"		"rare"
	"cu_fiveseven_urban_hazard"	"rare"
	"aq_p250_cartel"		"legendary"
	"cu_p2000_fire_elemental"	"legendary"
	"aq_sawedoff_blackgold"		"mythical"
	"cu_scar20_intervention"	"legendary"
	"sp_ump45_d-visions"		"rare"
	"cu_xm1014_caritas"		"legendary"

 
The new case that was added within this patch was the Vanguard set collection. The following strings detail out the skins that are connected with it.

  • Location of these additions are represented in the items_game.txt
"set_community_5"
{
	"name"			"#CSGO_set_community_5"
	"set_description"		"#CSGO_set_community_5_desc"
	"is_collection"		"1"
	"items"
	{
		"[am_g3sg1_murky]weapon_g3sg1"		"1"
		"[sp_mag7_firebitten]weapon_mag7"	"1"
		"[cu_mp9_chevron]weapon_mp9"		"1"
		"[cu_fiveseven_urban_hazard]weapon_fiveseven"	"1"
		"[sp_ump45_d-visions]weapon_ump45"		"1"
		"[aq_glock_coiled]weapon_glock"			"1"
		"[aq_m4a1s_basilisk]weapon_m4a1_silencer"	"1"
		"[cu_m4a4_griffin]weapon_m4a1"			"1"
		"[aq_sawedoff_blackgold]weapon_sawedoff"	"1"
		"[aq_p250_cartel]weapon_p250"			"1"
		"[cu_scar20_intervention]weapon_scar20"		"1"
		"[cu_xm1014_caritas]weapon_xm1014"		"1"
		"[cu_tribute_ak47]weapon_ak47"			"1"
		"[cu_p2000_fire_elemental]weapon_hkp2000"	"1"
	}

 
Then strings were added for classifying the rarity of each skin within the Vanguard case.

  • Location of these additions are represented in the items_game.txt
"crate_community_5_rare"
{
	"[am_g3sg1_murky]weapon_g3sg1"			"1"
	"[sp_mag7_firebitten]weapon_mag7"		"1"
	"[cu_mp9_chevron]weapon_mp9"			"1"
	"[cu_fiveseven_urban_hazard]weapon_fiveseven"	"1"
	"[sp_ump45_d-visions]weapon_ump45"		"1"
}
"crate_community_5_mythical"
{
	"[aq_glock_coiled]weapon_glock"				"1"
	"[aq_m4a1s_basilisk]weapon_m4a1_silencer"		"1"
	"[cu_m4a4_griffin]weapon_m4a1"				"1"
	"[aq_sawedoff_blackgold]weapon_sawedoff"		"1"
}
"crate_community_5_legendary"
{
	"[aq_p250_cartel]weapon_p250"			"1"
	"[cu_scar20_intervention]weapon_scar20"		"1"
	"[cu_xm1014_caritas]weapon_xm1014"		"1"
}
"crate_community_5_ancient"
{
	"[cu_tribute_ak47]weapon_ak47"				"1"
	"[cu_p2000_fire_elemental]weapon_hkp2000"		"1"

 
A few strings were modified from the previous quest definitions from the last journal.

  • Location of these modifications are represented in the items_game.txt
"16"
{
	"name"			"Win Competitive Dust"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_dust"
	"expression"		" ( %wins% == 1.0 ) "
}
"17"
{
	"name"			"Win Competitive Dust2"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
			}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_dust2"
	"expression"		" ( %wins% == 1.0 ) "
}
"18"
{
	"name"		"Win Competitive Train"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"		"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_train"
	"expression"		" ( %wins% == 1.0 ) "
}
"19"
{
	"name"			"Win Competitive Inferno"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_inferno"
	"expression"		" ( %wins% == 1.0 ) "
}
"20"
{
	"name"			"Win Competitive Nuke"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_nuke"
	"expression"		" ( %wins% == 1.0 ) "
}
"21"
{
	"name"			"Win Competitive Italy"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_cs_italy"
	"expression"		" ( %wins% == 1.0 ) "
}
"22"
{
	"name"		"Win Competitive Office"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"		"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_cs_office"
	"expression"		" ( %wins% == 1.0 ) "
}
"23"
{
	"name"			"Win Competitive Aztec"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_aztec"
	"expression"		" ( %wins% == 1.0 ) "
}
"24"
{
	"name"			"Win Competitive Vertigo"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_vertigo"
	"expression"		" ( %wins% == 1.0 ) "
}
"25"
{
	"name"			"Win Competitive Militia"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"		"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_cs_militia"
	"expression"		" ( %wins% == 1.0 ) "
}
"26"
{
	"name"		"Win Competitive Mirage"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_mirage"
	"expression"		" ( %wins% == 1.0 ) "
}
"27"
{
	"name"			"Win Competitive Overpass"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_overpass"
	"expression"		" ( %wins% == 1.0 ) "
}
"28"
{
	"name"			"Win Competitive Cobblestone"
	- "loc_name"		"#Quest_Win_Map"
	- "loc_description"	"#Quest_Win_Map_desc"
	+ "loc_name"		"#Quest_Win_a_Mapgroup"
	+ "loc_description"	"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_cbble"
	"expression"		" ( %wins% == 1.0 ) "
}

 
Then there were the additions of the new missions/quests connected with the campaigns.

  • Location of these additions are represented in the items_game.txt
"102"
{
	"name"		"Deathmatch Active Duty Chicken Kills"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"expression"		" %chicken kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Chicken_Kills_Mapgroup"
	"loc_description"		"#Quest_Chicken_Kills_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_chicken_kill"
	}
	"quest_icon"		"chicken"
}
"104"
{
	"name"		"Casual Overpass Mag7 Kills"
	"gamemode"		"casual"
	"map"		"de_overpass"
	"mapgroup"		"mg_de_overpass"
	"expression"		" %weapon_mag7 kills% "
	"points"		"10"
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_MAG7"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"mag7"
}
"105"
{
	"name"		"AR_Baggage Kills"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"points"		"10"
	"gamemode"		"gungameprogressive"
	"map"		"ar_baggage"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"difficulty"		"1"
	"quest_reward"		"set_baggage"
}
"106"
{
	"name"		"Casual Italy Tec9 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
		"weapon"		"#SFUI_WPNHUD_TEC9"
	}
	"quest_icon"		"tec9"
	"points"		"10"
	"gamemode"		"casual"
	"map"		"cs_italy"
	"mapgroup"		"mg_reserves"
	"expression"		" %weapon_tec9 kills% "
	"difficulty"		"1"
	"quest_reward"		"set_italy"
}
"107"
{
	"name"		"Deathmatch Inferno Deagle Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_DesertEagle"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"deagle"
	"points"		"20"
	"gamemode"		"deathmatch"
	"map"		"de_inferno"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_deagle kills% "
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"108"
{
	"name"		"Casual Nuke Kills"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"points"		"30"
	"gamemode"		"casual"
	"map"		"de_nuke"
	"mapgroup"		"mg_active"
	"expression"		" %kills% "
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"109"
{
	"name"		"Casual Inferno Kills"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"points"		"30"
	"gamemode"		"casual"
	"map"		"de_inferno"
	"mapgroup"		"mg_active"
	"expression"		" %kills% "
	"quest_reward"		"quest_reward_crate_vanguard"
	"difficulty"		"1"
	"operational_points"		"1"
}
"110"
{
	"name"		"ArmsRace 20 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Kills_Mapgroup"
	"loc_description"		"#Quest_Kills_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"111"
{
	"name"		"Win 8 Rounds Competitive Cobblestone"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"8"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_cbble"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"set_cobblestone"
}
"112"
{
	"name"		"Win 8 Rounds Competitive Cache"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"8"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_cache"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"set_cache"
}
"113"
{
	"name"		"Win 8 Rounds Competitive Nuke"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"8"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_nuke"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"set_nuke"
}
"114"
{
	"name"		"Win 16 Rounds Competitive Inferno"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_inferno"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"115"
{
	"name"		"Win 16 Rounds Competitive Overpass"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_overpass"
	"expression"		" %roundwins% "
	"quest_reward"		"quest_reward_crate_vanguard"
	"difficulty"		"2"
	"operational_points"		"2"
}
"116"
{
	"name"		"Win 16 Rounds Competitive Cobblestone"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_cbble"
	"expression"		" %roundwins% "
	"difficulty"		"3"
	"quest_reward"		"set_cobblestone"
}
"117"
{
	"name"		"Win 16 Rounds Competitive Overpass"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_overpass"
	"expression"		" %roundwins% "
	"difficulty"		"3"
	"quest_reward"		"set_overpass"
}
"118"
{
	"name"		"Win 16 Rounds Competitive Cache"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_cache"
	"expression"		" %roundwins% "
	"difficulty"		"3"
	"quest_reward"		"set_cache"
}
"119"
{
	"name"		"Win Competitive Inferno Twice"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"points"		"2"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_inferno"
	"expression"		" %wins% "
	"difficulty"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"120"
{
	"name"		"Win Competitive Nuke Twice"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"points"		"2"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_nuke"
	"expression"		" %wins% "
	"quest_reward"		"quest_reward_crate_vanguard"
	"difficulty"		"3"
	"operational_points"		"3"
}
"121"
{
	"name"		"ArmsRace 10 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"10"
	"quest_reward"		"set_overpass"
	"loc_name"		"#Quest_Kills_Mapgroup"
	"loc_description"		"#Quest_Kills_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"difficulty"		"1"
}
"122"
{
	"name"		"ArmsRace 20 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"set_baggage"
	"loc_name"		"#Quest_Kills_Mapgroup"
	"loc_description"		"#Quest_Kills_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"123"
{
	"name"		"ArmsRace 40 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"40"
	"difficulty"		"3"
	"quest_reward"		"set_lake"
	"loc_name"		"#Quest_Kills_Mapgroup"
	"loc_description"		"#Quest_Kills_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"201"
{
	"name"		"Deathmatch Vanguard Bonus Points 100"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_op_op05"
	"expression"		" %dmbonuspoints% "
	"points"		"100"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_DMBonusPoints_Mapgroup"
	"loc_description"		"#Quest_DMBonusPoints_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_dmbonuspoints"
	}
}
"203"
{
	"name"		"Deathmatch Vanguard Chicken Kills"
	"loc_name"		"#Quest_Chicken_Kills_Mapgroup"
	"loc_description"		"#Quest_Chicken_Kills_Mapgroup_desc"
	"quest_icon"		"chicken"
	"string_tokens"
	{
		"action"		"#quest_action_chicken_kill"
	}
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_op_op05"
	"expression"		" %chicken kills% "
	"points"		"20"
	"difficulty"		"1"
	"quest_reward"		"set_vertigo"
}
"204"
{
	"name"		"Deathmatch Vanguard Sawedoff Kills"
	"loc_name"		"#Quest_Weapon_Mapgroup"
	"loc_description"		"#Quest_Weapon_Mapgroup_desc"
	"quest_icon"		"sawedoff"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_SAWEDOFF"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"sawedoff"
	"points"		"20"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_op_op05"
	"expression"		" %weapon_sawedoff kills% "
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"205"
{
	"name"		"Casual Vanguard 10 M4A4 Kills"
	"loc_name"		"#Quest_Weapon_Mapgroup"
	"loc_description"		"#Quest_Weapon_Mapgroup_desc"
	"quest_icon"		"m4a1"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_M4A1"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"m4a1"
	"points"		"10"
	"gamemode"		"casual"
	"mapgroup"		"mg_op_op05"
	"expression"		" %weapon_m4a1 kills% "
	"difficulty"		"1"
	"quest_reward"		"set_aztec"
}
"206"
{
	"name"		"Deathmatch Vanguard 20 P90 Kills"
	"loc_name"		"#Quest_Weapon_Mapgroup"
	"loc_description"		"#Quest_Weapon_Mapgroup_desc"
	"quest_icon"		"p90"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_P90"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"p90"
	"points"		"20"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_op_op05"
	"expression"		" %weapon_p90 kills% "
	"difficulty"		"1"
	"quest_reward"		"set_italy"
}
"207"
{
	"name"		"Casual Facade 30 Kills"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"points"		"30"
	"gamemode"		"casual"
	"map"		"de_facade"
	"mapgroup"		"mg_op_op05"
	"expression"		" %kills% "
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"208"
{
	"name"		"Casual Season 30 Kills"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"points"		"30"
	"gamemode"		"casual"
	"map"		"de_season"
	"mapgroup"		"mg_op_op05"
	"expression"		" %kills% "
	"difficulty"		"1"
	"operational_points"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"209"
{
	"name"		"Win 8 Rounds Competitive Workout"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"8"
	"gamemode"		"competitive"
	"mapgroup"		"mg_cs_workout"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"set_nuke"
}
"210"
{
	"name"		"Win 8 Rounds Competitive Marquis"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"8"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_marquis"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"211"
{
	"name"		"Win 8 Rounds Competitive Season"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"8"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_season"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"set_nuke"
}
"212"
{
	"name"		"Win 8 Rounds Competitive Facade"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"8"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_facade"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"set_militia"
}
"213"
{
	"name"		"Win 16 Rounds Competitive Backalley"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_cs_backalley"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"214"
{
	"name"		"Win 16 Rounds Competitive Bazaar"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_bazaar"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"operational_points"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"215"
{
	"name"		"Win 16 Rounds Competitive Season"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_season"
	"expression"		" %roundwins% "
	"difficulty"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"216"
{
	"name"		"Win 16 Rounds Competitive Backalley"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_cs_backalley"
	"expression"		" %roundwins% "
	"difficulty"		"3"
	"quest_reward"		"set_train"
}
"217"
{
	"name"		"Win 16 Rounds Competitive Marquis"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_marquis"
	"expression"		" %roundwins% "
	"difficulty"		"3"
	"quest_reward"		"set_dust"
}
"218"
{
	"name"		"Win Competitive Facade Twice"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"points"		"2"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_facade"
	"expression"		" %wins% "
	"difficulty"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"219"
{
	"name"		"Win Competitive Bazaar Twice"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"points"		"2"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_bazaar"
	"expression"		" %wins% "
	"operational_points"		"3"
	"difficulty"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"220"
{
	"name"		"ArmsRace Safehouse 10 Kills"
	"gamemode"		"gungameprogressive"
	"map"		"de_safehouse"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"10"
	"quest_reward"		"set_militia"
	"difficulty"		"1"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"221"
{
	"name"		"ArmsRace StMarc 20 Kills"
	"gamemode"		"gungameprogressive"
	"map"		"de_stmarc"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"set_nuke"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"222"
{
	"name"		"ArmsRace Lake 40 Kills"
	"gamemode"		"gungameprogressive"
	"map"		"de_lake"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"40"
	"difficulty"		"3"
	"quest_reward"		"set_bank"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"301"
{
	"name"		"Deathmatch Dust2 Bonus Points 100"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"map"		"de_dust2"
	"expression"		" %dmbonuspoints% "
	"points"		"100"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_DMBonusPoints_Map"
	"loc_description"		"#Quest_DMBonusPoints_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_dmbonuspoints"
	}
}
"302"
{
	"name"		"Demolition ShortDust 20 Kills"
	"gamemode"		"gungametrbomb"
	"mapgroup"		"mg_demolition"
	"map"		"de_shortdust"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"set_dust"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"303"
{
	"name"		"Casual Mirage 10 P90 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_P90"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"p90"
	"points"		"10"
	"gamemode"		"casual"
	"map"		"de_mirage"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_p90 kills% "
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"304"
{
	"name"		"Deathmatch Mirage 20 fiveseven Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_FIVESEVEN"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"fiveseven"
	"points"		"20"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"map"		"de_mirage"
	"expression"		" %weapon_fiveseven kills% "
	"difficulty"		"1"
	"quest_reward"		"set_mirage"
}
"305"
{
	"name"		"Casual Dust2 10 UMP Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_UMP45"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"ump45"
	"points"		"10"
	"gamemode"		"casual"
	"map"		"de_dust2"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_ump45 kills% "
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"306"
{
	"name"		"Casual Dust2 10 Nova Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_NOVA"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"nova"
	"points"		"10"
	"gamemode"		"casual"
	"map"		"de_dust2"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_nova kills% "
	"difficulty"		"1"
	"quest_reward"		"set_dust"
}
"307"
{
	"name"		"Casual Mirage 30 Kills"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"points"		"30"
	"gamemode"		"casual"
	"map"		"de_mirage"
	"mapgroup"		"mg_active"
	"expression"		" %kills% "
	"difficulty"		"1"
	"quest_reward"		"set_mirage"
}
"308"
{
	"name"		"Casual Dust2 30 Kills"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
	"points"		"30"
	"gamemode"		"casual"
	"mapgroup"		"mg_active"
	"map"		"de_dust2"
	"expression"		" %kills% "
	"difficulty"		"1"
	"operational_points"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"309"
{
	"name"		"Deathmatch Mirage 30 tec9 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_TEC9"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"tec9"
	"points"		"30"
	"gamemode"		"deathmatch"
	"map"		"de_mirage"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_tec9 kills% "
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"310"
{
	"name"		"Deathmatch Mirage 30 AWP Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_AWP"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"awp"
	"points"		"30"
	"gamemode"		"deathmatch"
	"map"		"de_mirage"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_awp kills% "
	"difficulty"		"2"
	"quest_reward"		"set_mirage"
}
"311"
{
	"name"		"Win 16 Rounds Competitive Mirage"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_mirage"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"312"
{
	"name"		"Deathmatch Dust2 SSG08 20 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_SSG08"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"ssg08"
	"points"		"20"
	"gamemode"		"deathmatch"
	"map"		"de_dust2"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_ssg08 kills% "
	"difficulty"		"2"
	"quest_reward"		"set_dust_2"
}
"313"
{
	"name"		"Deathmatch Dust2 AK47 30 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_AK47"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"ak47"
	"points"		"30"
	"gamemode"		"deathmatch"
	"map"		"de_dust2"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_ak47 kills% "
	"difficulty"		"2"
	"quest_reward"		"set_dust_2"
}
"314"
{
	"name"		"Win 16 Rounds Competitive Dust2"
	"loc_name"		"#Quest_Win_Rounds_Map"
	"loc_description"		"#Quest_Win_Rounds_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_round_win"
	}
	"points"		"16"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_dust2"
	"expression"		" %roundwins% "
	"difficulty"		"2"
	"operational_points"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"315"
{
	"name"		"Deathmatch Mirage SSG08 75 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"quest_icon"		"ssg08"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_SSG08"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"ssg08"
	"points"		"75"
	"gamemode"		"deathmatch"
	"map"		"de_mirage"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_ssg08 kills% "
	"difficulty"		"3"
	"quest_reward"		"set_mirage"
}
"316"
{
	"name"		"Deathmatch Mirage Famas 100 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"quest_icon"		"famas"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_FAMAS"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"famas"
	"points"		"100"
	"gamemode"		"deathmatch"
	"map"		"de_mirage"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_famas kills% "
	"difficulty"		"3"
	"quest_reward"		"set_mirage"
}
"317"
{
	"name"		"Win Competitive Mirage Twice"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"points"		"2"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_mirage"
	"expression"		" %wins% "
	"difficulty"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"318"
{
	"name"		"Deathmatch Dust2 Galil 100 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_GALILAR"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"galilar"
	"points"		"100"
	"gamemode"		"deathmatch"
	"map"		"de_dust2"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_galil kills% "
	"difficulty"		"3"
	"quest_reward"		"set_dust_2"
}
"319"
{
	"name"		"Deathmatch Dust2 Deagle 75 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"quest_icon"		"deagle"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_DESERTEAGLE"
		"action"		"#quest_action_kill"
	}
	"points"		"75"
	"gamemode"		"deathmatch"
	"map"		"de_dust2"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_deagle kills% "
	"difficulty"		"3"
	"quest_reward"		"set_dust_2"
}
"320"
{
	"name"		"Deathmatch Dust2 AK47 100 Kills"
	"loc_name"		"#Quest_Weapon_Map"
	"loc_description"		"#Quest_Weapon_Map_desc"
	"string_tokens"
	{
		"weapon"		"#SFUI_WPNHUD_AK47"
		"action"		"#quest_action_kill"
	}
	"quest_icon"		"ak47"
	"points"		"100"
	"gamemode"		"deathmatch"
	"map"		"de_dust2"
	"mapgroup"		"mg_active"
	"expression"		" %weapon_ak47 kills% "
	"difficulty"		"3"
	"quest_reward"		"set_dust"
}
"321"
{
	"name"		"Win Competitive Dust2 Twice"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
	"points"		"2"
	"gamemode"		"competitive"
	"mapgroup"		"mg_de_dust2"
	"expression"		" %wins% "
	"difficulty"		"3"
	"operational_points"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
}
"401"
{
	"name"		"ArmsRace Shoots 20 Kills"
	"gamemode"		"gungameprogressive"
	"map"		"ar_shoots"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"402"
{
	"name"		"ArmsRace Safehouse 10 Kills"
	"gamemode"		"gungameprogressive"
	"map"		"de_safehouse"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"10"
	"difficulty"		"1"
	"quest_reward"		"set_safehouse"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"403"
{
	"name"		"Demolition 10 Kills"
	"gamemode"		"gungametrbomb"
	"mapgroup"		"mg_demolition"
	"expression"		" %kills% "
	"points"		"10"
	"difficulty"		"1"
	"quest_reward"		"set_aztec"
	"loc_name"		"#Quest_Kills_Mode"
	"loc_description"		"#Quest_Kills_Mode_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"404"
{
	"name"		"ArmsRace Monastery 10 Kills"
	"gamemode"		"gungameprogressive"
	"map"		"ar_monastery"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"10"
	"difficulty"		"1"
	"quest_reward"		"set_lake"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"405"
{
	"name"		"Deathmatch Nuke Bonus Points 50"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"map"		"de_nuke"
	"expression"		" %dmbonuspoints% "
	"points"		"50"
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_DMBonusPoints_Map"
	"loc_description"		"#Quest_DMBonusPoints_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_dmbonuspoints"
	}
}
"406"
{
	"name"		"ArmsRace StMarc 10 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"map"		"de_stmarc"
	"expression"		" %kills% "
	"points"		"10"
	"difficulty"		"1"
	"quest_reward"		"set_train"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"407"
{
	"name"		"ArmsRace Safehouse 20 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"map"		"de_safehouse"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"408"
{
	"name"		"ArmsRace Lake 20 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"map"		"de_lake"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"1"
	"operational_points"		"1"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"409"
{
	"name"		"Demolition ShortDust 20 Kills"
	"gamemode"		"gungametrbomb"
	"mapgroup"		"mg_demolition"
	"map"		"de_shortdust"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"410"
{
	"name"		"Deathmatch Inferno Bonus Points 100"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"map"		"de_inferno"
	"expression"		" %dmbonuspoints% "
	"points"		"100"
	"difficulty"		"2"
	"quest_reward"		"set_inferno"
	"loc_name"		"#Quest_DMBonusPoints_Map"
	"loc_description"		"#Quest_DMBonusPoints_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_dmbonuspoints"
	}
}
"411"
{
	"name"		"Demolition 20 Kills"
	"gamemode"		"gungametrbomb"
	"mapgroup"		"mg_demolition"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"set_vertigo"
	"loc_name"		"#Quest_Kills_Mode"
	"loc_description"		"#Quest_Kills_Mode_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"412"
{
	"name"		"Deathmatch Nuke Bonus Points 100"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"map"		"de_nuke"
	"expression"		" %dmbonuspoints% "
	"points"		"100"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_DMBonusPoints_Map"
	"loc_description"		"#Quest_DMBonusPoints_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_dmbonuspoints"
	}
}
"413"
{
	"name"		"ArmsRace St Marc 20 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"map"		"de_stmarc"
	"expression"		" %kills% "
	"points"		"20"
	"difficulty"		"2"
	"quest_reward"		"set_italy"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"414"
{
	"name"		"ArmsRace Safehouse 40 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"map"		"de_safehouse"
	"expression"		" %kills% "
	"points"		"40"
	"difficulty"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"415"
{
	"name"		"ArmsRace Lake 40 Kills"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"map"		"de_lake"
	"expression"		" %kills% "
	"points"		"40"
	"difficulty"		"2"
	"operational_points"		"2"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"416"
{
	"name"		"Deathmatch Inferno Bonus Points 200"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"map"		"de_inferno"
	"expression"		" %dmbonuspoints% "
	"points"		"200"
	"difficulty"		"3"
	"quest_reward"		"set_inferno"
	"loc_name"		"#Quest_DMBonusPoints_Map"
	"loc_description"		"#Quest_DMBonusPoints_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_dmbonuspoints"
	}
}
"417"
{
	"name"		"Demolition 40 Kills"
	"gamemode"		"gungametrbomb"
	"mapgroup"		"mg_demolition"
	"expression"		" %kills% "
	"points"		"40"
	"difficulty"		"3"
	"quest_reward"		"set_overpass"
	"loc_name"		"#Quest_Kills_Mode"
	"loc_description"		"#Quest_Kills_Mode_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"418"
{
	"name"		"Deathmatch Nuke Bonus Points 200"
	"gamemode"		"deathmatch"
	"mapgroup"		"mg_active"
	"map"		"de_nuke"
	"expression"		" %dmbonuspoints% "
	"points"		"200"
	"difficulty"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_DMBonusPoints_Map"
	"loc_description"		"#Quest_DMBonusPoints_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_dmbonuspoints"
	}
}
"419"
{
	"name"		"ArmsRace St Marc 40 Kills"
	"gamemode"		"gungameprogressive"
	"map"		"de_stmarc"
	"mapgroup"		"mg_armsrace"
	"expression"		" %kills% "
	"points"		"40"
	"difficulty"		"3"
	"quest_reward"		"set_italy"
	"loc_name"		"#Quest_Kills_Map"
	"loc_description"		"#Quest_Kills_Map_desc"
	"string_tokens"
	{
		"action"		"#quest_action_kill"
	}
}
"420"
{
	"name"		"Win ArmsRace Safehouse"
	"gamemode"		"gungameprogressive"
	"mapgroup"		"mg_armsrace"
	"map"		"de_safehouse"
	"expression"		" %wins% "
	"points"		"1"
	"difficulty"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
}
"421"
{
	"name"		"Win ArmsRace Lake"
	"gamemode"		"gungameprogressive"
	"map"		"de_lake"
	"mapgroup"		"mg_armsrace"
	"expression"		" %wins% "
	"points"		"1"
	"difficulty"		"3"
	"operational_points"		"3"
	"quest_reward"		"quest_reward_crate_vanguard"
	"loc_name"		"#Quest_Win_a_Mapgroup"
	"loc_description"		"#Quest_Win_a_Mapgroup_desc"
	"string_tokens"
	{
		"action"		"#quest_action_win"
	}
}
}
"campaign_definitions"
{
	"1"
	{
		"loc_name"		"#csgo_campaign_eurasia"
		"loc_description"		"#csgo_campaign_eurasia_desc"
		"2"
		{
			"quest_index"		"102"
			"->"		"4"
			"->"		"10"
		}
		"4"
		{
			"quest_index"		"104"
			"->"		"5"
		}
		"5"
		{
			"quest_index"		"105"
			"->"		"6"
		}
		"6"
		{
			"quest_index"		"106"
			"->"		"7"
		}
		"7"
		{
			"quest_index"		"107"
			"->"		"21"
		}
		"8"
		{
			"quest_index"		"108"
			"->"		"9"
		}
		"9"
		{
			"quest_index"		"109"
		}
		"10"
		{
			"quest_index"		"110"
			"->"		"11"
			"->"		"16"
		}
		"11"
		{
			"quest_index"		"111"
			"->"		"12"
		}
		"12"
		{
			"quest_index"		"112"
			"->"		"13"
		}
		"13"
		{
			"quest_index"		"113"
			"->"		"22"
		}
		"14"
		{
			"quest_index"		"114"
			"->"		"15"
		}
		"15"
		{
			"quest_index"		"115"
		}
		"16"
		{
			"quest_index"		"116"
			"->"		"17"
		}
		"17"
		{
			"quest_index"		"117"
			"->"		"18"
		}
		"18"
		{
			"quest_index"		"118"
			"->"		"23"
		}
		"19"
		{
			"quest_index"		"119"
			"->"		"20"
		}
		"20"
		{
			"quest_index"		"120"
		}
		"21"
		{
			"quest_index"		"121"
			"->"		"8"
		}
		"22"
		{
			"quest_index"		"122"
			"->"		"21"
			"->"		"14"
		}
		"23"
		{
			"quest_index"		"123"
			"->"		"22"
			"->"		"19"
		}
	}
	"2"
	{
		"loc_name"		"#csgo_campaign_vanguard"
		"loc_description"		"#csgo_campaign_vanguard_desc"
		"1"
		{
			"quest_index"		"201"
			"->"		"3"
			"->"		"9"
		}
		"3"
		{
			"quest_index"		"203"
			"->"		"4"
		}
		"4"
		{
			"quest_index"		"204"
			"->"		"5"
		}
		"5"
		{
			"quest_index"		"205"
			"->"		"6"
		}
		"6"
		{
			"quest_index"		"206"
			"->"		"20"
		}
		"7"
		{
			"quest_index"		"207"
			"->"		"8"
		}
		"8"
		{
			"quest_index"		"208"
		}
		"9"
		{
			"quest_index"		"209"
			"->"		"10"
			"->"		"15"
		}
		"10"
		{
			"quest_index"		"210"
			"->"		"11"
		}
		"11"
		{
			"quest_index"		"211"
			"->"		"12"
		}
		"12"
		{
			"quest_index"		"212"
			"->"		"21"
		}
		"13"
		{
			"quest_index"		"213"
			"->"		"14"
		}
		"14"
		{
			"quest_index"		"214"
		}
		"15"
		{
			"quest_index"		"215"
			"->"		"16"
		}
		"16"
		{
			"quest_index"		"216"
			"->"		"17"
		}
		"17"
		{
			"quest_index"		"217"
			"->"		"22"
			"->"		"12"
		}
		"18"
		{
			"quest_index"		"218"
			"->"		"19"
		}
		"19"
		{
			"quest_index"		"219"
		}
		"20"
		{
			"quest_index"		"220"
			"->"		"7"
		}
		"21"
		{
			"quest_index"		"221"
			"->"		"7"
			"->"		"13"
		}
		"22"
		{
			"quest_index"		"222"
			"->"		"18"
		}
	}
	"3"
	{
		"loc_name"		"#csgo_campaign_maghreb"
		"loc_description"		"#csgo_campaign_maghreb_desc"
		"1"
		{
			"quest_index"		"301"
			"->"		"2"
		}
		"2"
		{
			"quest_index"		"302"
			"->"		"3"
			"->"		"9"
		}
		"3"
		{
			"quest_index"		"303"
			"->"		"4"
		}
		"4"
		{
			"quest_index"		"304"
			"->"		"5"
		}
		"5"
		{
			"quest_index"		"305"
			"->"		"6"
		}
		"6"
		{
			"quest_index"		"306"
			"->"		"7"
		}
		"7"
		{
			"quest_index"		"307"
			"->"		"8"
		}
		"8"
		{
			"quest_index"		"308"
		}
		"9"
		{
			"quest_index"		"309"
			"->"		"10"
			"->"		"15"
			"->"		"16"
		}
		"10"
		{
			"quest_index"		"310"
			"->"		"11"
		}
		"11"
		{
			"quest_index"		"311"
			"->"		"12"
		}
		"12"
		{
			"quest_index"		"312"
			"->"		"13"
			"->"		"6"
		}
		"13"
		{
			"quest_index"		"313"
			"->"		"14"
		}
		"14"
		{
			"quest_index"		"314"
		}
		"15"
		{
			"quest_index"		"315"
			"->"		"17"
		}
		"16"
		{
			"quest_index"		"316"
			"->"		"17"
		}
		"17"
		{
			"quest_index"		"317"
			"->"		"18"
			"->"		"19"
			"->"		"12"
		}
		"18"
		{
			"quest_index"		"318"
			"->"		"20"
		}
		"19"
		{
			"quest_index"		"319"
			"->"		"20"
		}
		"20"
		{
			"quest_index"		"320"
			"->"		"21"
		}
		"21"
		{
			"quest_index"		"321"
		}
	}
	"4"
	{
		"loc_name"		"#csgo_campaign_weapons"
		"loc_description"		"#csgo_campaign_weapons_desc"
		"1"
		{
			"quest_index"		"401"
			"->"		"2"
			"->"		"9"
		}
		"2"
		{
			"quest_index"		"402"
			"->"		"3"
		}
		"3"
		{
			"quest_index"		"403"
			"->"		"4"
		}
		"4"
		{
			"quest_index"		"404"
			"->"		"5"
		}
		"5"
		{
			"quest_index"		"405"
			"->"		"6"
		}
		"6"
		{
			"quest_index"		"406"
			"->"		"7"
		}
		"7"
		{
			"quest_index"		"407"
			"->"		"8"
		}
		"8"
		{
			"quest_index"		"408"
		}
		"9"
		{
			"quest_index"		"409"
			"->"		"10"
			"->"		"16"
		}
		"10"
		{
			"quest_index"		"410"
			"->"		"4"
			"->"		"11"
		}
		"11"
		{
			"quest_index"		"411"
			"->"		"12"
		}
		"12"
		{
			"quest_index"		"412"
			"->"		"13"
			"->"		"6"
		}
		"13"
		{
			"quest_index"		"413"
			"->"		"14"
		}
		"14"
		{
			"quest_index"		"414"
			"->"		"15"
		}
		"15"
		{
			"quest_index"		"415"
		}
		"16"
		{
			"quest_index"		"416"
			"->"		"17"
		}
		"17"
		{
			"quest_index"		"417"
			"->"		"18"
		}
		"18"
		{
			"quest_index"		"418"
			"->"		"19"
		}
		"19"
		{
			"quest_index"		"419"
			"->"		"20"
			"->"		"14"
		}
		"20"
		{
			"quest_index"		"420"
			"->"		"21"
		}
		"21"
		{
			"quest_index"		"421"
			}

 
These strings were adjusted for the game play changes with Arms Races\\\’.

  • Location of these modifications are represented in the gamemodes.txt
- "weaponprogression_ct"
- {
- 	"mp9"			{ "kills"	"1" }
- 	"mac10"			{ "kills"	"1" }
- 	"mp7"			{ "kills"	"1" }
- 	"bizon"			{ "kills"	"1" }
- 	"ump45"			{ "kills"	"1" }
- 	"p90"			{ "kills"	"1" }
- 	"nova"			{ "kills"	"1" }
- 	"mag7"			{ "kills"	"1" }
- 	"xm1014"		{ "kills"	"1" }
- 	"sawedoff"		{ "kills"	"1" }
- 	"galilar"		{ "kills"	"1" }
- 	"famas"			{ "kills"	"1" }
- 	//"m4a1_silencer"	{ "kills"	"1" }
- 	"ak47"			{ "kills"	"1" }
- 	"m4a1"			{ "kills"	"1" }
- 	"sg556"			{ "kills"	"1" }
- 	"aug"			{ "kills"	"1" }
- 	"awp"			{ "kills"	"1" }
- 	"m249"			{ "kills"	"1" }
- 	"negev"			{ "kills"	"1" }
- 	//"usp_silencer"	{ "kills"	"1" }
- 	"glock"			{ "kills"	"1" }
- 	"hkp2000"		{ "kills"	"1" }
- 	"tec9"			{ "kills"	"1" }
- 	"p250"			{ "kills"	"1" }
- 	"deagle"		{ "kills"	"1" }
- 	"fiveseven"		{ "kills"	"1" }
- 	"elite"			{ "kills"	"1" }
- 	"knifegg"		{ "kills"	"1" }
- }
- 
- "weaponprogression_t"
- {
- 	"mp9"			{ "kills"	"1" }
- 	"mac10"			{ "kills"	"1" }
- 	"mp7"			{ "kills"	"1" }
- 	"bizon"			{ "kills"	"1" }
- 	"ump45"			{ "kills"	"1" }
- 	"p90"			{ "kills"	"1" }
- 	"nova"			{ "kills"	"1" }
- 	"mag7"			{ "kills"	"1" }
- 	"xm1014"		{ "kills"	"1" }
- 	"sawedoff"		{ "kills"	"1" }
- 	"galilar"		{ "kills"	"1" }
- 	"famas"			{ "kills"	"1" }
- 	//"m4a1_silencer"	{ "kills"	"1" }
- 	"ak47"			{ "kills"	"1" }
- 	"m4a1"			{ "kills"	"1" }
- 	"sg556"			{ "kills"	"1" }
- 	"aug"			{ "kills"	"1" }
- 	"awp"			{ "kills"	"1" }
- 	"m249"			{ "kills"	"1" }
- 	"negev"			{ "kills"	"1" }
- 	//"usp_silencer"	{ "kills"	"1" }
- 	"glock"			{ "kills"	"1" }
- 	"hkp2000"		{ "kills"	"1" }
- 	"tec9"			{ "kills"	"1" }
- 	"p250"			{ "kills"	"1" }
- 	"deagle"		{ "kills"	"1" }
- 	"fiveseven"		{ "kills"	"1" }
- 	"elite"			{ "kills"	"1" }
- 	"knifegg"		{ "kills"	"1" }
- }

+ "weaponprogression_ct"
+ {
+ 	"bizon"			{ "kills"	"2" }
+ 	"ump45"			{ "kills"	"2" }
+ 	"p90"			{ "kills"	"2" }
+ 	"nova"			{ "kills"	"2" }
+ 	"mag7"			{ "kills"	"2" }
+ 	"xm1014"		{ "kills"	"2" }
+ 	"sawedoff"		{ "kills"	"2" }
+ 	"galilar"		{ "kills"	"2" }
+ 	"ak47"			{ "kills"	"2" }
+ 	"m4a1"			{ "kills"	"2" }
+ 	"sg556"			{ "kills"	"2" }
+ 	"aug"			{ "kills"	"2" }
+ 	"awp"			{ "kills"	"2" }
+ 	"scar20"		{ "kills"	"2" }
+ 	"negev"			{ "kills"	"2" }
+ 	"tec9"			{ "kills"	"2" }
+ 	"p250"			{ "kills"	"2" }
+ 	"deagle"		{ "kills"	"2" }
+ 	"fiveseven"		{ "kills"	"2" }
+ 	"elite"			{ "kills"	"2" }
+ 	"knifegg"			{ "kills"	"1" }
+ }
+ 
+ "weaponprogression_t"
+ {
+ 	"bizon"			{ "kills"	"2" }
+ 	"ump45"			{ "kills"	"2" }
+ 	"p90"			{ "kills"	"2" }
+ 	"nova"			{ "kills"	"2" }
+ 	"mag7"			{ "kills"	"2" }
+ 	"xm1014"		{ "kills"	"2" }
+ 	"sawedoff"		{ "kills"	"2" }
+ 	"galilar"		{ "kills"	"2" }
+ 	"ak47"			{ "kills"	"2" }
+ 	"m4a1"			{ "kills"	"2" }
+ 	"sg556"			{ "kills"	"2" }
+ 	"aug"			{ "kills"	"2" }
+ 	"awp"			{ "kills"	"2" }
+ 	"scar20"		{ "kills"	"2" }
+ 	"negev"			{ "kills"	"2" }
+ 	"tec9"			{ "kills"	"2" }
+ 	"p250"			{ "kills"	"2" }
+ 	"deagle"		{ "kills"	"2" }
+ 	"fiveseven"		{ "kills"	"2" }
+ 	"elite"			{ "kills"	"2" }
+ 	"knifegg"		{ "kills"	"1"

 
These string updates relate to the back-end additions of the Operation Vanguard maps to the map group\\\’s UI functions.

  • Location of these modifications are represented in the gamemodes.txt
"mg_op_op05"
{
	"imagename"		"mapgroup-vanguard"
	"nameID"		"#SFUI_Mapgroup_op_op05"
	"tooltipID"		"#SFUI_MapGroup_Tooltip_Desc_Active"
	"tooltipMaps"		"cs_workout,cs_backalley,de_marquis,de_facade,de_season,de_bazaar"
	"name"			"mg_op_op05"
	"requires_attr"				"season access"
	"requires_attr_value"			"4"
	"requires_attr_reward"			"minutes played"
	"show_medal_icon"			"5Operation$Community Season Five Summer 2014"
	"show_rich_presence"			"_vanguard"
	"grouptype"     "op_op05"
		"maps"
		{
	"cs_workout"		""
	"cs_backalley"		""
	"de_marquis"		""
	"de_facade"		""
	"de_season"		""
	"de_bazaar"		""

 
String additions took place for the maps that are now available for \\\’Arm\\\’s Race\\\’ + Demolition. Also a string was added for a tool tip display of the map list.

  • Location of these modifications are represented in the gamemodes.txt
"mg_armsrace"
	{
	"imagename" "mapgroup-armsrace"
	"nameID" "#SFUI_Mapgroup_armsrace"
	"tooltipID" "#SFUI_MapGroup_Tooltip_Desc_Armsrace"
	+ "tooltipMaps" "ar_monastery,ar_shoots,ar_baggage,de_lake,de_stmarc,de_bank,de_safehouse"
"name" "mg_armsrace"
	"maps"
	{
	"ar_monastery" ""
	"ar_shoots" ""
	"ar_baggage" ""
	+ "de_lake" ""
	+ "de_stmarc" ""
	+ "de_safehouse" ""

	"mg_demolition"
	{
	"imagename" "mapgroup-demolition"
	"nameID" "#SFUI_Mapgroup_demolition"
	"tooltipID" "#SFUI_MapGroup_Tooltip_Desc_demo"
	- "tooltipMaps" "de_lake,de_stmarc,de_sugarcane,de_bank,de_safehouse,de_shorttrain"
	+ "tooltipMaps" "de_lake,de_stmarc,de_sugarcane,de_bank,de_safehouse,de_shorttrain,de_shortdust"
	"name" "mg_demolition"
	"maps"
	{
	"de_lake" ""
	"de_stmarc" ""
	"de_sugarcane" ""
	"de_bank" ""
	"de_safehouse" ""
	"de_shorttrain" ""
	+ "de_shortdust" ""

 
Then code was added for strings behind the new operation maps. Also a description ID and author ID was added to the breakout maps.

  • Location of these modifications are represented in the gamemodes.txt
//Operation Vanguard
	"mg_cs_workout"
	{
	"imagename" "map-workout-overall"
	"nameID" "#SFUI_Map_cs_workout"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	"descriptionID" "#SFUI_Map_Tooltip_Desc_workout"
	"authorID" "Skybex"
	"name" "mg_cs_workout"
	"icontag" "hostage"
	"requires_attr" "season access"
	"requires_attr_value" "4"
	"requires_attr_reward" "minutes played"
	"show_medal_icon" "5Operation$Community Season Five Summer 2014"
	"show_rich_presence" "_vanguard"
	"grouptype" "op_op05"
	"maps"
	{
	"cs_workout" ""
	}
	}
	
	"mg_cs_backalley"
	{
	"imagename" "map-backalley-overall"
	"nameID" "#SFUI_Map_cs_backalley"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	"descriptionID" "#SFUI_Map_Tooltip_Desc_backalley"
	"authorID" "H.Grunt"
	"name" "mg_cs_backalley"
	"icontag" "hostage"
	"requires_attr" "season access"
	"requires_attr_value" "4"
	"requires_attr_reward" "minutes played"
	"show_medal_icon" "5Operation$Community Season Five Summer 2014"
	"show_rich_presence" "_vanguard"
	"grouptype" "op_op05"
	"maps"
	{
	"cs_backalley" ""
	}
	}
	
	"mg_de_marquis"
	{
	"imagename" "map-marquis-overall"
	"nameID" "#SFUI_Map_de_marquis"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	"descriptionID" "#SFUI_Map_Tooltip_Desc_marquis"
	"authorID" "Kane and DamDam"
	"name" "mg_de_marquis"
	"icontag" "bomb"
	"requires_attr" "season access"
	"requires_attr_value" "4"
	"requires_attr_reward" "minutes played"
	"show_medal_icon" "5Operation$Community Season Five Summer 2014"
	"show_rich_presence" "_vanguard"
	"grouptype" "op_op05"
	"maps"
	{
	"de_marquis" ""
	}
	}
	
	"mg_de_facade"
	{
	"imagename" "map-facade-overall"
	"nameID" "#SFUI_Map_de_facade"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	"descriptionID" "#SFUI_Map_Tooltip_Desc_facade"
	"authorID" "TopHATTwaffle and maxgiddens"
	"name" "mg_de_facade"
	"icontag" "bomb"
	"requires_attr" "season access"
	"requires_attr_value" "4"
	"requires_attr_reward" "minutes played"
	"show_medal_icon" "5Operation$Community Season Five Summer 2014"
	"show_rich_presence" "_vanguard"
	"grouptype" "op_op05"
	"maps"
	{
	"de_facade" ""
	}
	}
	
	"mg_de_season"
	{
	"imagename" "map-season-overall"
	"nameID" "#SFUI_Map_de_season"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	"descriptionID" "#SFUI_Map_Tooltip_Desc_season"
	"authorID" "ted and FMPONE"
	"name" "mg_de_season"
	"icontag" "bomb"
	"requires_attr" "season access"
	"requires_attr_value" "4"
	"requires_attr_reward" "minutes played"
	"show_medal_icon" "5Operation$Community Season Five Summer 2014"
	"show_rich_presence" "_vanguard"
	"grouptype" "op_op05"
	"maps"
	{
	"de_season" ""
	}
	}
	
	"mg_de_bazaar"
	{
	"imagename" "map-bazaar-overall"
	"nameID" "#SFUI_Map_de_bazaar"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	"descriptionID" "#SFUI_Map_Tooltip_Desc_bazaar"
	"authorID" "Skybex"
	"name" "mg_de_bazaar"
	"icontag" "bomb"
	"requires_attr" "season access"
	"requires_attr_value" "4"
	"requires_attr_reward" "minutes played"
	"show_medal_icon" "5Operation$Community Season Five Summer 2014"
	"show_rich_presence" "_vanguard"
	"grouptype" "op_op05"
	"maps"
	{
	"de_bazaar" ""
	}
	}
//Operation Breakout
	"mg_de_castle"
	{
	"imagename" "map-castle-overall"
	"nameID" "#SFUI_Map_de_castle"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	+ "descriptionID" "#SFUI_Map_Tooltip_Desc_castle"
	+ "authorID" "Yanzl"
	"name" "mg_de_castle"
	"icontag" "bomb"
	"show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
	"grouptype" "op_breakout"
	"maps"
	{
	"de_castle" ""
	}
	}
	
	"mg_de_overgrown"
	{
	"imagename" "map-overgrown-overall"
	"nameID" "#SFUI_Map_de_overgrown"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	+ "descriptionID" "#SFUI_Map_Tooltip_Desc_overgrown"
	+ "authorID" "Psy"
	"name" "mg_de_overgrown"
	"icontag" "bomb"
	"show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
	"grouptype" "op_breakout"
	"maps"
	{
	"de_overgrown" ""
	}
	}
	
	"mg_de_blackgold"
	{
	"imagename" "map-blackgold-overall"
	"nameID" "#SFUI_Map_de_blackgold"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	+ "descriptionID" "#SFUI_Map_Tooltip_Desc_blackgold"
	+ "authorID" "az, Holiest Cow, The Horse Strangler"
	"name" "mg_de_blackgold"
	"icontag" "bomb"
	"show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
	"grouptype" "op_breakout"
	"maps"
	{
	"de_blackgold" ""
	}
	}
	
	"mg_cs_rush"
	{
	"imagename" "map-rush-overall"
	"nameID" "#SFUI_Map_cs_rush"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	+ "descriptionID" "#SFUI_Map_Tooltip_Desc_rush"
	+ "authorID" "Invalid nick"
	"name" "mg_cs_rush"
	"icontag" "hostage"
	"show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
	"grouptype" "op_breakout"
	"maps"
	{
	"cs_rush" ""
	}
	}
	
	"mg_de_mist"
	{
	"imagename" "map-mist-overall"
	"nameID" "#SFUI_Map_de_mist"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	+ "descriptionID" "#SFUI_Map_Tooltip_Desc_mist"
	+ "authorID" "Invalid nick"
	"name" "mg_de_mist"
	"icontag" "bomb"
	"show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
	"grouptype" "op_breakout"
	"maps"
	{
	"de_mist" ""
	}
	}
	
	"mg_cs_insertion"
	{
	"imagename" "map-insertion-overall"
	"nameID" "#SFUI_Map_cs_insertion"
	"tooltipID" "#SFUI_Map_Tooltip_Desc_Operation"
	+ "descriptionID" "#SFUI_Map_Tooltip_Desc_insertion"
	+ "authorID" "Oskmos"
	"name" "mg_cs_insertion"
	"icontag" "hostage"
	"show_medal_icon" "4OpBreakout$Community Season Four Summer 2014"
	"grouptype" "op_breakout"
	"maps"
	{
	"cs_insertion" ""

 

Screen Effect Particles Added -

A new particle effect file has been added containing the new HUD displays for the \\\’Arm\\\’s Race\\\’ update. The game did not contain any similar particles before this. Also it seems that this appearance would run a lot smoother with it being a particle effect instead of a flash UI file.
 

Gallery of the Added Particles

 

VPK Additions -

There were a numerous amount of files outside of the VPKs(Valve\\\’s Packed File Format) for CS:GO. In the past all of the music packs, UI, and inventory images would not be contained within the VPKs. This update has moved the music packs, and a numerous amount of the UI flash files within the VPKs. This could be a solution to some of the issues surrounding the UI.

 

Updated UI Features -


NOTICE:  The following UI displays do not picture the final product. These images shows us the viewer a visual difference between the two versions. Also the following displays will feature the default/sample entries that the devs used.

Medals Library UI -

The introduction of the new operation has rotated out the old medals/icons for the current operation.

Tool Tips UI -

A new display window was added for a campaign tool tip that would list the attributes.

  • A separate tint manager action script was added to the overall tool tips UI.
Image of the action-script modifications.

Image of the action-script modifications.

HUD Alert Panel UI -

  • The action script had it\\\’s function reworked to queue the bonus time in a different pattern.
Image of the action-script modifications.

Image of the action-script modifications.

Pause Menu UI -

  • The action script was modified within the check unacknowledged item strings. Previous it would only check for \\\’coupon\\\’ but now checks \\\’coupon crates\\\’ and \\\’campaigns\\\’.
Image of the action-script modifications.

Image of the action-script modifications.

Icon Library UI -

A few new icons were added for the changes that happened to the game modes or for the new quests/missions. Also one of the font faces within the icon library was changed to a more Counter Strike type style.

Main Menu Banner UI -

  • The action script had it\\\’s formula reworked for the function \\\’GetCoupon\\\’. It appears that the formula for assigning users coupon crates has changed.
Image of the action-script modifications.

Image of the action-script modifications.

HUD Weapon Module UI -

  • The action script featured additions to include grenades to display as the same color as the user\\\’s UI. Also the updates to \\\’Arms Race\\\’ mode required a few new icons.

Image of the action-script modifications.

Image of the action-script modifications.


Image of the action-script modifications.

Image of the action-script modifications.


Image of the action-script modifications.

Image of the action-script modifications.

Menu Background Display -

The background UI has been changed with the release of the new operation.

Showcase of the previous background.

Showcase of the previous background.


 
Showcase of the current background.

Showcase of the current background.

Player-Count-Time UI -

The following UI had adjustments to fix the appearance of a player\\\’s profile picture appearing within the UI window.

  • The action script was adjusted to fix this issue.
Image of the action-script modifications.

Image of the action-script modifications.

Player Profile UI -

  • The player profile had rework with it\\\’s action script around the new operation for setting the flair icons.

Image of the action-script modifications.

Image of the action-script modifications.


Image of the action-script modifications.

Image of the action-script modifications.


Image of the action-script modifications.

Image of the action-script modifications.

Journal UI -

The UI involving the journal was heavy expanded upon as seen below, and also there is a showcase gallery of all the new images.

Images for the Journal\\\’s Campaign:

Main Menu – Mission Panel UI -

The mission panel UI was expanded on with the new campaign features.

Message Box – Operation Payback UI -

The UI that involves the operation activation panel was changed from \\\’Breakout\\\’ to \\\’Vanguard\\\’. The name of the first operation still holds true to the name file.

 

Language String Updates -

Brazilian Translations

- "SFUI_Settings_Music_Volume" "Volume da música"
- "SFUI_BuyMenu_Movement" "VELOCIDADE DE MOVIMENTO"
- "SFUI_WinPanel_arsenal_first" "1º"
- "SFUI_Crafting_Warning" "A troca de produtos realizadas por este contrato é permanente."
- "SFUI_DisconnectReason_VAC" "Um problema com o seu computador está bloqueando o sistema VAC.\\\\nVocê não poderá jogar em servidores protegidos."
- "CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "Concede acesso à Operação Libertação, que inclui uma moeda de desafio, permite obter caixas da Operação Libertação e missões que dão pinturas de armas exclusivas como recompensas e um diário que contém um boletim da campanha, um boletim da operação e classificações de amigos."
- "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "– Moeda da Operação Libertação\\\\n –Receba missões\\\\n – 45 novos revestimentos como possíveis recompensas de missões\\\\n –Chance de receber Caixas da Op. Libertação\\\\n –Diário da Operação Libertação e mais..."
- "CSGO_Journal_Badge_EndDate" "-- ------ 2014"
- "CSGO_Journal_Badge_Active" "Ativo"
- "Copyrighted_Art" "Estou ciente de que todos os envios da Oficina e artes associadas devem ser criações minhas ou dos meus co-colaboradores.\\\\nCaso contrário o envio será removido, perco direito à parcela da renda e poderei ser banido da Oficina e/ou do Steam\\\\nDigite \\\\"I Understand\\\\" (Estou ciente) na caixa abaixo e pressione o botão \\\\"OK\\\\" para continuar."
- "SFUI_Store_Market_Link" "Explorar caixa"

+ "SFUI_Settings_Music_Volume" "Volume principal da música"
+ "SFUI_BuyMenu_Movement" "MOBILIDADE"
+ "SFUI_WinPanel_arsenal_first" "1º lugar"
+ "SFUI_Crafting_Warning" "A troca de produtos realizadas por este contrato é permanente. O revestimento exterior do item recebido varia."
+ "SFUI_DisconnectReason_VAC" "Um problema com o seu computador está bloqueando o sistema VAC. Você não poderá jogar em servidores protegidos.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "A Operação Libertação começou em 2 de julho de 2014 e acabou em 2 de outubro. Este passe não concede mais acesso a uma operação, mas pode ser resgatado em troca de uma Moeda da Operação Libertação."
+ "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "– Moeda da Operação Libertação\\\\n– Receba missões\\\\n – 45 novos revestimentos como possíveis recompensas de missões\\\\n– Chance de receber Caixas da Op. Libertação\\\\n– Diário da Operação Libertação e mais..."
+ "CSGO_Journal_Badge_EndDate" "03/10/2014 GMT"
+ "CSGO_Journal_Badge_Active" " Ativa "
+ "Copyrighted_Art" "Estou ciente de que todos os envios da Oficina e artes associadas devem ser criações minhas ou dos meus co-colaboradores.\\\\nCaso contrário o envio será removido, abro mão da parcela da renda e poderei ser banido da Oficina e/ou do Steam\\\\nDigite \\\\"I Understand\\\\" (Estou ciente) na caixa abaixo e pressione o botão \\\\"OK\\\\" para continuar."
+ "SFUI_Store_Market_Link" "Ver no Mercado"
+ "StickerKit_comm02_toncat" "T no Gato"
+ "coupon_key_toncat" "Resgatar: Adesivo | T no Gato"
+ "CSGO_Journal_Badge_Not_Active" " Não ativa "
+ "CSGO_Journal_Stats_Not_Active" "Esta operação não está ativa. Você precisa participar de uma operação ativa para contar estatísticas neste boletim"
+ "SFUI_BuyMenu_Tagging" "PODER DE PARADA:"
+ "GameUI_Category_MyMusic" "OPÇÕES DE MÚSICA"
+ "LoadoutSlot_MusicKit" "Trilha Sonora"
+ "CSGO_Type_MusicKit" "Trilha Sonora"
+ "CSGO_musickit_desc" "Esta Trilha Sonora substituirá todas as músicas no jogo e pode ser compartilhado com todos no seu grupo, além de incluir um Hino de Destaque que é reproduzido a todos na partida quando você for o destaque da rodada.\\\\n\\\\nA Trilha Sonora substitui as seguintes músicas:\\\\n– Menu principal\\\\n– Início e fim da rodada\\\\n– Objetivo do mapa\\\\n– Alerta de dez segundos\\\\n– Câmera de morte"
+ "musickit_valve_csgo_01_desc" "A trilha padrão do CS:GO. Um clássico."
+ "musickit_danielsadowski_01_desc" "Compositor de trilhas de jogos Daniel Sadowski traz Edgy Action misturado com ritmo CRAZY FAT neste pacote musical animado."
+ "coupon_key_danielsadowski_01" "Resgatar: Trilha Sonora | Daniel Sadowski, Crimson Assault"
+ "musickit_noisia_01_desc" "O trio holandês de música eletrônica Noisia traz uma sensação cinematográfica misturada com uma combinação única de tradição e progressão."
+ "coupon_key_noisia_01" "Resgatar: Trilha Sonora | Noisia, Sharpened"
+ "musickit_robertallaire_01_desc" "Música para esmagar os seus inimigos composta pelo premiado Robert Allaire."
+ "coupon_key_robertallaire_01" "Resgatar: Trilha Sonora | Robert Allaire, Insurgency"
+ "musickit_seanmurray_01_desc" "O compositor de dois dos maiores jogos de guerra do mundo traz uma trilha sônica que levará os seus inimigos aos portões do inferno!!"
+ "coupon_key_seanmurray_01" "Resgatar: Trilha Sonora | Sean Murray, A*D*8"
+ "musickit_dren_01_desc" "Do compositor de trilhas de jogos Dren, este pacote musical cinemático super-heroico estilo metal é de matar!"
+ "coupon_key_dren_01" "Resgatar: Trilha Sonora | Dren, Death\\\'s Head Demolition"
+ "musickit_feedme_01_desc" "O renomado compositor de música eletrônica Feed Me traz um duelo do Velho Oeste para um espaço eletrônico moderno."
+ "coupon_key_feedme_01" "Resgatar: Trilha Sonora | Feed Me, High Noon"
+ "musickit_austinwintory_01_desc" "Austin Wintory, compositor de trilhas de jogos indicado ao Grammy, indaga: por que se importar em caçar os seus inimigos quando se pode atrai-los com um tango mortal e certamente insano?"
+ "coupon_key_austinwintory_01" "Resgatar: Trilha Sonora | Austin Wintory, Desert Fire"
+ "musickit_sasha_01_desc" "Mergulhe nesta trilha sonora cinemática repleta de cordas crescentes, melodias pulsantes e tambores poderosos de Sasha, DJ e produtor renomado mundialmente."
+ "coupon_key_sasha_01" "Resgatar: Trilha Sonora | Sasha, LNOE"
+ "musickit_skog_01_desc" "Uma lição de agressão de Skog, produtor de Metal."
+ "coupon_key_skog_01" "Resgatar: Trilha Sonora | Skog, Metal"
+ "SFUI_InvPanel_filter_musickit" "Trilhas Sonoras"
+ "SFUI_InvPanel_empty_slot" "Vazio"
+ "SFUI_InvTooltip_MusicKit" "Trilha Sonora"
+ "SFUI_InvUse_Equip_MusicKit" "Equipar Trilha Sonora"
+ "SFUI_InvUse_UsePreview_buy" "%s1 – Comprar "
+ "SFUI_InvUse_Reset_Volume_Warning" "%s1\\\\nAo equipar uma Trilha Sonora, o volume da música voltará aos padrões. Você sempre pode alterar o volume da música nas configurações de áudio."
+ "SFUI_InvContextMenu_preview_musickit" "Inspecionar – Prévia das músicas"
+ "SFUI_InvContextMenu_musickit" "Equipar Trilha Sonora"
+ "SFUI_InvContextMenu_musickit_unequip" "Remover Trilha Sonora"
+ "SFUI_InvEquippedMusickit" "Item \\\\"%s1\\\\" equipado como Trilha Sonora"
+ "SFUI_InvUnequippedMusickit" "Item \\\\"%s1\\\\" removido da Trilha Sonora"
+ "SFUI_PlayerDetails_MusicKit" "Pegar Trilha Sonora emprestada: %s1"
+ "SFUI_PlayerDetails_Revert_MusicKit" "Reproduzir a sua Trilha Sonora"
+ "SFUI_PlayerDetails_Borrow_MusicKit" "Pegando emprestado: %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit" "Reproduzindo a música de destaque de %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit_Yours" "Reproduzindo a sua música de destaque para todos"
+ "SFUI_Settings_Menu_Music_Volume" "Volume do menu principal"
+ "SFUI_Settings_Start_Round_Music_Volume" "Volume do início da rodada"
+ "SFUI_Settings_End_Round_Music_Volume" "Volume do fim da rodada"
+ "SFUI_Settings_Map_Objective_Music_Volume" "Volume de bomba/refém"
+ "SFUI_Settings_Ten_Second_Warning_Music_Volume" "Volume do aviso de dez segundos"
+ "SFUI_Settings_Death_Camera_Music_Volume" "Volume da câmera pós-morte"
+ "SFUI_OfficialDatacenterID_1" "EUA – Costa Oeste"
+ "SFUI_OfficialDatacenterID_2" "EUA – Costa Leste"
+ "SFUI_OfficialDatacenterID_3" "Luxemburgo"
+ "SFUI_OfficialDatacenterID_4" "Coreia do Sul"
+ "SFUI_OfficialDatacenterID_5" "Singapura"
+ "SFUI_OfficialDatacenterID_6" "Emirados Árabes Unidos"
+ "SFUI_OfficialDatacenterID_7" "Austrália"
+ "SFUI_OfficialDatacenterID_8" "Suécia"
+ "SFUI_OfficialDatacenterID_9" "Áustria"
+ "SFUI_OfficialDatacenterID_10" "Brasil"
+ "SFUI_OfficialDatacenterID_11" "África do Sul"
+ "SFUI_UserAlertNoteType_1" "Os servidores em %s1 estão congestionados."
+ "SFUI_UserAlertNoteType_2" "Os servidores em %s1 estão offline para manutenção."
+ "StickerKit_comm02_doomed" "Condenado"
+ "coupon_key_doomed" "Resgatar: Adesivo | Condenado"
+ "StickerKit_comm02_queenofpain" "Rainha da Dor"
+ "coupon_key_queenofpain" "Resgatar: Adesivo | Rainha da Dor"
+ "StickerKit_comm02_trickortreat" "Gostosuras ou Travessuras"
+ "coupon_key_trickortreat" "Resgatar: Adesivo | Gostosuras ou Travessuras"
+ "StickerKit_comm02_trickorthreat" "Loucuras ou Travessuras"
+ "coupon_key_trickorthreat" "Resgatar: Adesivo | Loucuras ou Travessuras"
+ "StickerKit_comm02_witch" "Bruxa"
+ "coupon_key_witch" "Resgatar: Adesivo | Bruxa"
+ "StickerKit_comm02_zombielover" "Amorto-Vivo"
+ "coupon_key_zombielover" "Resgatar: Adesivo | Amorto-Vivo"

Bulgarian Translations

- "CSGO_Tool_Sticker_Desc" "Това е стикер, който може да се приложи на всяко оръжие, което притежавате, както и да бъде одраскан, така че да изглежда по-износен. Можете да направите това многократно, което го прави малко по-износени с всеки следващ път, докато накрая бъде премахнат от оръжието."
- "SFUI_DisconnectReason_VAC" "Проблем с компютъра Ви блокира VAC системата.\\\\nНе можете да играете на защитени сървъри."

+ "CSGO_Tool_Sticker_Desc" "Това е стикер, който може да се приложи на всяко оръжие, което притежавате, както и да бъде одраскан, така че да изглежда по-износен. Можете да направите това многократно, което го прави малко по-износен с всеки следващ път, докато накрая бъде премахнат от оръжието."
+ "SFUI_DisconnectReason_VAC" "Проблем с компютъра Ви блокира VAC системата. Не можете да играете на защитени сървъри.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837 "
+ "CSGO_Journal_Badge_Active" " Активна "
+ "StickerKit_comm02_bossyburger" "Шефски бургер"
+ "StickerKit_comm02_blitzkrieg" "Блицкриг"
+ "StickerKit_comm02_catcall" "Котешки отряд"
+ "StickerKit_comm02_ctbanana" "КТ в банан"
+ "StickerKit_comm02_dontworryimpro" "Без притеснения, аз съм професионалист"
+ "StickerKit_comm02_fightlikeagirl" "Бий се като момиче"
+ "StickerKit_comm02_handmadeflash" "Заслепяваща граната"
+ "StickerKit_comm02_neluthebear" "Мечката Нелу"
+ "StickerKit_comm02_pigeonmaster" "Повелител на гълъбите"
+ "StickerKit_comm02_terrorized" "Тероризиран"
+ "StickerKit_comm02_tilldeathdouspart" "Докато смъртта ни раздели"
+ "StickerKit_comm02_warpenguin" "Боен пингвин"
+ "StickerKit_comm02_windywalking" "Клуб „Любители на ветровитите разходки“"
+ "SFUI_Store_Hint_crate_esports_2014_summer" "Този сандък съдържа 17 текстури за оръжия от лятната eSports 2014 колекция."
+ "SFUI_Store_Hint_crate_community_4" "Този сандък съдържа 14 обществени текстури за оръжия от колекцията „Пробив“"
+ "SFUI_Store_Hint_crate_community_2" "Този сандък съдържа 13 обществени текстури за оръжия от колекцията „Феникс“"
+ "SFUI_Store_Hint_crate_community_3" "Този сандък съдържа 15 обществени текстури за оръжия от колекцията „Ловджия“"
+ "SFUI_Store_Hint_crate_community_1" "Този сандък съдържа 13 обществени текстури за оръжия от колекцията „Зимна офанзива“"
+ "SFUI_QMM_ERROR_ClientUpdateRequired" "Търсенето на мач не може да започне, защото клиентът Ви се нуждае от обновяване. Моля, рестартирайте го."
+ "StickerKit_comm02_toncat" "Т върху котка"
+ "CSGO_Journal_Badge_Not_Active" " Неактивна "
+ "GameUI_Category_MyMusic" "МУЗИКАЛНИ НАСТРОЙКИ"
+ "LoadoutSlot_MusicKit" "Музикален комплект"
+ "CSGO_Type_MusicKit" "Музикален комплект"
+ "musickit_valve_csgo_01_desc" "Музиката на CS:GO по подразбиране. Класика."
+ "SFUI_InvPanel_filter_musickit" "Музикални комплекти"
+ "SFUI_InvTooltip_MusicKit" "Музикален комплект"
+ "SFUI_InvUse_Equip_MusicKit" "Екипиране на музикален комплект"
+ "SFUI_InvContextMenu_musickit" "Екипиране на музикален комплект"
+ "SFUI_InvContextMenu_musickit_unequip" "Премахване на музикален комплект"
+ "SFUI_InvEquippedMusickit" "%s1 е екипиран в музикалния слот"
+ "SFUI_PlayerDetails_MusicKit" "Заемане на музикален комплект: %s1"
+ "SFUI_PlayerDetails_Revert_MusicKit" "Слушане на Вашия музикален комплект"
+ "SFUI_Settings_Menu_Music_Volume" "Сила на звука в главното меню"
+ "SFUI_Settings_Death_Camera_Music_Volume" "Сила на звука за камерата при смърт"
+ "SFUI_OfficialDatacenterID_3" "Люксембург"
+ "SFUI_OfficialDatacenterID_4" "Корея"
+ "SFUI_OfficialDatacenterID_5" "Сингапур"
+ "SFUI_OfficialDatacenterID_6" "Обединени Арабски Емирства"
+ "SFUI_OfficialDatacenterID_7" "Австралия"
+ "SFUI_OfficialDatacenterID_8" "Швеция"
+ "SFUI_OfficialDatacenterID_9" "Австрия"
+ "SFUI_OfficialDatacenterID_10" "Бразилия"
+ "SFUI_OfficialDatacenterID_11" "Южна Африка"
+ "StickerKit_comm02_queenofpain" "Кралица на болката"
+ "StickerKit_comm02_witch" "Вещица"
+ "StickerKit_comm02_zombielover" "Любител на зомбита"

Czech Translations

- "SFUI_vote_failed_vote_spam" "Nedávno jsi již zahájil hlasování, další můžeš vyvolat až za %s1 sekund."
- "SFUI_DisconnectReason_VAC" "Systém VAC je blokován problémem na tvém počítači.\\\\nNemůžeš hrát na zabezpečených serverech."

+ "SFUI_vote_failed_vote_spam" "Hlasování jsi již nedávno zahájil, další můžeš vyvolat až za %s1 sekund."
+ "SFUI_DisconnectReason_VAC" "Systém VAC je blokován problémem na tvém počítači. Nemůžeš hrát na zabezpečených serverech.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "coupon_key_doomed" "Uplatnit: Samolepka | Doomed"
+ "coupon_key_queenofpain" "Uplatnit: Samolepka | Queen Of Pain"
+ "coupon_key_trickortreat" "Uplatnit: Samolepka | Trick Or Treat"
+ "coupon_key_trickorthreat" "Uplatnit: Samolepka | Trick Or Threat"
+ "coupon_key_witch" "Uplatnit: Samolepka | Witch"
+ "coupon_key_zombielover" "Uplatnit: Samolepka | Zombie Lover"

Danish Translations

- "SFUI_Settings_Music_Volume" "Musiklydstyrke"
- "Econ_Revolving_Loot_List_Rare_Item" "eller en yderst sjælden speciel genstand!"

+ "SFUI_Settings_Music_Volume" "Primær musiklydstyrke"
+ "Econ_Revolving_Loot_List_Rare_Item" "eller en yderst sjælden specialgenstand!"
+ "CSGO_competitive_mvps" "MVP\\\'er"
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1_Desc" "Deltog i Operation Bravo."
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2_Desc" "Deltog i Operation Bravo."
+ "SFUI_Graph_type_livetime" "Samlet tid i live"
+ "SFUI_InvUse_Use_KeylessCapsule" "Åbn kapsel"
+ "CSGO_Watch_Tournament_Desc_2" "Valve-testturnering"
+ "SFUI_Scoreboard_Navigation_Cursor_Hint" "%s1 Aktiverer markøren" [$WIN32]
+ "SFUI_Scoreboard_Navigation_Cursor_Choose" "VENSTREKLIK for at vælge" [$WIN32]
+ "SFUI_DisconnectReason_VAC" "Et problem med din computer blokerer for VAC-systemet. Du kan ikke spille på sikre servere.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "GameUI_Category_SpecAndScoreOptions" "TILSKUER- OG POINTTAVLE-INDSTILLINGER"
+ "GameUI_Category_ItemOptions" "GENSTANDSINDSTILLINGER"
+ "CSGO_operation_mvps" "MVP\\\'er"
+ "CSGO_official_leaderboard_season_3_mvps_cm" "MVP\\\'er"
+ "CSGO_official_leaderboard_season_3_mvps_op" "MVP\\\'er"
+ "InsertionA" "Indsættelse A"
+ "InsertionB" "Indsættelse B"
+ "InsertionC" "Indsættelse C"
+ "InsertionD" "Indsættelse D"
+ "CSGO_MatchInfoTeam_WinVs" "Besejrede %team%"
+ "CSGO_MatchInfoTeam_LossVs" "Tabte til %team%"
+ "CSGO_MatchInfoTeam_LossPrevMap" "Tabte på %map%"
+ "CSGO_Watch_Cat_Tournament_4" "ESL One Cologne"
+ "CSGO_PickEm_Trophy_Title" "Trofæ-level"
+ "CSGO_MatchInfoTeam_LossScoreMap" "Tabte %map% %low%:%high%"
+ "Published_Files" "Udgivne filer:"
+ "Preview_Image" "Forhåndsvisningsbillede:"
+ "Map_Frame_Title" "Baneudgivelse"
+ "Model_Frame_Title" "Modeludgivelse"
+ "GameUI_Category_MyMusic" "MUSIKINDSTILLINGER"
+ "LoadoutSlot_MusicKit" "Musiksæt"
+ "CSGO_Type_MusicKit" "Musiksæt"
+ "SFUI_OfficialDatacenterID_3" "Luxembourg"
+ "SFUI_OfficialDatacenterID_4" "Korea"
+ "SFUI_OfficialDatacenterID_5" "Singapore"
+ "SFUI_OfficialDatacenterID_7" "Australien"
+ "SFUI_OfficialDatacenterID_8" "Sverige"
+ "SFUI_OfficialDatacenterID_9" "Østrig"
+ "SFUI_OfficialDatacenterID_10" "Brasilien"
+ "SFUI_OfficialDatacenterID_11" "Sydafrika"

Dutch Translations

- "SFUI_Settings_Music_Volume" "Muziekvolume"
- "SFUI_BuyMenu_Movement" "BEWEGINGSSNELHEID"
- "EXTENDED_DOMINATION_DESC" "Dood een vijand die je al vier maal aan het domineren bent."
- "SFUI_Mapgroup_bomb" "Bommissie"
- "SFUI_Mapgroup_allclassic" "Klassieke maps"
- "SFUI_Mapgroup_armsrace" "Arms Race-missie"
- "SFUI_Mapgroup_demolition" "Demolition-missie"
- "funfact_kills_with_last_round" "%s1 heeft %s2 keer een vijand gedood met zijn/haar laatste kogel."
- "SFUI_WinPanel_arsenal_first" "1e"
- "SFUI_Mapgroup_dust" "Dust-missie"
- "SFUI_MapSelectTourOfDutyDesc" "Om deze maps te spelen heb je een Operation Bravo-pas nodig!"
- "SFUI_Settings_Radar_Scale" "Radarschaal"
- "SFUI_CooldownExplanationReason_KickedTooMuch" "Je bent van te veel spellen verwijderd."
- "Item_FoundInCrate" " %s1 heeft een kist geopend en heeft gevonden: %s2"
- "strange" "StatTrak™"
- "SFUI_InvTooltip_Crate" "Je moet de %s1 gebruiken om deze kist te openen."
- "CSGO_Recipe_TradeUp_Desc_html" "Ruil: 10 items van dezelfde collectie en gelijke kwaliteit\\\\nOntvang: 1 item van die collectie en van de volgende stap in kwaliteit"
- "SFUI_Crafting_Warning" "De uitwisseling van goederen in de volbrenging van dit contract is permanent."
- "Attrib_Competitive3k" "Competitief 3K: %s1"
- "Attrib_Competitive4k" "Competitief 4K: %s1"
- "Attrib_Competitive5k" "Competitief 5K: %s1"
- "CSGO_Operation_Scorecard_NotActive" "Dit is een overzicht van je competitieve prestaties tijdens deze Operation. Voltooi een wedstrijd in competitieve modus om de scorekaart te activeren."
- "CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "Geeft je toegang tot Operation Bravo, wat nieuwe community-maps, exclusieve voorwerpen en een logboek van je competitieve statistieken bevat."
- "SFUI_QMM_ERROR_OperationPassInvalid" "Kan matchmaking niet starten omdat voor een of meerdere geselecteerde maps een actieve Operation Phoenix-pas vereist is."
- "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Heeft deelgenomen aan Operation Phoenix."
- "SFUI_Lobby_StatusRichPresence_casual_review_phoenix" "Herspelen CS: GO \\\'Phoenix\\\'"
- "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc" "Heeft meegedaan aan Operation Breakout."
- "CSGO_Journal_Badge_EndDate" "2014 ------ --"
- "SFUI_Tournament_Upcoming_Pick" "Aankomende map keuze"

+ "SFUI_Settings_Music_Volume" "Hoofdvolume muziek"
+ "SFUI_BuyMenu_Movement" "MOBILITEIT"
+ "EXTENDED_DOMINATION_DESC" "Dood een vijand nog vier keer terwijl je hem overheerst"
+ "SFUI_Mapgroup_bomb" "Defuse-groep"
+ "SFUI_Mapgroup_allclassic" "Klassieke groep"
+ "SFUI_Mapgroup_armsrace" "Arms Race-groep"
+ "SFUI_Mapgroup_demolition" "Demolition-groep"
+ "funfact_kills_with_last_round" "Op %s2 momenten heeft %s1, met nog maar één kogel over, een vijand gedood."
+ "SFUI_WinPanel_arsenal_first" "Winnaar - 1e plaats"
+ "SFUI_Mapgroup_dust" "Dust-groep"
+ "SFUI_MapSelectTourOfDutyDesc" "Om deze maps in matchmaking op officiële servers te spelen, heb je een Operation Phoenix-pas nodig!"
+ "SFUI_Settings_Radar_Scale" "Zoom radarkaart"
+ "SFUI_CooldownExplanationReason_KickedTooMuch" "Je bent van te veel spellen verwijderd"
+ "Item_FoundInCrate" " %s1 heeft een container geopend en heeft gevonden: %s2"
+ "SFUI_InvTooltip_Crate" "Je moet de %s1 gebruiken om deze kist te openen"
+ "CSGO_Recipe_TradeUp_Desc_html" "Ruil: 10 items van dezelfde collectie en gelijke kwaliteit\\\\nOntvang: 1 item van die collectie en van de volgende stap in kwaliteit"
+ "SFUI_Crafting_Warning" "De uitwisseling van goederen in de volbrenging van dit contract is permanent. De uiterlijke opmaak van het ontvangen voorwerp zal verschillen."
+ "Attrib_Competitive3k" "Competitieve rondes met drie doden: %s1"
+ "Attrib_Competitive4k" "Competitieve rondes met vier doden: %s1"
+ "Attrib_Competitive5k" "Competitieve rondes met vijf doden: %s1"
+ "CSGO_Operation_Scorecard_NotActive" "Dit is een overzicht van je competitieve prestaties tijdens deze Operation. Voltooi een competitieve wedstrijd om de scorekaart te activeren."
+ "CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "Het Operation Bravo-evenement liep van 19 september 2013 tot 5 februari 2014. Deze pas geeft geen toegang meer tot een Operation, maar kan nog wel worden gebruikt om een Operation Bravo-munt ter nagedachtenis te krijgen."
+ "SFUI_QMM_ERROR_OperationPassInvalid" "Kan matchmaking niet starten omdat voor een of meerdere geselecteerde maps een actieve Operation-pas vereist is."
+ "CSGO_Tool_Gift9Players" "Pallet met cadeaus"
+ "PaintKit_cu_broken_path_famas" "Het is gespoten met kapotte linten."
+ "PaintKit_hy_flowers" "Het is gespoten met een bloemenpatroon-hydografie in de stijl van de Arts and Crafts-beweging."
+ "PaintKit_aq_usp_stainless" "Het heeft een roestvrij stalen slede."
+ "PaintKit_hy_poly_camo" "Het is geschilderd met behulp van hydrografie van een veelhoekige camo."
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Deelgenomen aan Operation Phoenix."
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2_Desc" "Deelgenomen aan Operation Phoenix."
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3_Desc" "Deelgenomen aan Operation Phoenix."
+ "SFUI_Lobby_StatusRichPresence_casual_review_phoenix" "Kijkt CS: GO \\\'Phoenix\\\' terug"
+ "CSGO_Tournament_Event_Name_3" "Het 2014 EMS One Katowice CS:GO kampioenschap"
+ "SFUI_DisconnectReason_VAC" "Een probleem met je computer blokkeert het VAC-systeem.\\\\nJe kunt nu niet op beveiligde servers spelen.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "GameUI_Category_SpecAndScoreOptions" "TOESCHOUWER EN SCOREBORD OPTIES"
+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key" "Ontgrendel Community Sticker-capsule 1"
+ "SFUI_Screen_HudEdges" "HUD-rand positie"
+ "SFUI_Settings_Radar_Scale_Info" "Mapzoom bepaalt hoeveel je van de map ziet op de radar."
+ "SFUI_Settings_HUD_Radar_Size" "Radar hud-grootte"
+ "SFUI_Settings_HUD_Radar_Size_Info" "Bepaalt de grootte van de radar opzichte van andere hud-elementen."
+ "CSGO_Operation_Scorecard_NotStats_Operation" "Voltooi een competitieve wedstrijd op een operatie-map om de scorekaart te activeren."
+ "CSGO_Operation_Scorecard_NotStats_Active" "Voltooi een competitieve wedstrijd op een Active Duty-map om de scorekaart te activeren."
+ "CSGO_Operation_Scorecard_Desc_Operation" "Dit is een overzicht van je competitieve prestaties in Operation maps tijdens deze Operation."
+ "CSGO_Operation_Scorecard_Desc_Tournament" "Dit is een overzicht van je competitieve prestaties in Active Duty maps tijdens deze Operation."
+ "CSGO_Operation_Maps_Season_3_Operation" "Maps in de Operation-groep zijn Castle, Overgrown, Black Gold, Mist, Rush en Insertion."
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1_Desc" "Deelgenomen aan Operation Breakout.\\\\nVoltooi missies op officiële matchmakingservers om deze munt te verhogen."
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2_Desc" "Deelgenomen aan Operation Breakout.\\\\nVoltooi missies op officiële matchmakingservers om deze munt te verhogen."
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc" "Deelgenomen aan Operation Breakout."
+ "Quest_Win_a_Mode_desc" "Win een wedstrijd van %gamemode%."
+ "PaintKit_cu_c75a-tiger" "Het is op maat geschilderd met hoogglans lak in een tijgerstreep-motief."
+ "PaintKit_cu_deagle_aureus" "Het is beschilderd met donkere metallic verf en lichtgele accenten."
+ "PaintKit_cu_well_traveled_ak47" "De kolf is in bruin leer gewikkeld. Dit wapen is naar vele steden geweest."
+ "PaintKit_cu_brown_leather_p90" "De voorraad is verpakt in bruin leder."
+ "PaintKit_cu_luggage_p2000" "Het is geschilderd met een hydrografische stof en delen van de greep zijn verpakt in bruin leer."
+ "PaintKit_aq_pilot_deagle" "Het heeft een koperen inleg van de vleugels van een piloot."
+ "PaintKit_cu_leather_xm1014" "Zijn kolf en handgreep zijn in rood leer gewikkeld."
+ "PaintKit_cu_luggage_sg553" "Het is op maat geschilderd in een streep design geïnspireerd door vintage bagage, en had een aantal onderdelen verpakt in bruin leer."
+ "PaintKit_cu_luggage_usp-s" "Het is op maat geschilderd met kleuren en patronen geïnspireerd op vintage bagage, en had een aantal onderdelen verpakt in bruin leer."
+ "PaintKit_hy_plaid1" "Het is geschilderd met een hydrografie in een beige en olijfgroen geruit patroon."
+ "PaintKit_hy_plaid2" "Het is geschilderd met een hydrografie in een taupe en blauw-groene geruit patroon."
+ "PaintKit_cu_m4a1-s_silence" "Het is op maat geschilderd met wildstyle graffiti."
+ "SFUI_Map_Tooltip_Desc_Operation" "Deze map is door de community gemaakt. \\\\n\\\\nDeze map is beschikbaar voor iedereen in officiële matchmaking gedurende Operation Breakout."
+ "SFUI_MapGroup_Tooltip_Desc_Active" "Deze mapgroep bevat de huidige competitiemaps."
+ "SFUI_MapGroup_Tooltip_Desc_DeathMatch" "Deze mapgroep bevat alle maps voor Deathmatch-modus."
+ "SFUI_MapGroup_Tooltip_Desc_Armsrace" "Deze mapgroep bevat alle maps voor de Arms Race-modus."
+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_May_2014" "Open Community Sticker Capsule 1."
+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key_June_2014" "Open Community Sticker Capsule 1."
+ "SFUI_Missions_Hint_Mission_Full" "Voltooi de aangewezen missies om de vermelde beloningen te verdienen."
+ "CSGO_Journal_Season2+TOC_Section_1" "Informatie over Operation"
+ "CSGO_Journal_Badge_EndDate" "3 okt 2014, GMT"
+ "CSGO_Journal_Badge_Status_Title" "Status Op. Breakout"
+ "CSGO_Journal_Badge_SkillGroup_Expired" "Vaardigheidsgroep verlopen"
+ "CSGO_Journal_Badge_RankTitle" "Vaardigheidsgroep"
+ "PaintKit_hy_splatter_Tag" "Blauwgestreept"
+ "PaintKit_cu_spring_nova_Tag" "Bloeistok"
+ "PaintKit_cu_favela_Tag" "Corticera"
+ "PaintKit_am_ossify_blue" "Het is geschilderd met behulp van een transparant blauw abstract hydrografie over een metalen basislak."
+ "PaintKit_aq_steel" "Het is nog steeds perfect te gebruiken, hoewel de buitenkant verroest is."
+ "PaintKit_hy_snakeskin_red_Tag" "Rode python"
+ "PaintKit_cu_panther_ak47_Tag" "Jaguar"
+ "PaintKit_cu_bratatat_negev_Tag" "Bratatat"
+ "Rafts" "Vlotten"
+ "SeaRock" "Zee-rots"
+ "SeaCliff" "Zee klif"
+ "DirtRoad" "Onverharde weg"
+ "BackRoad" "Achterweggetje"
+ "SFUI_InvTooltip_TournamentTag" "Toernooi"
+ "CSGO_PickEm_No_Pick" "Maak je keuze"
+ "CSGO_PickEm_Inorrect" "Onjuiste keuze"
+ "CSGO_Operation_Leaderboard_Pickem" "Keulen 2014 Kies\\\'Em uitdaging klassement"
+ "CSGO_CollectibleCoin_Cologne2014_Finalist" "Finalist op ESL One Cologne 2014"
+ "CSGO_PickEm_Eliminated" "Geëlimineerd"
+ "SFUI_Tournament_Wait" "Wachten op andere team om een actie uit te voeren ..."
+ "SFUI_Tournament_Upcoming_Pick" "Aankomende mapkeuze"
+ "SFUI_Tournament_Vetoed_Title" "%s1 heeft veto uitgesproken over %s2"
+ "SFUI_Tournament_PickedTeam_Title" "%s1 Heeft gekozen om te beginnen als %s2"
+ "SFUI_Tournament_Map_Random" "%s1 is uit de resterende maps gekozen"
+ "Image_Files" "Bronafbeelding (.tga) bestand:"
+ "VTF_Files" "Valve Texture Format (.vtf) bestand:"
+ "ExponentVTF" "Exponent VTF [optioneel]"
+ "ExponentSource" "Exponent Source Image [optioneel]"
+ "coupon_key_desc" "Je hebt een beperkt tijdsaanbod geclaimd."
+ "SFUI_BuyMenu_Tagging" "STOPKRACHT:"
+ "GameUI_Category_MyMusic" "MUZIEKOPTIES"
+ "LoadoutSlot_MusicKit" "Muziekset"
+ "CSGO_Type_MusicKit" "Muziekset"
+ "SFUI_InvPanel_filter_musickit" "Muzieksets"
+ "SFUI_InvPanel_empty_slot" "Leeg"
+ "SFUI_InvTooltip_MusicKit" "Muziekset"
+ "SFUI_PlayerDetails_MusicKit" "Leen muziekset: %s1"
+ "SFUI_OfficialDatacenterID_1" "Westkust van de VS"
+ "SFUI_OfficialDatacenterID_3" "Luxemburg"
+ "SFUI_OfficialDatacenterID_4" "Korea"
+ "SFUI_OfficialDatacenterID_5" "Singapore"
+ "SFUI_OfficialDatacenterID_6" "Verenigde Arabische Emiraten"
+ "SFUI_OfficialDatacenterID_7" "Australië"
+ "SFUI_OfficialDatacenterID_8" "Zweden"
+ "SFUI_OfficialDatacenterID_9" "Oostenrijk"
+ "SFUI_OfficialDatacenterID_10" "Brazilië"
+ "SFUI_OfficialDatacenterID_11" "Zuid-Afrika"

French Translations

- "SFUI_DisconnectReason_VAC" "Un problème lié à votre ordinateur bloque le système VAC.\\\\nVous ne pouvez pas jouer sur des serveurs sécurisés."
+ "SFUI_DisconnectReason_VAC" "Un problème lié à votre ordinateur bloque le système VAC. Vous ne pouvez pas jouer sur des serveurs sécurisés.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "StickerKit_comm02_doomed" "Doomed"
+ "coupon_key_doomed" "Réclamer : Sticker | Doomed"
+ "StickerKit_comm02_queenofpain" "Queen Of Pain"
+ "coupon_key_queenofpain" "Réclamer : Sticker | Queen Of Pain"
+ "StickerKit_comm02_trickortreat" "Trick Or Treat"
+ "coupon_key_trickortreat" "Réclamer : Sticker | Trick Or Treat"
+ "StickerKit_comm02_trickorthreat" "Trick Or Threat"
+ "coupon_key_trickorthreat" "Réclamer : Sticker | Trick Or Threat"
+ "StickerKit_comm02_witch" "Sorcière"
+ "coupon_key_witch" "Réclamer : Sticker | Sorcière"
+ "StickerKit_comm02_zombielover" "Zombie Lover"
+ "coupon_key_zombielover" "Réclamer : Sticker | Zombie Lover"

German Translations

- "SFUI_vote_failed_vote_spam" "Sie haben kürzlich eine Abstimmung gestartet und müssen %s1 Sekunden warten, bevor Sie eine weitere starten können."
- "SFUI_WinPanel_arsenal_first" "1."
- "SFUI_DisconnectReason_VAC" "Ein Problem mit Ihrem Computer blockiert das VAC-System.\\\\nSie können nicht auf gesicherten Servern spielen."

+ "SFUI_vote_failed_vote_spam" "Sie haben kürzlich eine Abstimmung gestartet und können erst in %s1 Sekunden eine weitere starten."
+ "SFUI_WinPanel_arsenal_first" "1. Platz: Sieger"
+ "SFUI_DisconnectReason_VAC" "Ein Problem mit Ihrem Computer blockiert das VAC-System. Sie können nicht auf gesicherten Servern spielen.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "CSGO_Collectible_Pin_Victory_Desc" "CS:GO-Veranstaltungsbesuch-Sammelanstecknadel - Serie 1 - Sieg"
+ "CSGO_MatchInfoTeam_WinAdvan" "Kommt mit Sieg weiter"
+ "CSGO_PickEm_Title_Tournament_4" "BEGLEITEND ZUR ESL ONE COLOGNE 2014:"
+ "SFUI_Picked_Start_Team" "Als %s1 anfangen"
+ "SFUI_Picked_Map" "%s1 auswählen"
+ "SFUI_Tournament_ChooseMap" "Karte für Veto auswählen"
+ "SFUI_Tournament_ChooseMapPick" "Karte zum Spielen auswählen"
+ "SFUI_Tournament_Wait" "Warte auf Aktion des anderen Teams..."
+ "SFUI_Tournament_Draft_Complete" "Auswahl abgeschlossen, warte auf Beginn des Spiels..."
+ "Button_Prop" "Requisit"
+ "CSGO_Missing_Music_Definition" "DEFINITION FEHLT"
+ "musickit_robertallaire_01_desc" "Erleben Sie Musik, die Ihre Feinde zerschmettert. Lassen Sie sich vom preisgekrönten Komponisten Robert Allaire in den Kampf begleiten."
+ "musickit_seanmurray_01_desc" "Vom Komponisten von zwei der weltgrößten Kriegsspiele kommt eine schallende Ausrüstung, die Ihre Feinde zur Höllenpforte befördert!!"
+ "musickit_dren_01_desc" "Dieser filmreife Superhelden-Metal aus der Feder des Spielemusik-Komponisten Dren McDonald steht für das \\\\"ill\\\\" im Wort \\\\"Kill\\\\"!"
+ "musickit_feedme_01_desc" "Der renommierte Electro-Künstler Feed Me verfrachtet den Corral-Showdown aus dem Wilden Westen in die Electro-Welt."
+ "musickit_sasha_01_desc" "Tauchen Sie ein in diesen kinoreifen Soundtrack voller ansteigender Saiten, pulsierender Melodien und antreibender Trommeln vom weltbekannten DJ und Produzenten Sasha"
+ "musickit_skog_01_desc" "Eine Lektion in Aggression vom Metal-Produzenten Skog."
+ "SFUI_UserAlertNoteType_1" "Server im Bereich \\\\"%s1\\\\" stehen unter hoher Belastung."
+ "SFUI_UserAlertNoteType_2" "Server im Bereich \\\\"%s1\\\\" sind aufgrund von Wartungsarbeiten offline."
+ "coupon_key_doomed" "Einlöseschein: Aufkleber | Doomed"
+ "coupon_key_queenofpain" "Einlöseschein: Aufkleber | Queen Of Pain"
+ "coupon_key_trickortreat" "Einlöseschein: Aufkleber | Trick Or Treat"
+ "coupon_key_trickorthreat" "Einlöseschein: Aufkleber | Trick Or Threat"
+ "coupon_key_witch" "Einlöseschein: Aufkleber | Witch"
+ "coupon_key_zombielover" "Einlöseschein: Aufkleber | Zombie Lover"

Greek Translations

- "SFUI_PlayMenu_BrowseServersButton" "Περιήγηση διακομιστών"
- "Lobby" "Σαλόνι"
- "FreezePanel_OldNemesis1" "ΕΙΝΑΙ ΑΚΟΜΑ"
- "SFUI_HelpMenu_ControlsButton" "Χειριστήριο" [$WIN32||$OSX]
- "SFUI_MainMenu_Reconnect" "Επανασύνδεση"
- "CSGO_Type_Paint" "Χρώμα"
- "SFUI_DisconnectReason_VAC" "Ένα πρόβλημα με τον υπολογιστή σας εμποδίζει το σύστημα VAC.\\\\nΔεν μπορείτε να παίξετε σε προστατευμένους διακομιστές."
- "SFUI_Settings_Radar_Shape_Scoreboard_Info" "Αν οριστεί στο Ναι, το ραντάρ θα αλλάζει σε τετράγωνο και θα εμφανίζει ολόκληρο το χάρτη όταν είναι ορατός ο πίνακας βαθμολογίας."

+ "SFUI_PlayMenu_BrowseServersButton" "ΠΕΡΙΗΓΗΣΗ ΔΙΑΚΟΜΙΣΤΩΝ"
+ "SFUI_MPSSC_Male_Label" "Ειδική υπηρεσία στρατιωτικής αστυνομίας γνωστή και ως «Yeh-ying» (Nighthawk). Απόρρητες Ταϊβανέζικες ειδικές δυνάμεις υπό το πλαίσιο του Υπουργείου Εθνικής Άμυνας. Φημολογείται να έχουν λάβει εκπαίδευση στη σχολή καταδρομών στο Fort Benning της Georgia."
+ "SFUI_BYT_TITLECLIENT" "ΠΑΙΧΝΙΔΙ MULTIPLAYER"
+ "SFUI_LobbyDisconnectError_CreateLobbyFailed" "Η προθεσμία σύνδεσης του δωματίου στους διακομιστές έληξε. Ελέγξτε τη σύνδεσή σας και προσπαθήστε ξανά."
+ "GameUI_Leaderboards_Lost_Connection" "Πατήστε το κουμπί Xbox Guide και συνδεθείτε στο Xbox LIVE τώρα για να αναρτήσετε τη βαθμολογία σας στους πίνακες βαθμολογίας."
+ "Lobby" "Προθάλαμος"
+ "Crows" "Κοράκια"
+ "Squeaky" "Squeaky"
+ "Main" "Κύριο"
+ "FreezePanel_OldNemesis1" "ΑΚΟΜΑ ΣΑΣ ΚΥΡΙΑΡΧΕΙ"
+ "SFUI_Calibrate_Warning_Colorful" "Προειδοποίηση: Πολύχρωμο περιβάλλον\\\\nΟ εντοπισμός μπορεί να παρεμποδιστεί επειδή αντικείμενα διαφόρων χρωμάτων υπάρχουν στο σκηνικό."
+ "SFUI_LobbyCallToArms_Title" "Call to Arms"
+ "SFUI_LobbyCallToArms_Text" "Αυτό θα προσκαλέσει όλα τα μέλη της ομάδας σας στο παιχνίδι σας. Είστε σίγουρος;"
+ "SFUI_LobbyTypeText00" "Χωρίς ομαδικό matchmaking"
+ "SFUI_Boot_Error_NOSPACE1" "Πρέπει να κλείσετε την εφαρμογή και να ελευθερώσετε λίγο\\\\nχώρο στο σκληρό δίσκο: επιπλέον"
+ "SFUI_Notice_Knife_Level_Chat" "Ο %s1 έφτασε στο επίπεδο χρυσού μαχαιριού!"
+ "SFUI_GameUI_OnlineErrorMessageTitle_PS3" "Περιορισμένη σύνδεση"
+ "SFUI_HelpMenu_ControlsButton" "ΧΕΙΡΙΣΤΗΡΙΟ" [$WIN32||$OSX]
+ "INPUT_DEVICE_MOVE_NAV_CONTROLLER_NOGLYPH" "Χειριστήριο πλοήγησης"
+ "SFUI_PS3_LOADING_INIT_SAVE_UTILITY" "Προετοιμασία προγράμματος αποθήκευσης" [$PS3]
+ "SFUI_TrialTimeExpired_Message" "Η δοκιμαστική περίοδός σας έληξε"
+ "SFUI_Lobby_HelpClientInvite" "${cancel} Έξοδος ${altstart} Πρόσκληση φίλων" [$PS3]
+ "SFUI_Elo_Text" "ΕΠΙΠΕΔΟ ΙΚΑΝΟΤΗΤΑΣ"
+ "LadderBottom" "Πάτος κατάταξης"
+ "LadderTop" "Κορυφή κατάταξης"
+ "SFUI_MainMenu_Reconnect" "ΕΠΑΝΑΣΥΝΔΕΣΗ"
+ "SFUIHUD_Spectate_Navigation_ToggleSpec" "${drop} Μικρή βαθμολογία"
+ "SFUIHUD_Spectate_SpecMode_Director" "[Αυτόματος σκηνοθέτης]"
+ "SFUIHUD_Spectate_SpecMode_Cameraman" "[Εικονολήπτης: %s1]"
+ "FreezePanel_DamageTaken" "Δεχθήκατε ζημιά: %s1 σε %s2 χτύπημα από τον %s3"
+ "FreezePanel_DamageGiven" "Προκαλέσατε ζημιά: %s1 σε %s2 χτύπημα στον %s3"
+ "FreezePanel_DamageTaken_Multi" "Δεχθήκατε ζημιά: %s1 σε %s2 χτυπήματα από τον %s3"
+ "FreezePanel_DamageGiven_Multi" "Προκαλέσατε ζημιά: %s1 σε %s2 χτυπήματα στον %s3"
+ "SFUI_MainMenu_OfficalBanTimerDesc_Text" "Επαναφόρτιση παράβασης"
+ "Player_Cash_Award_Get_Killed" " %s1: Αμοιβή για θάνατο."
+ "SFUI_Lobby_StatusRichPresence_custom_community" "Προσαρμοσμένος χάρτης κοινότητας CS:GO"
+ "SFUI_MainMenu_Tooltip_Arms" "Μετάλλιο Arms Race & Demolition"
+ "SFUI_MainMenu_Tooltip_Global" "Μετάλλιο Global Expertise"
+ "SFUI_MainMenu_Tooltip_Team" "Μετάλλιο Team Tactics"
+ "SFUI_MainMenu_Tooltip_Combat" "Μετάλλιο Combat Skills"
+ "SFUI_MainMenu_Tooltip_Weapon" "Μετάλλιο Weapon Specialist"
+ "SFUIHUD_hostageid_nh_following" "Όμηρος (Ακολουθεί τον %s1)"
+ "SFUI_Settings_ViewmodelPos" "Θέση Viewmodel"
+ "SFUI_Settings_ViewmodelPosDesktop" "Επιφάνεια εργασίας"
+ "SFUI_Settings_ViewmodelPosCouch" "Καναπές"
+ "SFUI_Settings_ViewmodelPosClassic" "Κλασικό"
+ "CSGO_Type_Ticket" "Πάσο"
+ "CSGO_Type_Collectible" "Συλλεκτικό"
+ "SFUI_MainMenu_Tooltip_Arms_r1" "Μετάλλιο Arms Race & Demolition"
+ "SFUI_MainMenu_Tooltip_Arms_r2" "Ασημένιο μετάλλιο Arms Race & Demolition"
+ "SFUI_MainMenu_Tooltip_Arms_r3" "Χρυσό μετάλλιο Arms Race & Demolition"
+ "SFUI_MainMenu_Tooltip_Global_r1" "Μετάλλιο Global Expertise"
+ "SFUI_MainMenu_Tooltip_Global_r2" "Ασημένιο μετάλλιο Global Expertise"
+ "SFUI_MainMenu_Tooltip_Global_r3" "Χυσό μετάλλιο Global Expertise"
+ "SFUI_MainMenu_Tooltip_Team_r1" "Μετάλλιο Team Tactics"
+ "SFUI_MainMenu_Tooltip_Team_r2" "Ασημένιο μετάλλιο Team Tactics"
+ "SFUI_MainMenu_Tooltip_Team_r3" "Χρυσό μετάλλιο Team Tactics"
+ "SFUI_MainMenu_Tooltip_Combat_r1" "Μετάλλιο Combat Skills"
+ "SFUI_MainMenu_Tooltip_Combat_r2" "Ασημένιο μετάλλιο Combat Skills"
+ "SFUI_MainMenu_Tooltip_Combat_r3" "Χρυσό μετάλλιο Combat Skills"
+ "SFUI_MainMenu_Tooltip_Weapon_r1" "Μετάλλιο Weapon Specialist"
+ "SFUI_MainMenu_Tooltip_Weapon_r2" "Ασημένιο μετάλλιο Weapon Specialist"
+ "SFUI_MainMenu_Tooltip_Weapon_r3" "Χρυσό μετάλλιο Weapon Specialist"
+ "SFUI_Freeze_medal_description" "Συνεισφέρων στο Operation Bravo"
+ "SFUI_Lobby_StatusRichPresence_casual_game_payback" "Παίζει CS:GO «Payback»"
+ "SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Παρακολουθεί CS:GO «Payback»"
+ "SFUI_Overwatch_Download_Desc" "Έχετε μια εκκρεμή υπόθεση προς εξέταση."
+ "SFUI_Overwatch_Resolution_Title" "Απόφαση Overwatch"
+ "SFUI_Overwatch_Submit_Thanks" "Η ετυμηγορία σας λήφθηκε.\\\\n\\\\nΣας ευχαριστούμε που υπηρετείτε ως επιθεωρητής Overwatch."
+ "SFUI_PauseMenu_ExitGameConfirmation_TitleOverwatch" "ΔΙΑΚΟΠΗ ΕΞΕΤΑΣΗΣ OVERWATCH;"
+ "SFUIHUD_Spectate_SpecMode_Skipping" "Γρήγορη προώθηση..."
+ "SFUIHUD_Spectate_SpecMode_SuspectReview" "Εξέταση υπόθεσης Overwatch"
+ "Overwatch_Error_FilesAccess" "Αδυναμία δέσμευσης χώρου στο δίσκο για τη λήψη των αποδείξεων."
+ "Overwatch_Error_DownloadFailed" "Αποτυχία λήψης αποδείξεων, προσπαθήστε ξανά αργότερα."
+ "Overwatch_Error_ExtractionFailed" "Το αρχείο αποδείξεων που λήφθηκε είναι κατεστραμμένο ή μη έγκυρο, προσπαθήστε ξανά αργότερα."
+ "SFUI_CooldownExplanationReason_KickedTooMuch" "Διωχθήκατε από πολλά πρόσφατα παιχνίδια"
+ "SFUI_LobbyPrompt_TitleOverwatch" "Έναρξη συνεδρίας Overwatch"
+ "CSGO_Type_Paint" "Βαφή"
+ "CSGO_set_esports_desc" "Ένα μέρος των εσόδων από το κλειδί που την ξεκλειδώνει θα βοηθήσει στην υποστήριξη των επάθλων επαγγελματικών διοργανώσεων CS:GO."
+ "PaintKit_Default" "Ανώνυμο χρώμα"
+ "BackpackApplyTool" "Επιλογή αντικειμένου για εφαρμογή του %s1:"
+ "ShowInBackpackOrderCheckbox" "Εμφάνιση με τη σειρά του εξοπλισμού"
+ "SFUI_InvPanel_filter_title" "Φίλτρο:"
+ "SFUI_InvPanel_filter_heavy" "Βαρέα"
+ "SFUI_InvPanel_filter_flair0" "Εμφάνιση"
+ "SFUI_InvPanel_filter_not_equipment" "Συμβόλαια, θήκες, κλειδιά..."
+ "SFUI_InvPanel_sort_oldest" "Αντίστροφη ημερομηνία απόκτησης"
+ "SFUI_InvPanel_sort_alphadescend" "Αντίστροφη αλφαβητική"
+ "SFUI_InvPanel_sort_leastrare" "Αντίστροφη ποιότητα"
+ "SFUI_InvTooltip_Wear" "Εξωτερικό:"
+ "SFUI_InvTooltip_Wear_Amount_0" "Καινούριο"
+ "SFUI_InvTooltip_heavy" "Βαρέα"
+ "SFUI_InvTooltip_flair0" "Προθήκη"
+ "SFUI_InvTooltip_Consumable" "Αυτό το αντικείμενο είναι περιορισμένων χρήσεων\\\\nΑριθμός χρήσεων: 1"
+ "SFUI_InvAction_Choose_Item" "Επιλέξτε ένα αντικείμενο για να το χρησιμοποιήσετε με το %s1 σας"
+ "SFUI_InvAction_Choose_Item_decodable" "Επιλέξτε ένα κιβώτιο για να το ανοίξετε με το %s1 σας"
+ "SFUI_InvAction_No_Items" "Δεν έχετε αντικείμενα που μπορείετ να χρησιμοποιήσετε με το %s1"
+ "SFUI_InvAction_Choose_Name_Tag" "Επιλέξτε ένα όπλο για να το ονομάσετε με την %s1 σας"
+ "SFUI_InvUse_Header_Crate" "Χρησιμοποιήστε το %s1 για να ανοίξετε: %s2"
+ "SFUI_InvUse_Header_decodable" "Επιθεώρηση του %s1"
+ "SFUI_InvUse_Warning_decodable" "Επιλέξτε ένα κλειδί από τα αντικείμενά σας για να ανοίξετε αυτό το κιβώτιο."
+ "SFUI_InvUse_Items_InCrate_Header" "Αντικείμενα που μπορεί να περιέχονται σε αυτή τη θήκη:"
+ "SFUI_InvContextMenu_ct" "Αντικατάσταση ΑΤ"
+ "SFUI_InvContextMenu_t" "Αντικατάσταση Τ"
+ "SFUI_InvContextMenu_Unequip" "Κατάργηση"
+ "SFUI_InvEquippedItem" "Εξοπλίστηκε το %s1 για %s2"
+ "SFUI_InvEquippedFlair" "Εξοπλίστηκε το %s1 στην Προθήκη"
+ "SFUI_BuyMenu_Flair" "ΠΡΟΘΗΚΗ"
+ "SFUI_Hint_Inspect_Weapon" "Κρατήστε πατημένο το [%+lookatweapon%] για οπτική επιθεώρηση του όπλου σας."
+ "SFUIHUD_Spectate_Navigation_Director_On" "${+radio3} Ενεργοποίηση AutoDirector"
+ "SFUIHUD_Spectate_Navigation_Director_Off" "${+radio3} Απενεργοποίηση AutoDirector"
+ "CSGO_Tool_Desc_Tag_Desc" "Προσαρμόζει ένα όπλο με μια προσαρμοσμένη περιγραφή."
+ "CSGO_Weapon_Possessive" "%s2 του %s1"
+ "RT_MP_A" "Ανταλλαγή %s1"
+ "RI_SMGi" "του ίδιου SMG όπλου"
+ "RI_Ri" "του ίδιου τουφεκιού"
+ "RI_Rp" "Τουφέκια"
+ "RI_Hi" "από το ίδιο Βαρύ όπλο"
+ "RI_Hp" "Βαρέα όπλα"
+ "RI_H" "Βαρύ όπλο"
+ "RI_Si" "του ίδιου δευτερεύοντος όπλου"
+ "RI_Sp" "Δευτερεύοντα όπλα"
+ "RI_S" "Δευτερεύον όπλο"
+ "RI_Mp" "Εξ επαφής όπλα"
+ "RI_M" "Εξ επαφής όπλο"
+ "RI_R1p" "Όπλα Consumer-Grade"
+ "RI_R1" "Όπλο Consumer-Grade"
+ "RI_R2p" "Όπλα Industrial-Grade"
+ "RI_R2" "Όπλο Industrial-Grade"
+ "RI_R3p" "Όπλα Mil-Spec"
+ "RI_R3" "Όπλο Mil-Spec"
+ "RI_R4p" "Όπλα Restricted"
+ "RI_R4" "Όπλο Restricted"
+ "RI_R5p" "Όπλα Classified"
+ "RI_R5" "Όπλο Classified"
+ "RI_R6p" "Όπλα Covert"
+ "RI_R6" "Όπλο Covert"
+ "SFUI_InvTooltip_Default_Tool" "Αυτό το αντικείμενο μπορεί να χρησιμοποιηθεί πολλές φορές\\\\nΑριθμός χρήσεων: Απεριόριστες"
+ "SFUI_CraftContextMenu_Add" "Επιλογή για ανταλλαγή"
+ "SFUI_CraftContextMenu_Remove" "Αφαίρεση από ανταλλαγή"
+ "SFUI_Crafting_Warning" "Η ανταλλαγή αντικειμένων προς εκπλήρωση αυτού του συμβολαίου είναι μόνιμη. Η εξωτερική εμφάνιση του ληφθέντος αντικειμένου θα ποικίλλει."
+ "SFUI_Crafting_Market_Link" "Ολοκλήρωση του συμβολαίου με αντικείμενα από την Αγορά"
+ "SFUI_Crafting_Items_Inv" "%s1 επιλέξιμα για ανταλλαγή"
+ "SFUI_Crafting_Castle_TagLine1" "ΠΑΚΕΤΑ ΧΩΡΙΣ ΣΥΝΟΡΑ"
+ "SFUI_ELO_RankName_0" "Χωρίς κατάταξη"
+ "SFUI_GameUI_NoWatchInfo" "Αποτυχία λήψης των απαραίτητων πληροφοριών για τη σύνδεση GOTV. Προσπαθήστε ξανά αργότερα."
+ "Attrib_MatchWins" "Νίκες Competitive σε χάρτες Operation: %s1"
+ "Attrib_CompetitiveMVPs" "Competitive MVP: %s1"
+ "CSGO_Operation_Scorecard_Title" "Κάρτα βαθμολογίας Competitive"
+ "CSGO_Operation_Scorecard_NotActive" "Αυτό είναι ένα αρχείο της απόδοσής σε Competitive κατά τη διάρκεια αυτού του Operation. Ολοκληρώστε έναν αγώνα Competitive για να ενεργοποιήσετε την κάρτα βαθμολογίας."
+ "CSGO_Operation_Scorecard_Desc" "Αυτό είναι ένα αρχείο της απόδοσής σε Competitive κατά τη διάρκεια αυτού του Operation. Καταγράφει στατιστικά από όλους τους επίσημους αγώνες Competitive, συμπεριλαμβάνοντας τους τρέχοντες χάρτες Operation, χωρίς να περιορίζεται αποκλειστικά σε αυτούς."
+ "CSGO_competitive_private" "*Αυτά τα στατιστικά είναι ιδιωτικά και δεν εκτίθενται σε άλλους παίκτες"
+ "CSGO_Ticket_CommunitySeasonTwoAutumn2013" "Πάσο Operation"
+ "CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "Η διοργάνωση Operation Bravo διήρκεσε από 19 Σεπτεμβρίου 2013 έως 5 Φεβρουαρίου 2014. Αυτό το πάσο δεν παρέχει πλέον πρόσβαση σε κάποιο Operation, αλλά μπορεί να εξαργυρωθεί για ένα αναμνηστικό νόμισμα Operation Bravo."
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1" "Νόμισμα πρόκλησης Operation Bravo"
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1_Desc" "Συμμετείχε στο Operation Bravo."
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2" "Ασημένιο νόμισμα Operation Bravo"
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2_Desc" "Συμμετείχε στο Operation Bravo."
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3" "Χρυσό νόμισμα Operation Bravo"
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3_Desc" "Συμμετείχε στο Operation Bravo."
+ "CSGO_set_bravo_ii" "Η συλλογή Alpha"
+ "CSGO_set_bravo_ii_desc" "Αυτό το αντικείμενο δόθηκε κατά τη διάρκεια του Operation Bravo σε κατόχους νομίσματος Operation Bravo."
+ "PaintKit_cu_dragon_p90_bravo" "Αυτό το αναμνηστικό από το Chinatown είναι βαμμένο με ένα μοτίβο δράκου."
+ "SFUI_MainMenu_Tooltip_2OpBravo_r3" "Ασημένιο νόμισμα για το «Operation Bravo»"
+ "SFUI_MainMenu_Tooltip_2OpBravo_r4" "Χρυσό νόμισμα για το «Operation Bravo»"
+ "SFUI_QMM_ERROR_UnavailMapSelect" "Αδύνατη η έναρξη του matchmaking επειδή ένας ή περισσότεροι από τους επιλεγμένους χάρτες δεν είναι πλέον διαθέσιμοι."
+ "SFUI_QMM_ERROR_OperationPassInvalid" "Αδύνατη η έναρξη του matchmaking επειδή ένας ή περισσότεροι από τους επιλεγμένους χάρτες απαιτούν ενεργό πάσο Operation."
+ "SFUI_Lobby_StatusRichPresence_casual_game_bravo" "Παίζει CS:GO «Bravo»"
+ "SFUI_Lobby_StatusRichPresence_casual_watch_bravo" "Παρακολουθεί CS:GO «Bravo»"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_game_bravo" "Παίζει CS:GO «Bravo» DM"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_watch_bravo" "Παρακολουθεί CS:GO «Bravo» DM"
+ "Workshop_Preview_Workbench" "Workbench"
+ "Workshop_Preview_Hold" "Κράτημα"
+ "Workshop_Preview_GreenScreen" "Πράσινη οθόνη"
+ "Workshop_Preview_Variant" "Παραλλαγή"
+ "Workshop_Preview_Roll" "Περιστροφή:"
+ "CSGO_Watch_JustStarted" "Μόλις ξεκίνησε"
+ "CSGO_Watch_NoMatch_live" "Δε βρέθηκαν ζωντανοί αγώνες Competitive. \\\\nΠροσπαθήστε ξανά αργότερα."
+ "CSGO_Watch_NoMatch_downloaded" "Δεν έχουν ληφθεί αγώνες Competitive. \\\\nΜπορείτε να λάβετε πρόσφατους αγώνες Competitive από την καρτέλα «Οι αγώνες σας»."
+ "CSGO_Watch_Loading_your" "Λήψη των πρόσφατων αγώνων σας Competitive..."
+ "CSGO_Watch_Loading_live" "Φόρτωση ζωντανών αγώνων Competitive..."
+ "CSGO_Watch_Loading_downloaded" "Φόρτωση των ληφθέντων αγώνων σας Competitive..."
+ "SFUI_GameUI_GOTV_Searching" "Αίτηση σύνδεσης GOTV..."
+ "SFUI_GameUI_GOTV_Theater" "Θέατρο GOTV"
+ "CSGO_Watch_NoSteams" "Δε βρέθηκαν μεταδόσεις. Προσπαθήστε ξανά αργότερα"
+ "CSGO_Watch_Error_Download" "Κατεστραμμένο αρχείο λήψης, διαγράψτε το και πραγματοποιήστε ξανά λήψη του αγώνα"
+ "CSGO_Watch_Steam_New_Window" "Οι μεταδόσεις θα ανοίγουν σε εξωτερικό παράθυρο περιηγητή."
+ "Workshop_Preview_FAQ" "Συχνές ερωτήσεις"
+ "CSGO_Coach_Join_CT" " * Ο %s1 τώρα καθοδηγεί τους ΑΝΤΙ-ΤΡΟΜΟΚΡΑΤΕΣ."
+ "CSGO_Coach_Join_T" " * Ο %s1 τώρα καθοδηγεί τους ΤΡΟΜΟΚΡΑΤΕΣ."
+ "CSGO_No_Longer_Coach" " * Ο %s1 δεν καθοδηγεί πλέον."
+ "funfact_kills_with_stattrak_weapon" "Ο %s1 πρόσθεσε %s2 σκοτωμούς στα StatTrak™ όπλα του σε αυτό το γύρο."
+ "SFUIHUD_Spectate_Navigation_ToggleGraphs" "${lastinv} Γραφήματα "
+ "SFUI_Graph_type_damage" "Συνολική ζημιά"
+ "SFUI_Graph_T_Average" "Μέσος όρος ομάδας Τ"
+ "SFUI_Graph_Win_Condition" "Συνθήκη νίκης"
+ "Item_GiftsSent1Name" " Ο %s1 έστειλε ένα δώρο, παραδόθηκε στον %s2!"
+ "Item_GiftsSentMany" " Ο %s1 έστειλε %s2 δώρα!"
+ "Item_GiftsYouSentGift" " Το δώρο σας παραδόθηκε στον %s1!"
+ "Item_GiftsYouGotGift" " Λάβατε ένα δώρο από τον %s1! Το δώρο είναι πλέον στα αντικείμενά σας και αναμένει αναγνώριση."
+ "Item_NotConnected" "Πρέπει να είστε σε αγώνα για να χρησιμοποιήσετε αυτό το αντικείμενο!"
+ "Item_Need2Players" "Πρέπει να είναι και άλλα άτομα στον αγώνα σας για να χρησιμοποιήσετε αυτό το αντικείμενο!"
+ "Item_NeedSpectators" "Πρέπει να υπάρχουν θεατές στον αγώνα σας για να χρησιμοποιήσετε αυτό το αντικείμενο!"
+ "Item_GiftNoPlayers" "Δεν υπάρχουν άλλοι παίκτες παρόντες στο τρέχον σας παιχνίδι για να λάβουν το δώρο σας!"
+ "CSGO_Event_Desc" "Αντικείμενο προς ανάμνηση του %s1."
+ "CSGO_CollectibleCoin_DH2013_Champion" "Πρωταθλητής στο DreamHack 2013"
+ "CSGO_community_crate_key_1_desc" "Αυτό το κλειδί ανοίγει μόνο θήκες Winter Offensive"
+ "CSGO_Tournament_Event_Stage_2" "Φάση ομίλων"
+ "CSGO_Tournament_Event_Stage_5" "Προημιτελικός"
+ "CSGO_Tournament_Event_Stage_6" "Προημιτελικός"
+ "CSGO_Tournament_Event_Stage_7" "Προημιτελικός"
+ "CSGO_Tournament_Event_Stage_11" "Μεγάλος τελικός"
+ "CSGO_Tournament_Event_Stage_12" "Μεγάλος τελικός"
+ "CSGO_Tournament_Event_Stage_13" "Μεγάλος τελικός"
+ "CSGO_Tournament_Event_Stage_14" "All-Star"
+ "CSGO_Tournament_Event_Stage_15" "Φάση ομίλων"
+ "CSGO_Tournament_Event_Stage_16" "Φάση ομίλων"
+ "CSGO_Tournament_Event_Stage_17" "Φάση ομίλων"
+ "CSGO_set_dust_2" "Η συλλογή Dust 2"
+ "CSGO_set_train" "Η συλλογή Train"
+ "CSGO_set_mirage" "Η συλλογή Mirage"
+ "CSGO_set_italy" "Η συλλογή Italy"
+ "CSGO_set_lake" "Η συλλογή Lake"
+ "CSGO_set_safehouse" "Η συλλογή Safehouse"
+ "CSGO_set_esports_ii" "Η συλλογή eSports 2013 Winter"
+ "CSGO_set_esports_ii_desc" "Ένα μέρος των εσόδων από το κλειδί που την ξεκλειδώνει θα βοηθήσει στην υποστήριξη των επάθλων επαγγελματικών διοργανώσεων CS:GO."
+ "CSGO_set_community_1" "Η συλλογή Winter Offensive"
+ "CSGO_Tool_Gift1Player_desc" "Όταν χρησιμοποιηθεί, ένας τυχαίος παίκτης στον αγώνα σας θα λάβει ένα τυχαίο αντικείμενο ως δώρο από εσάς."
+ "CSGO_Tool_Gift9Players_desc" "Όταν χρησιμοποιηθεί, έως 9 άλλοι παίκτες στον αγώνα σας θα λάβουν ένα τυχαίο αντικείμενο ως δώρο από εσάς."
+ "CSGO_Tool_Gift25Spectators_desc" "Όταν χρησιμοποιηθεί, έως 25 θεατές που παρακολουθούν το παιχνίδι σας θα λάβουν ένα τυχαίο αντικείμενο ως δώρο από εσάς."
+ "SFUI_Store_Hint_E-Sports_Weapon_Case_Key_1" "Ανοίγει οποιαδήποτε θήκη eSports"
+ "SFUI_Store_Hint_Weapon_Case_Key" "Ξεκλειδώνει θήκες Arms Deal και Bravo"
+ "SFUI_Store_Hint_Community_Case_Key_1" "Ξεκλειδώνει τη θήκη Winter Offensive"
+ "SFUI_Store_Hint_Community_Season_Two_Autumn_2013" "Πατήστε για περισσότερες πληροφορίες. Προστέθηκαν νέοι χάρτες!"
+ "SFUI_Store_Hint_Community_Season_One_Spring_2013" "Παίξτε τους καλύτερους χάρτες κοινότητας σε matchmaking"
+ "SFUI_InvTooltip_Keyless_Case" "Αυτό το πακέτο δεν απαιτεί κλειδί για να ανοιχθεί"
+ "SFUI_InvAction_SelectGift" "Επιλέξτε ένα δώρο να δώσετε"
+ "SFUI_InvError_Open_Package" "Θέλετε σίγουρα να ανοίξετε το \\\\n%s1 ;"
+ "SFUI_InvError_Give_Gift" "Θέλετε σίγουρα να ανοίξετε το \\\\n%s1 για τα άτομα σε αυτό τον αγώνα;"
+ "SFUI_InvError_Gift_Given" "Το %s1 έχει αποσταλεί!"
+ "SFUI_InvError_InvValid_Error" "Αδυναμία ανάκτησης των αντικειμένων σας από το διακομιστή. Προσπαθήστε να δείτε τα αντικείμενά σας αργότερα."
+ "CSGO_Watch_Url_Hint" "Κωδικός κοινοποίησης αγώνα:"
+ "CSGO_Watch_Watch_GOTV" "Παρακολούθηση GOTV"
+ "CSGO_Watch_Your_Highlights" "Παρακολουθήστε τα στιγμιότυπά σας"
+ "CSGO_Watch_Tournament_Info" "Τοποθεσία: Jönköping, Σουηδία\\\\nΠέμπτη, 28 Νοεμβρίου – Προκριματικοί BYOC + Φάση ομίλων\\\\nΠαρασκευή, 29 Νοεμβρίου – Φάση ομίλων\\\\nΣάββατο, 30 Νοεμβρίου – Πλέι-οφ + Τελικοί"
+ "CSGO_Watch_Loading_Tournament_1" "Φόρτωση αγώνων DreamHack..."
+ "SFUI_PauseMenu_OpenLoadoutGift" "ΔΩΣΤΕ ΕΝΑ ΔΩΡΟ"
+ "SFUIHUD_GiftDrop_GiftGivenLastXMinutes" "Τα τελευταία %s1 λεπτά, 1 δώρο δόθηκε από τον..."
+ "SFUIHUD_GiftDrop_GiftsGivenLastXMinutes" "Τα τελευταία %s1 λεπτά, %s2 δώρα δόθηκαν από τους..."
+ "SFUIHUD_GiftDrop_GiftGivenLastXHours" "Τις τελευταίες %s1 ώρες, 1 δώρο δόθηκε από τον..."
+ "SFUIHUD_GiftDrop_GiftsGivenLastXHours" "Τις τελευταίες %s1 ώρες, %s2 δώρα δόθηκαν από τους..."
+ "SFUIHUD_GiftDrop_AndOtherPlayer" "...και 1 ακόμη γενναιόδωρο παίκτη!"
+ "SFUIHUD_GiftDrop_SingleGiftFormat" "1 δώρο"
+ "SFUIHUD_GiftDrop_GiftAmountFormat" "%s1 δώρα"
+ "SFUI_GameUI_MatchDl_Title" "Κοινοποίηση αγώνα CS:GO"
+ "SFUI_GameUI_MatchDlCode" "Αποτυχία επικύρωσης του κωδικού πρόσβασης κοινοποίησης αγώνα CS:GO."
+ "SFUI_GameUI_MatchDlPending" "Αδύνατη η λήψη αγώνα από τους διακομιστές κοινοποίησης αγώνων CS:GO ενώ εκκρεμεί η λήψη άλλων αγώνων."
+ "CSGO_sticker_crate_key_1" "Κλειδί κάψουλας CS:GO"
+ "SFUI_MainMenu_MapVote_Header" "ΨΗΦΟΦΟΡΙΑ OPERATION!"
+ "SFUI_MainMenu_MapVote_LearnOperationSentence" "Μάθετε σχετικά με προηγούμενα Operation:"
+ "SFUI_MainMenu_MapVote_Learn_OpBravo" "Μάθετε σχετικά με το Operation Bravo"
+ "SFUI_MainMenu_MapVote_Learn_OpPayback" "Μάθετε σχετικά με το Operation Payback"
+ "SFUI_InvPanel_filter_Text" "Φιλτράρισμα ονόματος"
+ "SFUI_InvAction_Choose_Tool_can_sticker" "Επιλέξτε ένα αυτοκόλλητο για να χρησιμοποιήσετε στο %s1"
+ "SFUI_InvAction_Choose_Item_can_sticker" "επιλέξτε ένα όπλο για να χρησιμοποιήσετε με το %s1 σας"
+ "SFUI_InvUse_Header_can_sticker" "Χρήση αυτοκόλλητου στο %s1"
+ "SFUI_InvUse_Warning_use_can_sticker" "Ένα αυτοκόλλητο μπορεί να χρησιμοποιηθεί μόνο μία φορά"
+ "SFUI_InvUse_Remove_Stickers_Warning" "Αφαίρεση όλων των αυτοκόλλητων από αυτό το όπλο;\\\\n(Τα προηγουμένως χρησιμοποιούμενα αυτοκόλλητα θα καταστραφούν)"
+ "SFUI_InvUse_Remove_Stickers" "Αφαίρεση όλων των αυτοκόλλητων"
+ "SFUI_InvUse_Stickers_Full" "Όλες οι θέσεις αυτοκόλλητων χρησιμοποιούνται"
+ "SFUI_InvUse_Use_Sticker" "Εφαρμογή αυτοκόλλητου"
+ "SFUI_InvUse_Pick_Sticker_slot" "Επόμενη θέση"
+ "SFUI_InvUse_Pick_Another_Slot" "Η θέση αυτοκόλλητου που επιλέξατε δεν είναι έγκυρη. Δοκιμάστε μια άλλη θέση."
+ "SFUI_InvContextMenu_can_sticker" "Εφαρμογή αυτοκόλλητου"
+ "SFUI_InvUse_Header_Sticker_Wear" "Ξύσιμο αυτοκόλλητου"
+ "SFUI_InvUse_Apply_Stickers_Warning" "Θέλετε σίγουρα να κολλήσετε αυτό το αυτοκόλλητο;"
+ "SFUI_InvUse_Items_InStickerBox_Header" "Αντικείμενα που μπορεί να υπάρχουν σε αυτή την κάψουλα αυτοκόλλητων:"
+ "SFUI_InvContextMenu_sticker_use" "Εφαρμογή αυτοκόλλητου"
+ "SFUI_InvContextMenu_can_sticker_Wear" "Ξύσιμο αυτοκόλλητου"
+ "SFUI_InvContextMenu_can_sticker_Wear_full" "Ξύσιμο αυτοκόλλητου"
+ "SFUI_Sticker_Remove" "Αφαίρεση αυτοκόλλητου"
+ "SFUI_Sticker_Remove_Desc" "Ξύνοντας περισσότερο αυτό το αυτοκόλλητο θα αφαιρεθεί από το αντικείμενο και θα καταστραφεί."
+ "SFUI_Sticker_Wear_Warning_Full" "Δεν μπορούν να προστεθούν περισσότερα αυτοκόλλητα σε αυτό το αντικείμενο. Ξύστε ένα υπάρχον αυτοκόλλητο για να κάνετε χώρο για ένα νέο."
+ "SFUIHUD_playerid_overhead" "%s1 %s2"
+ "SFUIHUD_playerid_overhead_lowhealth" "%s1 %s2"
+ "SFUIHUD_playerid_overhead_money" "%s1 %s2"
+ "CSGO_set_weapons_iii" "Η συλλογή Arms Deal 3"
+ "SFUI_BuyMenu_InfoOrigin_cz75a" "Τσεχική Δημοκρατία"
+ "CSGO_Ticket_CommunitySeasonThreeSpring2014" "Πάσο Operation Phoenix"
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1" "Νόμισμα πρόκλησης Operation Phoenix"
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Συμμετείχε στο Operation Phoenix."
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2" "Ασημένιο νόμισμα Operation Phoenix"
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2_Desc" "Συμμετείχε στο Operation Phoenix."
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3" "Χρυσό νόμισμα Operation Phoenix"
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3_Desc" "Συμμετείχε στο Operation Phoenix."
+ "CSGO_community_crate_key_2_desc" "Αυτό το κλειδί ανοίγει μόνο θήκες Operation Phoenix"
+ "SEASON3_Coin_LevelUp_Silver" " Ο %s1 αύξησε το επίπεδο του νομίσματος πρόκλησης Operation Phoenix του σε ΑΣΗΜΕΝΙΟ!"
+ "SEASON3_Coin_LevelUp_Gold" " Ο %s1 αύξησε το επίπεδο του νομίσματος πρόκλησης Operation Phoenix του σε ΧΡΥΣΟ!!"
+ "SFUI_Lobby_StatusRichPresence_casual_watch_phoenix" "Παρακολουθεί CS:GO «Phoenix»"
+ "SFUI_InvUse_Header_decodableKeyless" "Επιθεώρηση του %s1"
+ "SFUI_Vote_loadbackup" "Φόρτωση αντιγράφου γύρου\\\\n%s1;"
+ "SFUI_vote_failed_not_in_warmup" "Ο αγώνας δεν είναι σε προθέρμανση!"
+ "SFUI_SpectatorNumber_UseKeys" "Χρήση αριθμητικών πλήκτρων"
+ "CSGO_CollectibleCoin_Kat2014_Champion" "Πρωταθλητής στο EMS One Katowice 2014"
+ "CSGO_Watch_Team_MarketLink" "Αγορά %s1 αντικειμένων στην Αγορά Steam "
+ "SFUI_vote_passed_not_ready_for_match_chat" " O %s1 ακύρωσε την αντίστροφη μέτρηση."
+ "SFUI_DisconnectReason_VAC" "Ένα πρόβλημα με τον υπολογιστή σας εμποδίζει το σύστημα VAC.\\\\nΔεν μπορείτε να παίξετε σε προστατευμένους διακομιστές.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "CSGO_set_community_3" "Η συλλογή Huntsman"
+ "CSGO_set_bank" "Η συλλογή Bank"
+ "crate_community_3_unusual_lootlist" "ή ένα εξαιρετικά σπάνιο μαχαίρι Huntsman!"
+ "crate_community_3_unusual_itemname" "★ Μαχαίρι Huntsman ★"
+ "SFUI_Store_Hint_Community_Case_Key_3" "Ξεκλειδώνει τη θήκη Huntsman"
+ "SFUI_Store_Hint_Community_Sticker_Capsule_1_Key" "Ξεκλείδωμα κάψουλας αυτοκόλλητων κοινότητας 1"
+ "SFUI_Settings_HUD_Bomb_Position_Info" "Όταν έχετε τη βόμβα, εναλλάσσει μεταξύ των θέσεων εμφάνισης βόμβας."
+ "SFUI_Settings_HUDScaling_Info" "Η κλίμακα HUD ρυθμίζει το μέγεθος όλων των στοιχείων του HUD."
+ "SFUI_Settings_AccountPrivacy_Profile_valEnabled" "Πάντα κοινοποιημένο"
+ "SFUI_Settings_AccountPrivacy_Profile_valDisabled" "Ανενεργό"
+ "SFUI_WPNHUD_Knife_Butterfly" "Μαχαίρι Butterfly"
+ "Attrib_DeploymentDate" "Ημερομηνία εγκατάστασης: %s1"
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc" "Συμμετείχε στο Operation Breakout."
+ "CSGO_Collectible_Pin_DustII" "Καρφίτσα Dust II"
+ "CSGO_Collectible_Pin_GuardianElite" "Καρφίτσα Guardian Elite"
+ "CSGO_Collectible_Pin_Mirage" "Καρφίτσα Mirage"
+ "CSGO_Collectible_Pin_Inferno" "Καρφίτσα Inferno"
+ "CSGO_Collectible_Pin_Italy" "Καρφίτσα Italy"
+ "CSGO_Collectible_Pin_Victory" "Καρφίτσα Victory"
+ "CSGO_Collectible_Pin_Militia" "Καρφίτσα Militia"
+ "CSGO_Collectible_Pin_Nuke" "Καρφίτσα Nuke"
+ "CSGO_Collectible_Pin_Train" "Καρφίτσα Train"
+ "CSGO_Collectible_Pin_Guardian" "Καρφίτσα Guardian"
+ "CSGO_Collectible_Pin_Tactics" "Καρφίτσα Tactics"
+ "CSGO_community_crate_key_4_desc" "Αυτό το κλειδί ανοίγει μόνο θήκες Operation Breakout"
+ "CSGO_set_community_4" "Η συλλογή Breakout"
+ "CSGO_set_baggage" "Η συλλογή Baggage"
+ "CSGO_set_cobblestone" "Η συλλογή Cobblestone"
+ "CSGO_set_overpass" "Η συλλογή Overpass"
+ "SEASONX_Coin_LevelUp_Silver" " Ο %s1 ανέβασε το επίπεδο του νομίσματος πρόκλησης Operation του σε ΑΣΗΜΕΝΙΟ!"
+ "SEASONX_Coin_LevelUp_Gold" " Ο %s1 ανέβασε το επίπεδο του νομίσματος πρόκλησης Operation του σε ΧΡΥΣΟ!"
+ "Quest_Kills_Mapgroup_desc" "Αποκτήστε επιβεβαιωμένους σκοτωμούς σε %gamemode%, %mapgroup% αγώνες."
+ "Quest_Kills_Mode_desc" "Αποκτήστε επιβεβαιωμένους σκοτωμούς σε %gamemode% αγώνες."
+ "crate_community_4_unusual_lootlist" "ή ένα εξαιρετικά σπάνιο μαχαίρι Butterfly!"
+ "crate_community_4_unusual_itemname" "★ Μαχαίρι Butterfly ★"
+ "CSGO_set_esports_2014_summer" "Η συλλογή eSports 2014 Summer"
+ "SFUI_InvContextMenu_tradeup_More" "Χρήση με συμβόλαιο ανταλλαγής ( %s1/10 )"
+ "SFUI_Settings_Radar_Shape_Scoreboard_Info" "Εάν οριστεί στο Ναι, το ραντάρ θα αλλάζει σε τετράγωνο και θα εμφανίζει ολόκληρο το χάρτη όταν είναι ορατός ο πίνακας βαθμολογίας."
+ "CSGO_MatchInfoTeam_QualPos1" "Νικητής του %name%"
+ "CSGO_MatchInfoTeam_WinAdvan" "Προκρίνεται με νίκη"
+ "CSGO_MatchInfoTeam_LossElim" "Αποκλείεται με ήττα"
+ "CSGO_PickEm_HasSticker" "Έχει αυτοκόλλητο"
+ "CSGO_MatchInfo_Stage_Group" "Φάση ομίλων"
+ "CSGO_MatchInfo_Stage_Groups" "Φάσεις ομίλων"
+ "CSGO_MatchInfoTxt_PreviouslyIn" "Προηγουμένως σε %name%"
+ "CSGO_MatchInfoTeam_Loss" "Ήττα"
+ "lootlist_5" "Περιέχει ένα αντικείμενο από τη συλλογή eSports 2013 Winter:"
+ "lootlist_11" "Περιέχει ένα αντικείμενο από τη συλλογή Phoenix:"
+ "lootlist_17" "Περιέχει ένα αντικείμενο από τη συλλογή Huntsman:"
+ "SFUI_Picked_Map" "Επιλογή %s1"
+ "CSGO_Watch_Tournament_Steams_None" "Δεν υπάρχουν διαθέσιμες μεταδόσεις αυτή τη στιγμή."
+ "CSGO_PickEm_Eliminated" "Αποκλεισμένος"
+ "CSGO_PickEm_Has_Stricker" "Έχει αυτοκόλλητο"
+ "CSGO_PickEm_Leaderboard_Title" "Πίνακας κατάταξης φίλων για την Πρόκληση Pick\\\'Em"
+ "CSGO_Scoreboard_CastButton_Camera" "Έλεγχος κάμερας εκφωνητή"
+ "CSGO_Scoreboard_CastButton_Voice" "Φωνή εκφωνητή"
+ "CSGO_Scoreboard_CastButton_XRay" "Έλεγχος ακτίνων-Χ εκφωνητή"
+ "CSGO_Scoreboard_CastButton_UI" "Έλεγχος UI εκφωνητή"
+ "CSGO_Scoreboard_CasterControl_Camera_On" "** Έλεγχος κάμερας εκφωνητή: ΕΝΕΡΓΟΣ"
+ "CSGO_Scoreboard_CasterControl_Camera_Off" "** Έλεγχος κάμερας εκφωνητή: ΑΝΕΝΕΡΓΟΣ"
+ "CSGO_Scoreboard_CasterControl_Voice_On" "** Φωνή εκφωνητή: ΕΝΕΡΓΗ"
+ "CSGO_Scoreboard_CasterControl_Voice_Off" "** Φωνή εκφωνητή: ΑΝΕΝΕΡΓΗ"
+ "CSGO_Scoreboard_CasterControl_Xray_On" "** Έλεγχος ακτίνων-Χ εκφωνητή: ΕΝΕΡΓΟΣ"
+ "CSGO_Scoreboard_CasterControl_Xray_Off" "** Έλεγχος ακτίνων-Χ εκφωνητή: ΑΝΕΝΕΡΓΟΣ"
+ "CSGO_Scoreboard_CasterControl_UI_On" "** Έλεγχος UI εκφωνητή: ΕΝΕΡΓΟΣ"
+ "CSGO_Scoreboard_CasterControl_UI_Off" "** Έλεγχος UI εκφωνητή: ΑΝΕΝΕΡΓΟΣ"
+ "SFUI_Settings_GOTV_Caster_Volume_Tip" "Όταν παρακολουθείτε ένα παιχνίδι μέσω του GOTV, αυτό θα ελέγχει την ένταση της φωνής του εκφωνητή."
+ "SFUI_Settings_Spec_InterpCamera" "Ομαλή κάμερα θεατή"
+ "SFUI_Settings_Spec_InterpCameraSpeed" "Ταχύτητα ομαλής κάμερας θεατή"
+ "SFUI_Settings_DisableCamermanWithUserControl" "Απενεργοποίηση ελέγχου εκφωνητή κατά τον έλεγχο του χρήστη"
+ "SFUI_Settings_DisableCamermanWithUserControl_Info" "Αν ενεργοποιηθεί, ο έλεγχος του UI από τον εκφωνητή και οι ακτίνες-Χ θα απενεργοποιούνται προσωρινά όσο εσείς ελέγχετε την κάμερα."
+ "SFUI_Tournament_Pick" "Επιβεβαίωση επιλογής"
+ "SFUI_Tournament_Starting_Side" "Επιλογή αρχικής πλευράς"
+ "SFUI_Tournament_Pick_Side_Title" "Επιλέξτε την αρχική πλευρά της ομάδας σας"
+ "SFUI_Tournament_Map_Random" "Ο χάρτης %s1 επιλέχθηκε από τους εναπομείναντες χάρτες"
+ "SFUI_MainMenu_CZUpdate_Header" "Το CZ75-Auto μετακινήθηκε!"
+ "SFUI_MainMenu_CZUpdate_Desc" "Το CZ75-Auto είναι πλέον εναλλακτικό για τη θέση των πιστολιών Tec-9/Five-SeveN.\\\\nΈχει μια νέα τιμή 500$.\\\\nΔεν είναι πλέον εναλλακτικό για το P250."
+ "SFUI_MainMenu_CZUpdate_Equip" "Το CZ75-Auto δεν είναι εξοπλισμένο αυτή τη στιγμή."
+ "Browse_Published_Files" "Περιήγηση δημοσιευμένων αρχείων"
+ "Workshop_Agreement" "Έχω διαβάσει τις Συχνές ερωτήσεις του Εργαστηρίου και έχω αποδεχθεί τους όρους του συμφωνητικού συνεισφοράς του Εργαστηρίου Steam"
+ "Update_Desc" "Αλλαγές ενημέρωσης:"
+ "Workbench_Files" "Αρχείο Workbench (.txt):"
+ "Sticker_Frame_Title" "Δημοσίευση αυτοκόλλητου"
+ "BaseVTF" "Βάση VTF"
+ "BaseSource" "Πηγιαία εικόνα βάσης"
+ "NormalMapSource" "Πηγιαία εικόνα κανονικού χάρτη"
+ "CSGO_Missing_Music_Definition" "ΧΩΡΙΣ ΟΡΙΣΜΟ"
+ "SFUI_InvActionPreview_Choose_Item_can_sticker" "Επιλογή όπλου για προεπισκόπηση με το %s1"
+ "CSGO_Journal_Badge_Not_Active" " Μη ενεργό "
+ "SFUI_OfficialDatacenterID_1" "Δυτική Ακτή ΗΠΑ"
+ "SFUI_OfficialDatacenterID_2" "Ανατολική Ακτή ΗΠΑ"
+ "SFUI_OfficialDatacenterID_3" "Λουξεμβούργο"
+ "SFUI_OfficialDatacenterID_4" "Κορέα"
+ "SFUI_OfficialDatacenterID_5" "Σιγκαπούρη"
+ "SFUI_OfficialDatacenterID_6" "Ηνωμένα Αραβικά Εμιράτα"
+ "SFUI_OfficialDatacenterID_7" "Αυστραλία"
+ "SFUI_OfficialDatacenterID_8" "Σουηδία"
+ "SFUI_OfficialDatacenterID_9" "Αυστρία"
+ "SFUI_OfficialDatacenterID_10" "Βραζιλία"
+ "SFUI_OfficialDatacenterID_11" "Νότια Αφρική"
+ "SFUI_UserAlertNoteType_1" "Οι διακομιστές σε %s1 αντιμετωπίζουν υψηλό φόρτο."
+ "SFUI_UserAlertNoteType_2" "Οι διακομιστές σε %s1 είναι εκτός σύνδεσης για συντήρηση."
+ "coupon_key_doomed" "Εξαργύρωση: Αυτοκόλλητο | Doomed"
+ "coupon_key_queenofpain" "Εξαργύρωση: Αυτοκόλλητο | Queen Of Pain"
+ "coupon_key_trickortreat" "Εξαργύρωση: Αυτοκόλλητο | Trick Or Treat"
+ "coupon_key_trickorthreat" "Εξαργύρωση: Αυτοκόλλητο | Trick Or Threat"
+ "coupon_key_witch" "Εξαργύρωση: Αυτοκόλλητο | Witch"
+ "coupon_key_zombielover" "Εξαργύρωση: Αυτοκόλλητο | Zombie Lover"

Hungarian Translations

- "SFUI_BuyMenu_Buyprev_dm" " "
- "strange" "StatTrak™"
- "SFUI_DisconnectReason_VAC" "Egy probléma a számítógépeden blokkolja a VAC rendszert.\\\\nNem tudsz védett szervereken játszani."

+ "SFUI_DisconnectReason_VAC" "Egy probléma a számítógépeden blokkolja a VAC rendszert. Nem tudsz védett szervereken játszani.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "StickerKit_comm02_toncat" "T a Macskán"
+ "coupon_key_toncat" "Beváltás: Matrica | T a Macskán"
+ "SFUI_OfficialDatacenterID_1" "USA nyugati part"
+ "SFUI_OfficialDatacenterID_2" "USA keleti part"
+ "SFUI_UserAlertNoteType_1" "A(z) %s1 szerverek nagy terhelés alatt vannak."
+ "SFUI_UserAlertNoteType_2" "A(z) %s1 szerverek karbantartás miatt nem működnek."
+ "coupon_key_doomed" "Beváltás: Matrica | Doomed"
+ "coupon_key_queenofpain" "Beváltás: Matrica | Queen Of Pain"
+ "StickerKit_comm02_trickortreat" "Csokit, vagy csalunk!"
+ "coupon_key_trickortreat" "Beváltás: Matrica | Csokit, vagy csalunk!"
+ "StickerKit_comm02_trickorthreat" "Csokit vagy lövünk!"
+ "coupon_key_trickorthreat" "Beváltás: Matrica | Csokit vagy lövünk!"
+ "StickerKit_comm02_witch" "Boszi"
+ "coupon_key_witch" "Beváltás: Matrica | Boszi"
+ "StickerKit_comm02_zombielover" "Zombi-szerető"
+ "coupon_key_zombielover" "Beváltás: Matrica | Zombi-szerető"

Italian Translations

- "SFUI_Settings_Music_Volume" "Volume della musica"
- "SFUI_WinPanel_arsenal_first" "1°"
- "SFUI_DisconnectReason_VAC" "Qualcosa sul tuo computer sta bloccando il VAC.\\\\nNon puoi giocare sui server protetti."

+ "SFUI_Settings_Music_Volume" "Volume principale della musica"
+ "SFUI_WinPanel_arsenal_first" "1° posto"
+ "SFUI_DisconnectReason_VAC" "Qualcosa sul tuo computer sta bloccando il sistema VAC.\\\\nNon puoi giocare sui server protetti.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "LoadoutSlot_MusicKit" "Tema musicale"
+ "CSGO_Type_MusicKit" "Tema musicale"
+ "CSGO_musickit_desc" "Questo tema musicale sostituirà tutta la musica del gioco e sarà condivisibile con chiunque giochi con te. Include anche un tema da MVP che viene riprodotto per tutti i giocatori connessi ogni volta che sei MVP. \\\\n\\\\nIl tema musicale sostituisce le seguenti tracce:\\\\n- Menu principale\\\\n- Inizio e fine del round\\\\n-Obiettivo della mappa\\\\n- Avvertimento dei dieci secondi\\\\n- Telecamera della morte"
+ "musickit_danielsadowski_01_desc" "Il compositore per videogiochi Daniel Sadowski ci propone questo tema al fulmicotone con una base ritmica pesante in un pacchetto musicale vivace e coinvolgente."
+ "coupon_key_danielsadowski_01" "Riscatta: tema musicale | Daniel Sadowski, Crimson Assault"
+ "musickit_noisia_01_desc" "Il trio olandese di musica elettronica Noisia ci propone un sound tonante di stampo cinematografico, con una miscela unica di tradizione e progresso."
+ "coupon_key_noisia_01" "Riscatta: tema musicale | Noisia, Sharpened"
+ "musickit_robertallaire_01_desc" "La musica giusta per schiacciare i tuoi avversari dal premiato compositore Robert Allaire."
+ "coupon_key_robertallaire_01" "Riscatta: tema musicale | Robert Allaire, Insurgency"
+ "musickit_seanmurray_01_desc" "Dal compositore di due dei più grandi giochi di guerra, arriva un arsenale di suoni che scaglierà i tuoi avversari ai cancelli dell\\\'inferno!!"
+ "coupon_key_seanmurray_01" "Riscatta: tema musicale | Sean Murray, A*D*8"
+ "musickit_dren_01_desc" "Dal compositore per giochi Dren, questo pacchetto di musica di calibro cinematografico ispirato al genere superhero-metal vi piacerà da morire!"
+ "coupon_key_dren_01" "Riscatta: tema musicale | Dren, Death\\\'s Head Demolition"
+ "musickit_feedme_01_desc" "Il rinomato compositore di musica elettronica Feed Me ci propone un tema western in un rinnovato contesto moderno in stile spaziale."
+ "coupon_key_feedme_01" "Riscatta: tema musicale | Feed Me, High Noon"
+ "coupon_key_austinwintory_01" "Riscatta: tema musicale | Austin Wintory, Desert Fire"
+ "musickit_sasha_01_desc" "Immergiti in questa colonna sonora in stile cinematografico piena di archi cristallini, melodie vivaci e tamburi ritmati dal famoso DJ e produttore Sasha."
+ "coupon_key_sasha_01" "Riscatta: tema musicale | Sasha, LNOE"
+ "musickit_skog_01_desc" "Una lezioncina sull\\\'aggressività dal produttore metal Skog."
+ "coupon_key_skog_01" "Riscatta: tema musicale | Skog, Metal"
+ "SFUI_InvPanel_filter_musickit" "Temi musicali"
+ "SFUI_InvTooltip_MusicKit" "Tema musicale"
+ "SFUI_InvUse_Equip_MusicKit" "Equipaggia il tema musicale"
+ "SFUI_InvUse_Reset_Volume_Warning" "%s1\\\\nEquipaggiare un tema musicale riporterà il volume della musica alle impostazioni originali. Lo potrai cambiare di nuovo nelle impostazioni audio."
+ "SFUI_InvContextMenu_musickit" "Equipaggia il tema musicale"
+ "SFUI_InvContextMenu_musickit_unequip" "Rimuovi il tema musicale"
+ "SFUI_InvEquippedMusickit" "%s1 equipaggiato nello slot della musica"
+ "SFUI_InvUnequippedMusickit" "%s1 rimosso dallo slot della musica"
+ "SFUI_PlayerDetails_MusicKit" "Prova il tema musicale: %s1"
+ "SFUI_PlayerDetails_Revert_MusicKit" "Ascolta il tuo tema musicale"
+ "SFUI_PlayerDetails_Borrow_MusicKit" "Stai provando: %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit" "Fanfara dell\\\'MVP %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit_Yours" "La tua fanfara da MVP sta suonando per tutti"
+ "SFUI_Settings_Menu_Music_Volume" "Volume del menu principale"
+ "SFUI_Settings_Start_Round_Music_Volume" "Volume dell\\\'inizio del round"
+ "SFUI_OfficialDatacenterID_1" "Costa ovest degli Stati Uniti"
+ "SFUI_OfficialDatacenterID_2" "Costa est degli Stati Uniti"
+ "SFUI_UserAlertNoteType_1" "I server della regione %s1 stanno riscontrando un carico eccessivo."
+ "SFUI_UserAlertNoteType_2" "I server della regione %s1 sono offline per manutenzione."
+ "StickerKit_comm02_doomed" "Condannato"
+ "coupon_key_doomed" "Riscatta: adesivo | Condannato"
+ "StickerKit_comm02_queenofpain" "Regina del dolore"
+ "coupon_key_queenofpain" "Riscatta: adesivo | Regina del dolore"
+ "StickerKit_comm02_trickortreat" "Dolcetto o scherzetto"
+ "coupon_key_trickortreat" "Riscatta: adesivo | Dolcetto o scherzetto"
+ "StickerKit_comm02_trickorthreat" "Trincetto o scherzetto"
+ "coupon_key_trickorthreat" "Riscatta: adesivo | Trincetto o scherzetto"
+ "StickerKit_comm02_witch" "Strega"
+ "coupon_key_witch" "Riscatta: adesivo | Strega"
+ "StickerKit_comm02_zombielover" "Amante degli zombi"
+ "coupon_key_zombielover" "Riscatta: adesivo | Amante degli zombi"

Japanese Translations

- "SFUI_BuyMenu_Accuracy" "命中率"
- "SFUI_BuyMenu_Penetration" "貫通度:"
- "SFUI_PlayerDetails_NoCommendations_Left" "投稿可能な最大称賛数を提出しました。明日以降に再度お試しくだださい。"
- "SFUI_BuyMenu_Buyprev_dm" ""
- "strange" "StatTrak™"
- "CSGO_crate_esports_2013" "eSports ケース"
- "SFUI_InvUse_Warning_decodable" "インベントリからこの武器ケースを開く鍵を選択してください"
- "CSGO_crate_esports_2013_winter" "eSports Winter ケース"
- "CSGO_Tournament_Event_Stage_15" "後日発表"
- "CSGO_Tournament_Event_Stage_16" "後日発表"
- "CSGO_Tournament_Event_Stage_17" "後日発表"

+ "SFUI_BuyMenu_Accuracy" "反動制御"
+ "SFUI_BuyMenu_Penetration" "貫通力:"
+ "SFUI_PlayerDetails_NoCommendations_Left" "投稿可能な最大称賛数を提出しました。明日以降に再度お試しください。"
+ "CSGO_crate_esports_2013" "eSports 2013 ケース"
+ "SFUI_InvPanel_sort_unsorted" "非ソート"
+ "SFUI_InvTooltip_Wear" "状態:"
+ "SFUI_InvTooltip_Wear_Amount_0" "未使用"
+ "SFUI_InvUse_Warning_decodable" "インベントリからこのコンテナを開く鍵を選択してください"
+ "RT_T_A" "%s1 を下取りに出す"
+ "RI_R3p" "軍事仕様武器"
+ "RI_R3" "軍事仕様武器"
+ "RI_R4p" "制限された武器"
+ "RI_R4" "制限された武器"
+ "RI_R5p" "機密武器"
+ "RI_R5" "機密武器"
+ "Workshop_Preview_CurrentRotation" "現在の回転:"
+ "Workshop_Preview_CurrentWear" "現在の損耗:"
+ "Workshop_Preview_Submit" "送信"
+ "CSGO_crate_esports_2013_winter" "eSports 2013 Winter ケース"
+ "CSGO_Tournament_Event_Stage_15" "グループステージ"
+ "CSGO_Tournament_Event_Stage_16" "グループステージ"
+ "CSGO_Tournament_Event_Stage_17" "グループステージ"
+ "SFUIHUD_GiftDrop_AndOtherPlayer" "...そして他1名の気前のいいプレイヤー!"
+ "SFUI_InvUse_Header_decodableKeyless" "%s1 を調査中"
+ "SFUIHUD_Spectate_SpecMode_Skipping_Highlight" "次のハイライトへ早送り中..."
+ "SFUI_Settings_HUD_Radar_Size" "レーダー HUD サイズ"
+ "SFUI_InvTooltip_SetTag" "コレクション"
+ "SFUI_InvTooltip_WearTag" "外観"
+ "SFUI_InvTooltip_Wear_Amount_NA" "未ペイント"
+ "CSGO_Operation_scorecard_play" "対戦をプレイ"
+ "CSGO_operation_minutes_played" "時間*"
+ "CSGO_operation_wins" "試合勝利数"
+ "CSGO_operation_mvps" "MVP 数"
+ "CSGO_Operation_Leaderboard_Friends" "名前"
+ "CSGO_Operation_Leaderboard_Type" "ランキング"
+ "CSGO_Operation_Leaderboard_Prev" "前へ"
+ "CSGO_Operation_Leaderboard_Next" "次へ"
+ "SEASONX_Coin_LevelUp_Silver" " %s1 は Operation チャレンジコイン を シルバーにレベルアップさせました!"
+ "SEASONX_Coin_LevelUp_Gold" " %s1 は Operation チャレンジコイン をゴールドにレベルアップさせました!"
+ "quest_desc" "規定の報酬を入手するために、公式マッチメイキングサーバーでミッションを履行しよう。ミッションの進捗度を登録するためには、試合を完了する必要があります。"
+ "SFUI_Mapgroup_active" "有効な服務グループ"
+ "SFUI_InvUse_Acknowledge_Quest" "ミッション報酬"
+ "CSGO_Journal_CoverId" "OJ 21-5"
+ "CSGO_Journal_Badge_Deply" "2014年7月1日"
+ "CSGO_Journal_Badge_EndDate_Title" "有効期限"
+ "CSGO_Journal_Badge_EndDate" "2014年10月03日 GMT"
+ "CSGO_Journal_Badge_Status_Title" "Op Breakout ステータス"
+ "CSGO_Journal_Badge_SkillGroup_Expired" "スキルグループ期限切れ"
+ "CSGO_Journal_Badge_SkillGroup_NoRank" "利用不可"
+ "CSGO_Journal_Badge_RankTitle" "スキルグループ"
+ "CSGO_Journal_Badge_MissionTitle" "ミッション・コンプリート"
+ "CSGO_Journal_Toc_Badge_Title" "ID カード"
+ "SFUIHUD_botid_request_bomb" "${use} 爆弾を取る"
+ "SFUI_BuyMenu_Range" "命中範囲"
+ "SFUI_Lobby_StatusRichPresence_casual_lobby_breakout" "CS:GO \\\'Breakout\\\' ロビー内"
+ "SFUI_Lobby_StatusRichPresence_casual_game_breakout" "CS:GO \\\'Breakout\\\' をプレイ中"
+ "SFUI_Lobby_StatusRichPresence_casual_watch_breakout" "CS:GO \\\'Breakout\\\' を観戦中"
+ "SFUI_Lobby_StatusRichPresence_casual_review_breakout" "CS:GO \\\'Breakout\\\' をリプレイ中"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_lobby_breakout" "CS:GO \\\'Breakout\\\' DM ロビー内"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_game_breakout" "CS:GO \\\'Breakout\\\' DM をプレイ中"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_watch_breakout" "CS:GO \\\'Breakout\\\' DM を観戦中"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_review_breakout" "CS:GO \\\'Breakout\\\' DM をリプレイ中"
+ "SFUI_Settings_Radar_Shape_Scoreboard_Info" "はいに設定すると、スコアボードを表示する際、レーダーが四角に切り替わり、全体マップを表示します。"
+ "CSGO_crate_sticker_pack_cologne2014_01" "ESL One Cologne 2014 Legends"
+ "CSGO_crate_sticker_pack_cologne2014_02" "ESL One Cologne 2014 Challengers"
+ "CSGO_MatchInfoTxt_Group0" "%name% | ファーストステージ"
+ "CSGO_MatchInfoTxt_Group1W" "%name% | Winners Match"
+ "CSGO_MatchInfoTxt_Group1L" "%name% | 予選試合"
+ "CSGO_MatchInfoTxt_Group2" "%name% | 決定戦"
+ "CSGO_MatchInfoTeam_WinVs" "%team% に対し勝利"
+ "CSGO_MatchInfoTeam_LossVs" "%team% に対し敗北"
+ "CSGO_MatchInfoTxt_Series1" "試合 %idx% / %count%"
+ "SFUI_InvTooltip_TournamentTag" "トーナメント"
+ "SFUI_InvTooltip_TournamentTeamTag" "チーム"
+ "CSGO_Watch_Cat_Tournament_4" "ESL One Cologne"
+ "CSGO_PickEm_Remove_Pick" "削除"
+ "CSGO_PickEm_Trophy_level_Bronze" "ブロンズ"
+ "CSGO_PickEm_Trophy_level_Silver" "シルバー"
+ "CSGO_PickEm_Trophy_level_Gold" "ゴールド!"
+ "CSGO_PickEm_Group_A" "グループ A"
+ "CSGO_PickEm_Group_B" "グループ B"
+ "CSGO_PickEm_Group_C" "グループ C"
+ "CSGO_PickEm_Group_D" "グループ D"
+ "CSGO_PickEm_QuaterFinals" "準々決勝"
+ "CSGO_PickEm_SemiFinals" "準決勝"
+ "CSGO_PickEm_GrandFinals" "優勝決定戦"
+ "CSGO_Operation_Leaderboard_Pickem_Friends" "フレンド"
+ "CSGO_Operation_Leaderboard_Pickem_Points" "ポイント"
+ "CSGO_MatchInfo_Stage_Group" "グループステージ"
+ "CSGO_MatchInfo_Stage_Groups" "グループステージ"
+ "CSGO_MatchInfo_Stage_GroupA" "グループ A"
+ "CSGO_MatchInfo_Stage_GroupB" "グループ B"
+ "CSGO_MatchInfo_Stage_GroupC" "グループ C"
+ "CSGO_MatchInfo_Stage_GroupD" "グループ D"
+ "CSGO_MatchInfo_Stage_Quarterfinal" "準々決勝"
+ "CSGO_MatchInfo_Stage_Quarterfinals" "準々決勝"
+ "CSGO_MatchInfo_Stage_Semifinal" "準決勝"
+ "CSGO_MatchInfo_Stage_Semifinals" "準決勝"
+ "CSGO_MatchInfo_Stage_GrandFinal" "優勝決定戦"
+ "CSGO_MatchInfoTxt_BracketDecider" "%name% | 決定戦"
+ "CSGO_MatchInfoTeam_WinScore" "勝利 %high%:%low%"
+ "CSGO_MatchInfoTeam_Loss" "敗北"
+ "CSGO_MatchInfoTeam_LossScore" "敗北 %low%:%high%"
+ "CSGO_MatchInfoTeam_LossScoreMap" "敗北 %map% %low%:%high%"
+ "SFUI_Tournament_Draft_Title" "トーナメントドラフト"
+ "SFUI_MainMenu_CZUpdate_Ok" "了解!"
+ "Button_Add" "追加"
+ "Button_Delete" "削除"
+ "Button_Edit_nodots" "編集"
+ "Button_Refresh" "更新"
+ "Button_Sticker" "ステッカー"
+ "Button_Map" "マップ"
+ "Button_Model" "モデル"
+ "Button_Edit" "編集..."
+ "Button_Remove" "削除"
+ "Label_Name" "名前"
+ "Label_Directory" "フォルダ"
+ "Cancel_Button" "キャンセル"
+ "Title_Heading" "タイトル:"
+ "MDLFile" "MDL ファイル"
+ "Button_Weapon" "武器"
+ "coupon_key_handmadeflash" "獲得: ステッカー | フラッシュグレネード"
+ "SFUI_Store_Preview" "プレビュー"
+ "SFUI_Store_Timer_Days" "日"
+ "SFUI_Store_Timer_Day" "日"
+ "SFUI_Store_Timer_Hours" "時間"
+ "SFUI_Store_Timer_Hour" "時間"
+ "SFUI_Store_Timer_Mins" "分"
+ "SFUI_Store_Timer_Min" "分"
+ "SFUI_Store_Timer_Secs" "秒"
+ "SFUI_Store_Timer_Sec" "秒"
+ "SFUI_Lobby_public" "パブリックマッチ"
+ "SFUI_Lobby_private" "プライベートマッチ"
+ "StickerKit_desc_comm02_toncat" "‌"
+ "LoadoutSlot_MusicKit" "ミュージックキット"
+ "CSGO_Type_MusicKit" "ミュージックキット"
+ "SFUI_InvPanel_filter_musickit" "ミュージックキット"
+ "SFUI_InvTooltip_MusicKit" "ミュージックキット"

Norwegian Translations

- "SFUI_Controls_Edit" "ENDRE"
+ "SFUI_Controls_Edit" "REDIGER"
+ "FileOpenDialog_Open" "Åpne"
+ "FileOpenDialog_Save" "Lagre"
+ "vgui_close" "Lukk"
+ "SFUI_Date_Format_Month5" "Mai"
+ "Workshop_Preview_FAQ" "FAQ"
+ "SFUI_SpecStat_type_kills" "K"
+ "SFUI_SpecStat_type_assists" "A"
+ "SFUI_SpecStat_type_deaths" "D"
+ "SFUI_SpecStat_First_Half" "1."
+ "SFUI_SpecStat_Second_Half" "2."
+ "CSGO_Tool_GiftTag" "Gave"
+ "CSGO_PickEm_Remove_Pick" "Fjern"
+ "CSGO_Operation_Leaderboard_Pickem_Friends" "VENNER"
+ "Button_Edit_nodots" "Rediger"
+ "Button_Remove" "Fjern"

Polish Translations

- "SFUI_BuyMenu_Buyprev_dm" "
- "SFUI_Workshop_New_Map" "NOWOŚĆ!"
- "Store_Price_New" "NOWOŚĆ!"
- "SFUI_DisconnectReason_VAC" "Coś blokuje system VAC na twoim komputerze.\\\\nNie możesz grać na zabezpieczonych serwerach."

+ "SFUI_Workshop_New_Map" "NOWE!"
+ "Store_Price_New" "NOWE!"
+ "SFUI_DisconnectReason_VAC" "Coś blokuje system VAC na twoim komputerze.\\\\nNie możesz grać na zabezpieczonych serwerach.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "StickerKit_comm02_doomed" "Zdoomowany"
+ "coupon_key_doomed" "Odbierz: Naklejka | Zdoomowany"
+ "StickerKit_comm02_queenofpain" "Queen Of Pain"
+ "coupon_key_queenofpain" "Odbierz: Naklejka | Queen Of Pain"
+ "StickerKit_comm02_trickortreat" "Cukierek Albo Psikus"
+ "coupon_key_trickortreat" "Odbierz: Naklejka | Cukierek Albo Psikus"
+ "StickerKit_comm02_trickorthreat" "Cukierek Albo Psikus"
+ "coupon_key_trickorthreat" "Odbierz: Naklejka | Cukierek Albo Psikus"
+ "StickerKit_comm02_witch" "Wiedźma"
+ "coupon_key_witch" "Odbierz: Naklejka | Wiedźma"
+ "StickerKit_comm02_zombielover" "Miłośnik Zombie"
+ "coupon_key_zombielover" "Odbierz: Naklejka | Miłośnik Zombie"

Portuguese Translations

- "SFUI_Settings_Music_Volume" "Volume da música"
- "SFUI_BuyMenu_Movement" "VELOCIDADE DE MOVIMENTO"
- "SFUI_WinPanel_arsenal_first" "1º"
- "SFUI_MainMenu_Streams_Title" "Transmissões em direto"
- "SFUI_Crafting_Warning" "A conversão de bens efetuada na realização deste contrato é permanente."
- "CSGO_Watch_Cat_Streams" "Transmissões"
- "CSGO_Watch_Steam_New_Window" "As transmissões irão abrir numa janela externa do browser"
- "CSGO_Watch_Tournament_Steams_T" "Transmissões"
- "SFUI_DisconnectReason_VAC" "Um problema com o teu computador está a bloquear o VAC.\\\\nNão podes jogar em servidores seguros."
- "CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "Concede acesso à Operação Breakout, que inclui uma medalha comemorativa especial, a possibilidade de encontrar caixas exclusivas e missões que contêm skins novas como recompensa e um boletim que regista o teu desempenho e o dos teus amigos nos mapas mais competitivos e na Operação."
- "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "- Medalha da Operação Breakout \\\\n -Missões\\\\n -45 novas skins como recompensas das missões\\\\n -Caixa da Operação Breakout\\\\n -Boletim da Operação Breakout e mais..."
- "CSGO_Journal_Badge_EndDate" "-- ------ 2014"
- "CSGO_Journal_Badge_Active" "Ativo"
- "CSGO_Watch_Tournament_Steams_None" "Não há transmissões disponíveis de momento."
- "SFUI_Store_Market_Link" "Explorar caixa"

+ "SFUI_Settings_Music_Volume" "Volume principal da música"
+ "SFUI_BuyMenu_Movement" "MOBILIDADE"
+ "SFUI_WinPanel_arsenal_first" "1º lugar"
+ "SFUI_MainMenu_Streams_Title" "Streams em direto"
+ "SFUI_Crafting_Warning" "A conversão de bens efetuada na realização deste contrato é permanente. O tipo de acabamento do item recebido poderá variar."
+ "CSGO_Watch_Cat_Streams" "Streams"
+ "CSGO_Watch_Steam_New_Window" "Os streams irão abrir numa janela do browser"
+ "CSGO_Watch_Tournament_Steams_T" "Streams"
+ "SFUI_DisconnectReason_VAC" "Um problema com o teu computador está a bloquear o VAC.\\\\nNão podes jogar em servidores seguros.\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "O evento \\\'Operação Breakout\\\' decorreu de 2 de julho de 2014 até 2 de outubro de 2014. Este passe já não dá acesso à Operação, mas pode ser convertido numa medalha comemorativa da Operação Breakout."
+ "SFUI_Store_Hint_Community_Season_Four_Summer_2014" "- Medalha da Operação Breakout \\\\n- Missões\\\\n- 45 novas skins como recompensas das missões\\\\n- Caixa da Operação Breakout\\\\n- Boletim da Operação Breakout e mais..."
+ "CSGO_Journal_Badge_Active" " Ativo "
+ "CSGO_Watch_Tournament_Steams_None" "Não há streams disponíveis de momento."
+ "ModelSource" "Ficheiros fonte do modelo"
+ "coupon_key_bossyburger" "Obter: Autocolante | Bossy Burger"
+ "SFUI_Store_Market_Link" "Ver no Mercado"
+ "SFUI_InvUse_UsePreview_can_sticker" "%s1 Comprar "
+ "coupon_key_toncat" "Obter: Autocolante | T On Cat"
+ "CSGO_Journal_Badge_Not_Active" " Não Ativo "
+ "CSGO_Journal_Stats_Not_Active" "Esta Operação não está ativa. Deves participar numa Operação ativa para obteres estatísticas no desempenho."
+ "SFUI_BuyMenu_Tagging" "PODER DE PARAGEM:"
+ "GameUI_Category_MyMusic" "OPÇÕES DE MÚSICA"
+ "LoadoutSlot_MusicKit" "Kit de Música"
+ "CSGO_Type_MusicKit" "Kit de Música"
+ "CSGO_musickit_desc" "Este Kit de Música substitui todas as músicas do jogo e é partilhável com outros jogadores com quem estejas a jogar. Também inclui uma música especial que toca para toda a gente na partida sempre que fores o MVP (melhor jogador) da ronda.\\\\n\\\\nEste kit substitui as seguintes músicas:\\\\n- Menu inicial\\\\n- Início e fim da ronda\\\\n- Objetivo do mapa\\\\n- Aviso dos 10 segundos\\\\n- Ecrã pós-morte"
+ "musickit_valve_csgo_01_desc" "A música predefinida do CS:GO. Um clássico."
+ "musickit_danielsadowski_01_desc" "O compositor de música para videojogos Daniel Sadowski oferece-nos uma mistura de ação com um ritmo fantástico através deste kit de música pulsante."
+ "coupon_key_danielsadowski_01" "Obter: Kit de Música | Daniel Sadowski, Crimson Assault"
+ "musickit_noisia_01_desc" "O trio holandês de música eletrónica Noisia oferece-nos uma sensação de filme misturada com uma combinação única de tradição e progressão."
+ "coupon_key_noisia_01" "Obter: Kit de Música | Noisia, Sharpened"
+ "musickit_robertallaire_01_desc" "Música excelente para ouvir enquanto dizimas os teus inimigos, criada pelo célebre compositor premiado Robert Allaire."
+ "coupon_key_robertallaire_01" "Obter: Kit de Música | Robert Allaire, Insurgency"
+ "musickit_seanmurray_01_desc" "Criada pelo compositor de dois dos melhores jogos de guerra, chega-nos uma banda sonora que vai levar os teus inimigos aos portões do Inferno!"
+ "coupon_key_seanmurray_01" "Obter: Kit de Música | Sean Murray, A*D*8"
+ "musickit_dren_01_desc" "Da mente do compositor de música de videojogos Dren, este kit de música metal ligeiramente cinematográfico e inspirado em super heróis ensina o verdadeiro significado da palavra \\\\"MATAR\\\\"!"
+ "coupon_key_dren_01" "Obter: Kit de Música | Dren, Death\\\'s Head Demolition"
+ "musickit_feedme_01_desc" "O célebre autor de música eletrónica Feed Me leva um confronto western para um espaço eletrónico moderno."
+ "coupon_key_feedme_01" "Obter: Kit de Música | Feed Me, High Noon"
+ "musickit_austinwintory_01_desc" "Austin Wintory, compositor de música para videojogos nomeado para um Grammy, coloca a questão: para quê andar atrás dos oponentes se os podes atrair com um tango letal e completamente louco?"
+ "coupon_key_austinwintory_01" "Obter: Kit de Música | Austin Wintory, Desert Fire"
+ "musickit_sasha_01_desc" "Deixa-te envolver por esta banda sonora cheia de instrumentos de cordas, melodias pulsantes e batidas motivantes criada pelo conhecido DJ e produtor Sasha."
+ "coupon_key_sasha_01" "Obter: Kit de Música | Sasha, LNOE"
+ "musickit_skog_01_desc" "Uma lição sobre agressividade, dada pelo produtor de Metal, Skog."
+ "coupon_key_skog_01" "Obter: Kit de Música | Skog, Metal"
+ "SFUI_InvPanel_filter_musickit" "Kits de Música"
+ "SFUI_InvPanel_empty_slot" "Vazio"
+ "SFUI_InvTooltip_MusicKit" "Kit de Música"
+ "SFUI_InvUse_Equip_MusicKit" "Equipar Kit de Música"
+ "SFUI_InvUse_UsePreview_buy" "%s1 Comprar "
+ "SFUI_InvUse_Reset_Volume_Warning" "%s1\\\\nAo equipares um kit de música, o volume da música vai voltar às suas predefinições. Podes ir às Definições de Áudio para o ajustar."
+ "SFUI_InvContextMenu_preview_musickit" "Ouvir excerto da música"
+ "SFUI_InvContextMenu_musickit" "Equipar Kit de Música"
+ "SFUI_InvContextMenu_musickit_unequip" "Desequipar Kit de Música"
+ "SFUI_InvEquippedMusickit" "%s1 equipado no Compartimento Musical"
+ "SFUI_InvUnequippedMusickit" "%s1 removido do Compartimento Musical"
+ "SFUI_PlayerDetails_MusicKit" "Experimentar Kit: %s1"
+ "SFUI_PlayerDetails_Revert_MusicKit" "Ouvir o teu Kit de Música"
+ "SFUI_PlayerDetails_Borrow_MusicKit" "A experimentar: %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit" "A tocar música MVP de %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit_Yours" "A tocar a tua música de MVP para todos"
+ "SFUI_Settings_Menu_Music_Volume" "Volume do menu principal"
+ "SFUI_Settings_Start_Round_Music_Volume" "Volume do início de ronda"
+ "SFUI_Settings_End_Round_Music_Volume" "Volume do fim de ronda"
+ "SFUI_Settings_Map_Objective_Music_Volume" "Volume de refém/bomba"
+ "SFUI_Settings_Ten_Second_Warning_Music_Volume" "Volume do aviso dos dez segundos"
+ "SFUI_Settings_Death_Camera_Music_Volume" "Volume do ecrã pós-morte"
+ "SFUI_OfficialDatacenterID_1" "Costa Oeste dos EUA"
+ "SFUI_OfficialDatacenterID_2" "Costa Leste dos EUA"
+ "SFUI_OfficialDatacenterID_3" "Luxemburgo"
+ "SFUI_OfficialDatacenterID_4" "Coreia do Sul"
+ "SFUI_OfficialDatacenterID_5" "Singapura"
+ "SFUI_OfficialDatacenterID_6" "Emirados Árabes Unidos"
+ "SFUI_OfficialDatacenterID_7" "Austrália"
+ "SFUI_OfficialDatacenterID_8" "Suécia"
+ "SFUI_OfficialDatacenterID_9" "Áustria"
+ "SFUI_OfficialDatacenterID_10" "Brasil"
+ "SFUI_OfficialDatacenterID_11" "África do Sul"
+ "SFUI_UserAlertNoteType_1" "Os servidores da região \\\\"%s1\\\\" estão a receber um número elevado de conexões."
+ "SFUI_UserAlertNoteType_2" "Os servidores da região \\\\"%s1\\\\" estão indisponíveis e em manutenção."
+ "coupon_key_doomed" "Obter: Autocolante | Doomed"
+ "coupon_key_queenofpain" "Obter: Autocolante | Queen Of Pain"
+ "coupon_key_trickortreat" "Obter: Autocolante | Trick Or Treat"
+ "coupon_key_trickorthreat" "Obter: Autocolante | Trick Or Threat"
+ "coupon_key_witch" "Obter: Autocolante | Witch"
+ "coupon_key_zombielover" "Obter: Autocolante | Zombie Lover"

Romanian Translations

- "SFUI_Toggle_Always_Show_Inv" "Afișare inventar"
- "SFUI_Toggle" "Activare / Dezactivare"
- "SFUI_ToggleConsole" "Deschidere consolă"
- "SFUI_MsgBx_AttractDeviceCorruptC" "SALVARE DETERIORATĂ"
- "SFUIHUD_Spectate_Navigation_ToggleOverview" "${+duck} Hartă"
- "SFUI_DisconnectReason_VAC" "O problemă a PC-ului tău blochează sistemul VAC.\\\\nNu vei putea juca pe servere securizate."
- "SFUI_Settings_Radar_Shape_Scoreboard" "Schimbă forma odată cu tabela de scor"

+ "SFUI_Toggle_Always_Show_Inv" "Comută afișarea inventarului"
+ "SFUI_Toggle" "Comută"
+ "SFUI_ToggleConsole" "Comută consola"
+ "SFUI_MsgBx_AttractDeviceCorruptC" "SALVARE CORUPTĂ"
+ "SFUIHUD_Spectate_Navigation_ToggleOverview" "${+duck} Vedere de ansamblu"
+ "SFUI_DisconnectReason_VAC" "O problemă a PC-ului tău blochează sistemul VAC.\\\\nNu vei putea juca pe servere securizate.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "SFUI_Settings_Radar_Shape_Scoreboard" "Comută forma odată cu tabela de scor"
+ "coupon_key_doomed" "Revendică: Abțibild | Doomed"
+ "coupon_key_queenofpain" "Revendică: Abțibild | Queen Of Pain"
+ "coupon_key_trickortreat" "Revendică: Abțibild | Trick Or Treat"
+ "coupon_key_trickorthreat" "Revendică: Abțibild | Trick Or Threat"
+ "coupon_key_witch" "Revendică: Abțibild | Witch"
+ "coupon_key_zombielover" "Revendică: Abțibild | Zombie Lover"

Russian Translations

- "SFUI_Settings_Music_Volume" "Громкость музыки"
- "SFUI_WinPanel_arsenal_first" "1-й"
- "SFUI_BuyMenu_Buyprev_dm" "
- "strange" "StatTrak™"
- "SFUI_Crafting_Warning" "Обмен предметами в этом контракте возврату не подлежит."
- "SFUI_DisconnectReason_VAC" "Ваш компьютер блокирует систему VAC.\\\\nВы не можете играть на защищенных серверах."

+ "SFUI_Settings_Music_Volume" "Общая громкость музыки"
+ "SFUI_WinPanel_arsenal_first" "Занявшие 1-е место"
+ "SFUI_Crafting_Warning" "Предметы на обмен в этом контракте возврату не подлежат. Внешний вид приобретенного предмета может варьироваться."
+ "SFUI_DisconnectReason_VAC" "Ваш компьютер блокирует систему VAC.\\\\nВы не можете играть на защищенных серверах.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "CSGO_PickEm_Rules_Body" "Добро пожаловать в Прогнозы Cologne 2014!\\\\n\\\\n Ваша цель состоит в том, что вы должны заработать как можно больше очков, правильно предсказывая победителей турнира. Всего можно заработать 100 очков, и бронзовые, серебрянные и золотые трофеи Прогнозов будут вручены тем, кто заработает 25, 50 и 75 очков соответственно. Трофеи Прогнозов являются значками, которые вы можете показать на своей аватаре CS:GO и на своем профиле Steam. Кроме того, вы можете соревноваться со своими друзьями на доске лидеров друзей.\\\\n\\\\nКаждый день турнира дает возможность заработать 25 очков: 24 за правильные выборы команд и 1 за то, что просто сыграете.\\\\n\\\\nДля того, чтобы выбрать команду на любом этапе турнира, вы должны иметь неиспользованную наклейку данной команды. Вы можете получить наклейки с капсул ESL One Cologne 2014 или же с торговой площадки Steam.\\\\n\\\\nОдной наклейки команды достаточно, чтобы использовать ее множество раз во время турнира.\\\\n\\\\nИспользование наклейки для выбора команды сделает ее недоступной на день. Ее нельзя будет использовать или менять до следующего дня. Отмена выбора не сделает наклейку доступной. Ее все равно нельзя будет использовать и менять до тех пор, пока не закончится турнирный день. Как только день закончится, наклейки станут доступны и их можно будет использовать и менять.\\\\n\\\\nДень 1 ( 14 августа ) Выберите победителя каждого из восьми матчей групповой стадии. За каждый правильный выбор даются 3 очка.\\\\nДень 2 ( 15 августа ) Выберите восемь команд, которые перейдут в четвертьфинал. За каждый правильный выбор даются 3 очка.\\\\nДень 3 ( 16 августа ) Выберите четыре команды, которые перейдут в полуфинал. За каждый правильный выбор даются 6 очков.\\\\nДень 4 ( 17 августа ) Выберите две команды, которые перейдут в гранд-финал и одну команду, которая выиграет гранд-финал. За каждый правильный выбор даются 8 очков.\\\\n\\\\nНа каждом дне турнира вы можете заработать дополнительное очко за то, что просто сыграете.\\\\n\\\\nТрофеи будут выданы после окончания турнира."
+ "CSGO_Operation_Leaderboard_Pickem" "Таблица результатов прогнозов Cologne 2014"
+ "CSGO_MatchInfoTxt_JustPlayedMap" "Предыдущий матч в серии из %count% игр"
+ "CSGO_MatchInfoTxt_JustPlayedMaps" "Предыдущие матчи в серии из %count% игр"
+ "SFUI_InvContextMenu_can_PickEm" "Открыть турнир прогнозов с этой наклейкой"
+ "CSGO_PickEm_Leaderboard_Title" "Таблица результатов прогнозов друзей"
+ "CSGO_Scoreboard_CastButton_XRay" "Комментатор управляет рентген-видом"
+ "CSGO_Scoreboard_CastButton_UI" "Комментатор управляет интерфейсом"
+ "CSGO_Scoreboard_CasterControl_Xray_On" "** Рентген-вид комментатора:  ВКЛ"
+ "CSGO_Scoreboard_CasterControl_Xray_Off" "** Рентген-вид комментатора: ВЫКЛ"
+ "CSGO_Scoreboard_CasterControl_UI_On" "** Интерфейс комментатора: ВКЛ"
+ "CSGO_Scoreboard_CasterControl_UI_Off" "** Интерфейс комментатора: ВЫКЛ"
+ "SFUI_Settings_DisableCamermanWithUserControl" "Отключать управление комментатора при управлении камерой игроком"
+ "SFUI_Settings_DisableCamermanWithUserControl_Info" "При включении комментатор временно не будет контролировать интерфейс и просмотр сквозь стены, если вы управляете камерой."
+ "SFUI_InitalPick_Maps_Picks_One" "Первое действие за вашей командой.\\\\nВы можете запретить карту и выбрать сторону, за которую начнете играть на выбранной карте.\\\\nВы также можете передать право запрета противнику, Em_Group_A" "Group A"
+ "CSGO_PickEm_Group_B" "グループ B"
+ "CSGO_PickEm_Group_C" "グループ C"
+ "CSGO_PickEm_Group_D" "グループ D"
+ "CSGO_PickEm_QuaterFinals" "準々決勝"
+ "CSGO_PickEm_SemiFinals" "準決勝"
+ "CSGO_PickEm_GrandFinals" "優勝決定戦"
+ "CSGO_Operation_Leaderboard_Pickem_Friends" "フレンド"
+ "CSGO_Operation_Leaderboard_Pickem_Points" "ポイント"
+ "CSGO_MatchInfo_Stage_Group" "グループステージ"
+ "CSGO_MatchInfo_Stage_Groups" "グループステージ"
+ "CSGO_MatchInfo_Stage_GroupA" "グループ A"
+ "CSGO_MatchInfo_Stage_GroupB" "グループ B"
+ "CSGO_MatchInfo_Stage_GroupC" "グループ C"
+ "CSGO_MatchInfo_Stage_GroupD" "グループ D"
+ "CSGO_MatchInfo_Stage_Quarterfinal" "準々決勝"
+ "CSGO_MatchInfo_Stage_Quarterfinals" "準々決勝"
+ "CSGO_MatchInfo_Stage_Semifinal" "準決勝"
+ "CSGO_MatchInfo_Stage_Semifinals" "準決勝"
+ "CSGO_MatchInfo_Stage_GrandFinal" "優勝決定戦"
+ "CSGO_MatchInfoTxt_BracketDecider" "%name% | 決定戦"
+ "CSGO_MatchInfoTeam_WinScore" "勝利 %high%:%low%"
+ "CSGO_MatchInfoTeam_Loss" "敗北"
+ "CSGO_MatchInfoTeam_LossScore" "敗北 %low%:%high%"
+ "CSGO_MatchInfoTeam_LossScoreMap" "敗北 %map% %low%:%high%"
+ "SFUI_Tournament_Draft_Title" "トーナメントドラフト"
+ "SFUI_MainMenu_CZUpdate_Ok" "了解!"
+ "Button_Add" "追加"
+ "Button_Delete" "削除"
+ "Button_Edit_nodots" "編集"
+ "Button_Refresh" "更新"
+ "Button_Sticker" "ステッカー"
+ "Button_Map" "マップ"
+ "Button_Model" "モデル"
+ "Button_Edit" "編集..."
+ "Button_Remove" "削除"
+ "Label_Name" "名前"
+ "Label_Directory" "フォルダ"
+ "Cancel_Button" "キャンセル"
+ "Title_Heading" "タイトル:"
+ "MDLFile" "MDL ファイル"
+ "Button_Weapon" "武器"
+ "coupon_key_handmadeflash" "獲得: ステッカー | フラッシュグレネード"
+ "SFUI_Store_Preview" "プレビュー"
+ "SFUI_Store_Timer_Days" "日"
+ "SFUI_Store_Timer_Day" "日"
+ "SFUI_Store_Timer_Hours" "時間"
+ "SFUI_Store_Timer_Hour" "時間"
+ "SFUI_Store_Timer_Mins" "分"
+ "SFUI_Store_Timer_Min" "分"
+ "SFUI_Store_Timer_Secs" "秒"
+ "SFUI_Store_Timer_Sec" "秒"
+ "SFUI_Lobby_public" "パブリックマッチ"
+ "SFUI_Lobby_private" "プライベートマッチ"
+ "StickerKit_desc_comm02_toncat" "и тогда он будет выбирать сторону, за которую начнет играть на выбранной карте.\\\\n\\\\nРешите, хотите ли вы оставить право запрета карты за собой."
+ "SFUI_InitalPick_Maps_Picks_Three" "Первое действие за вашей командой.\\\\nВы можете запретить карту и после запрета от вашего противника выбрать первую карту.\\\\nВы также можете передать право запрета карты противнику, и тогда после запрета от вас он будет выбирать первую карту.\\\\nНачальную сторону на случайно выбранной решающей карте будете выбирать либо вы, либо противник — это также определяется случайно.\\\\n\\\\nРешите, хотите ли вы оставить право запрета карты за собой."
+ "SFUI_MainMenu_CZUpdate_Header" "CZ75-Auto перемещен!"
+ "Browse_Published_Files" "Просмотр опубликованных файлов"
+ "Published_Files" "Опубликованные файлы:"
+ "Button_Add" "Добавить"
+ "Button_Delete" "Удалить"
+ "Button_Edit_nodots" "Изменить"
+ "Button_Refresh" "Обновить"
+ "Button_Weapon_Finish" "Раскраска оружия"
+ "Button_Sticker" "Наклейка"
+ "Button_Map" "Карта"
+ "Button_Model" "Модель"
+ "Button_Edit" "Изменить…"
+ "Button_Remove" "Удалить"
+ "Label_Name" "Имя"
+ "Label_Directory" "Папка"
+ "ShowFAQ" "Подробнее…"
+ "Note" "Примечание"
+ "Button_Search" "Обзор…"
+ "Warning" "Предупреждение"
+ "Cancel_Button" "Отмена"
+ "Publish_Button" "Опубликовать"
+ "Update_Button" "Обновить"
+ "Preview_Image" "Изображение для предпросмотра:"
+ "Title_Heading" "Название:"
+ "Description_Heading" "Описание:"
+ "Workshop_Agreement" "Я ознакомился с ЧаВо по мастерской и принимаю условия Соглашения об участии в мастерской Steam"
+ "Copyrighted_Art" "Я понимаю, что все материалы в Мастерской и связанные с ними иллюстрации должны быть оригинальными, т.е. созданы мной и со-авторами.\\\\nЕсли это будет не так, я откажусь от любых продаж и могу быть заблокирован в Мастерской и/или в Steam.\\\\nНапишите «I Understand» в поле, а затем нажмите кнопку OK, чтобы продолжить."
+ "View_Agreement" "Открыть соглашение"
+ "Workshop_FAQ" "ЧаВо по мастерской CS:GO"
+ "Update_Desc" "Изменения в этом обновлении:"
+ "Map_Frame_Title" "Публикация карты"
+ "Model_Frame_Title" "Публикация модели"
+ "MDLFile" "Файл MDL"
+ "ModelSource" "Исходные файлы модели"
+ "Button_Weapon" "Оружие"
+ "Button_Prop" "Объект"
+ "Button_Other" "Другое"
+ "Frame_Title" "Публикация раскраски оружия"
+ "Workbench_Files" "Файл Workbench (.txt):"
+ "Image_Files" "Файл исходного изображения (.tga):"
+ "VTF_Files" "Файл в формате текстуры Valve (.vtf):"
+ "Sticker_Frame_Title" "Публикация наклейки"
+ "BaseVTF" "Базовый VTF-файл"
+ "ExponentVTF" "VTF-файл экспоненты (необязательный)"
+ "NormalMapVTF" "VTF-файл карты нормалей"
+ "HologramMaskVTF" "VTF-файл голографической маски"
+ "HologramSpectrumVTF" "VTF-файл голографического спектра"
+ "BaseSource" "Базовое исходное изображение"
+ "ExponentSource" "Исходное изображение экспоненты (необязательное)"
+ "NormalMapSource" "Исходное изображение карты нормалей"
+ "HologramMaskSource" "Исходное изображение голографической маски"
+ "HologramSpectrumSource" "Исходное изображение голографического спектра"
+ "coupon" "Специальное предложение"
+ "coupon_desc" "Вы получили специальное предложение по покупке этого предмета."
+ "coupon_desc_steam" "Этот игрок получил специальное предложение по покупке этого предмета."
+ "coupon_key_desc" "Вы воспользовались ограниченным предложением."
+ "StickerKit_comm02_bossyburger" "Раскомандовавшийся бургер"
+ "coupon_key_bossyburger" "Купон: Наклейка | Раскомандовавшийся бургер"
+ "StickerKit_comm02_blitzkrieg" "Блицкриг"
+ "coupon_key_blitzkrieg" "Купон: Наклейка | Блитцкриг"
+ "StickerKit_comm02_catcall" "КотАны"
+ "coupon_key_catcall" "Купон: Наклейка | КотАны"
+ "StickerKit_comm02_chickenstrike" "Куриный удар"
+ "coupon_key_chickenstrike" "Купон: Наклейка | Куриный удар"
+ "StickerKit_comm02_ctbanana" "Спецназовец под бананом"
+ "coupon_key_ctbanana" "Купон: Наклейка | Спецназовец под бананом"
+ "StickerKit_comm02_dontworryimpro" "Не волнуйся, я про"
+ "coupon_key_dontworryimpro" "Купон: Наклейка | Не волнуйся, я профи"
+ "StickerKit_comm02_fightlikeagirl" "Дерешься как девчонка"
+ "coupon_key_fightlikeagirl" "Купон: Наклейка | Дерешься как девчонка"
+ "StickerKit_comm02_handmadeflash" "Светошумовая граната"
+ "coupon_key_handmadeflash" "Купон: Наклейка | Светошумовая граната"
+ "StickerKit_comm02_kawaiikiller" "Кавайная убийца из спецназа"
+ "coupon_key_kawaiikiller" "Купон: Наклейка | Кавайная убийца из спецназа"
+ "StickerKit_comm02_neluthebear" "Мишка Нелу"
+ "coupon_key_neluthebear" "Купон: Наклейка | Мишка Нелу"
+ "StickerKit_comm02_oneshotonekill" "Один выстрел — одно убийство"
+ "coupon_key_oneshotonekill" "Купон: Наклейка | Один выстрел — одно убийство"
+ "StickerKit_comm02_pigeonmaster" "Повелитель голубей"
+ "coupon_key_pigeonmaster" "Купон: Наклейка | Повелитель голубей"
+ "StickerKit_comm02_shootingstar" "Возвращение падающей звезды"
+ "coupon_key_shootingstar" "Купон: Наклейка | Возвращение падающей звезды"
+ "StickerKit_comm02_terrorized" "Затерроризированный"
+ "coupon_key_terrorized" "Купон: Наклейка | Затерроризированный"
+ "StickerKit_comm02_tilldeathdouspart" "Пока смерть не разлучит нас"
+ "coupon_key_tilldeathdouspart" "Купон: Наклейка | Пока смерть не разлучит нас"
+ "StickerKit_comm02_stayfrosty" "Будь начеку"
+ "coupon_key_stayfrosty" "Купон: Наклейка | Будь начеку"
+ "StickerKit_comm02_warpenguin" "Боевой пингвин"
+ "coupon_key_warpenguin" "Купон: Наклейка | Боевой пингвин"
+ "StickerKit_comm02_windywalking" "Клуб любителей прогуляться"
+ "coupon_key_windywalking" "Купон: Наклейка | Клуб любителей прогуляться"
+ "CSGO_Missing_Music_Definition" "ОТСУТСТВУЕТ ОПИСАНИЕ"
+ "SFUI_Store_Market_Link" "Просмотреть на Торговой площадке"
+ "SFUI_Store_Limit_Offer" "Временное предложение"
+ "SFUI_Store_Preview" "Предпросмотр"
+ "SFUI_Store_Timer_Days" "дн."
+ "SFUI_Store_Timer_Day" "день"
+ "SFUI_Store_Timer_Hours" "ч."
+ "SFUI_Store_Timer_Hour" "ч."
+ "SFUI_Store_Timer_Mins" "мин."
+ "SFUI_Store_Timer_Min" "мин."
+ "SFUI_Store_Timer_Secs" "сек."
+ "SFUI_Store_Timer_Sec" "сек."
+ "SFUI_Store_Hint_crate_esports_2014_summer" "Этот кейс содержит 17 раскрасок оружия из коллекции «eSports 2014 Summer»"
+ "SFUI_Store_Hint_crate_community_4" "Этот кейс содержит 14 раскрасок оружия, созданных сообществом, из коллекции «Прорыв»"
+ "SFUI_Store_Hint_crate_community_2" "Этот кейс содержит 13 раскрасок оружия, созданных сообществом, из коллекции «Феникс»"
+ "SFUI_Store_Hint_crate_community_3" "Этот кейс содержит 15 раскрасок оружия, созданных сообществом, из Охотничьей коллекции"
+ "SFUI_Store_Hint_crate_community_1" "Этот кейс содержит 13 раскрасок оружия, созданных сообществом, из коллекции «Winter Offensive»"
+ "SFUI_InvActionPreview_Choose_Item_can_sticker" "Выберите оружие для предпросмотра наклейки %s1"
+ "SFUI_InvActionPreview_No_Items" "У вас нет предметов, на которых можно посмотреть %s1"
+ "SFUI_InvUse_HeaderPreview_can_sticker" "Предпросмотр наклейки на %s1"
+ "SFUI_InvUse_Warning_usePreview_can_sticker" "После приобретения наклейки она появится в вашем инвентаре. Вы сможете использовать ее после покупки."
+ "SFUI_InvUse_UsePreview_can_sticker" "Купить %s1"
+ "SFUI_QMM_ERROR_ClientUpdateRequired" "Невозможно начать поиск, игру необходимо обновить. Пожалуйста, перезапустите ее."
+ "SFUI_Lobby_public" "Открытая игра"
+ "SFUI_Lobby_private" "Закрытая игра"
+ "StickerKit_comm02_toncat" "Террорист на котАне"
+ "coupon_key_toncat" "Купон: Наклейка | Террорист на котАне"
+ "CSGO_Journal_Badge_Not_Active" " Не активна "
+ "CSGO_Journal_Stats_Not_Active" "Операция не активна. Вы должны принять участие в активной операции, чтобы ваша статистика отобразилась в успехах."
+ "SFUI_BuyMenu_Tagging" "УБОЙНАЯ СИЛА:"
+ "GameUI_Category_MyMusic" "НАСТРОЙКИ МУЗЫКИ"
+ "LoadoutSlot_MusicKit" "Набор музыки"
+ "CSGO_Type_MusicKit" "Набор музыки"
+ "CSGO_musickit_desc" "Этот музыкальный набор заменит всю музыку в игре и им можно поделиться с любым игроком на сервере. Также он включает гимн лучшего игрока, который проигрывается для всех в текущем матче, если вы самый ценный игрок.\\\\n\\\\nМузыкальный набор заменяет следующую музыку:\\\\n- Главное меню\\\\n- Конец и начало раунда\\\\n- Задача карты\\\\n- Десятисекундное предупреждение\\\\n- Камера после смерти"
+ "musickit_valve_csgo_01_desc" "Стандартная музыка CS:GO. Классика."
+ "musickit_danielsadowski_01_desc" "Для создания этого пульсирующего и бодрящего набора музыки игровой композитор Дэниел Садовски смешал отрывистое звучание и НЕВЕРОЯТНО ЖИРНЫЕ биты."
+ "coupon_key_danielsadowski_01" "Купон: Набор музыки | Daniel Sadowski - Crimson Assault"
+ "musickit_noisia_01_desc" "Голландское электронное трио Noisia дает сильное кинематографичное ощущение в игре, смешивая традиционные мотивы и современные веяния."
+ "coupon_key_noisia_01" "Купон: Набор музыки | Noisia - Sharpened"
+ "musickit_robertallaire_01_desc" "Музыка для сокрушения врагов. Пусть они бегут от вас под аккомпанемент от Роберта Аллэра."
+ "coupon_key_robertallaire_01" "Купон: Набор музыки | Robert Allaire - Insurgency"
+ "musickit_seanmurray_01_desc" "Композитор двух самых больших игр о войне предлагает звуковое сопровождение, которое отправит ваших врагов ко вратам ада!!"
+ "coupon_key_seanmurray_01" "Купон: Набор музыки | Sean Murray - A*D*8"
+ "musickit_dren_01_desc" "Игровой композитор Dren представляет этот кинематографический набор музыки в стиле супергеройского метала, который сделает любое убийство гораздо круче!"
+ "coupon_key_dren_01" "Купон: Набор музыки | Dren - Death\\\'s Head Demolition"
+ "musickit_feedme_01_desc" "Известный музыкант в жанре электронной музыки Feed Me придает ковбойской перестрелке у корраля современное электронное звучание."
+ "coupon_key_feedme_01" "Купон: Набор музыки | Feed Me - High Noon"
+ "musickit_austinwintory_01_desc" "Номинированный на премию «Грэмми» композитор Остин Винтори спрашивает: «Зачем просто причинять вред врагам, когда их можно заманить в смертельное, поистине безумное танго?»"
+ "coupon_key_austinwintory_01" "Купон: Набор музыки | Остин Винтори - Desert Fire"
+ "musickit_sasha_01_desc" "Погрузитесь в этот кинематографический саундтрек, полный растущего звучания струнных инструментов, пульсирующих мелодий и неистовых барабанов, от всемирно известного диджея и музыкального продюсера Sasha."
+ "coupon_key_sasha_01" "Купон: Набор музыки | Sasha - LNOE"
+ "musickit_skog_01_desc" "Урок агрессии от металлиста Skog."
+ "coupon_key_skog_01" "Купон: Набор музыки | Skog - Metal"
+ "SFUI_InvPanel_filter_musickit" "Наборы музыки"
+ "SFUI_InvPanel_empty_slot" "Пусто"
+ "SFUI_InvTooltip_MusicKit" "Набор музыки"
+ "SFUI_InvUse_Equip_MusicKit" "Установить набор музыки"
+ "SFUI_InvUse_UsePreview_buy" "Купить %s1 "
+ "SFUI_InvUse_Reset_Volume_Warning" "%s1\\\\nВыбор музыкального набора сбросит ваши настройки громкости. Вы всегда можете изменить громкость своей музыки в настройках звука."
+ "SFUI_InvContextMenu_preview_musickit" "Изучить - Опробовать музыку"
+ "SFUI_InvContextMenu_musickit" "Установить набор музыки"
+ "SFUI_InvContextMenu_musickit_unequip" "Убрать набор музыки"
+ "SFUI_InvEquippedMusickit" "%s1 установлен в ячейку для музыки"
+ "SFUI_InvUnequippedMusickit" "%s1 убран из ячейки для музыки"
+ "SFUI_PlayerDetails_MusicKit" "Заимствовать набор музыки: %s1"
+ "SFUI_PlayerDetails_Revert_MusicKit" "Прослушать ваш набор музыки"
+ "SFUI_PlayerDetails_Borrow_MusicKit" "Заимствуется: %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit" "Проигрывается гимн лучшего игрока %s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit_Yours" "Все слышат ваш гимн лучшего игрока"
+ "SFUI_Settings_Menu_Music_Volume" "Громкость музыки в главном меню"
+ "SFUI_Settings_Start_Round_Music_Volume" "Громкость музыки в начале раунда"
+ "SFUI_Settings_End_Round_Music_Volume" "Громкость музыки в конце раунда"
+ "SFUI_Settings_Map_Objective_Music_Volume" "Громкость мелодии бомбы/заложника"
+ "SFUI_Settings_Ten_Second_Warning_Music_Volume" "Громкость музыки десятисекундного предупреждения"
+ "SFUI_Settings_Death_Camera_Music_Volume" "Громкость музыки после смерти"
+ "SFUI_OfficialDatacenterID_1" "Западное побережье США"
+ "SFUI_OfficialDatacenterID_2" "Восточное побережье США"
+ "SFUI_OfficialDatacenterID_3" "Люксембург"
+ "SFUI_OfficialDatacenterID_4" "Корея"
+ "SFUI_OfficialDatacenterID_5" "Сингапур"
+ "SFUI_OfficialDatacenterID_6" "Объединенные Арабские Эмираты"
+ "SFUI_OfficialDatacenterID_7" "Австралия"
+ "SFUI_OfficialDatacenterID_8" "Швеция"
+ "SFUI_OfficialDatacenterID_9" "Австрия"
+ "SFUI_OfficialDatacenterID_10" "Бразилия"
+ "SFUI_OfficialDatacenterID_11" "Южная Африка"
+ "SFUI_UserAlertNoteType_1" "Серверы в данном регионе (%s1) перегружены."
+ "SFUI_UserAlertNoteType_2" "Серверы в данном регионе (%s1) закрыты на техническое обслуживание."
+ "StickerKit_comm02_doomed" "Обречен"
+ "coupon_key_doomed" "Купон: Наклейка | Обречен"
+ "StickerKit_comm02_queenofpain" "Королева боли"
+ "coupon_key_queenofpain" "Купон: Наклейка | Королева боли"
+ "StickerKit_comm02_trickortreat" "Гадость или сладость"
+ "coupon_key_trickortreat" "Купон: Наклейка | Гадость или сладость"
+ "StickerKit_comm02_trickorthreat" "Гадость или пакость"
+ "coupon_key_trickorthreat" "Купон: Наклейка | Гадость или пакость"
+ "StickerKit_comm02_witch" "Ведьма"
+ "coupon_key_witch" "Купон: Наклейка | Ведьма"
+ "StickerKit_comm02_zombielover" "Любитель зомби"
+ "coupon_key_zombielover" "Купон: Наклейка | Любитель зомби"

Standard Chinese Translations

- "SFUI_BuyMenu_Buyprev_dm" " "
+ "coupon_key_danielsadowski_01" "领取:音乐盒 | Daniel Sadowski — 深红突击"
+ "coupon_key_noisia_01" "领取:音乐盒 | Noisia — 尖峰时刻"
+ "coupon_key_dren_01" "领取:音乐盒 | Dren — 骷髅爆破"
+ "coupon_key_feedme_01" "领取:音乐盒 | Feed Me — 如日中天"
+ "coupon_key_austinwintory_01" "领取:音乐盒 | Austin Wintory — 沙漠之焰"
+ "coupon_key_doomed" "领取:印花 | 末日使者"
+ "coupon_key_queenofpain" "领取:印花 | 痛苦女王"

Spanish Translations

- "SFUI_BuyMenu_Buyprev_dm" " "
- "SFUI_DisconnectReason_VAC" "Un problema con tu equipo está bloqueando el sistema VAC.\\\\nNo puedes jugar en servidores seguros."

+ "SFUI_DisconnectReason_VAC" "Un problema con tu equipo está bloqueando el sistema VAC. No puedes jugar en servidores seguros.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "StickerKit_comm02_doomed" "Condenado"
+ "coupon_key_doomed" "Reclamar: Pegatina | Condenado"
+ "StickerKit_comm02_queenofpain" "Queen of Pain"
+ "coupon_key_queenofpain" "Reclamar: Pegatina | Queen of Pain"
+ "StickerKit_comm02_trickortreat" "Truco o trato"
+ "coupon_key_trickortreat" "Reclamar: Pegatina | Truco o trato"
+ "StickerKit_comm02_trickorthreat" "Truco o amenaza"
+ "coupon_key_trickorthreat" "Reclamar: Pegatina | Truco o amenaza"
+ "StickerKit_comm02_witch" "Bruja"
+ "coupon_key_witch" "Reclamar: Pegatina | Bruja"
+ "StickerKit_comm02_zombielover" "Amante de los zombis"
+ "coupon_key_zombielover" "Reclamar: Pegatina | Amante de los zombis"

Swedish Translations

- "SFUI_WeaponSpecial" "Specialfunktion för vapen"
- "SFUI_Settings_Music_Volume" "Musikvolym"
- "SFUI_BuyMenu_Accuracy" "TRÄFFSÄKERHET"
- "SFUI_BuyMenu_Movement" "RÖRELSEHASTIGHET"
- "SFUI_BuyMenu_Penetration" "GENOMTRÄNGNING:"
- "SFUI_Mapgroup_bomb" "Desarmeringsuppdrag"
- "SFUI_Mapgroup_hostage" "Gisslanuppdrag"
- "SFUI_Mapgroup_allclassic" "Klassiska banor"
- "SFUI_Mapgroup_armsrace" "Kapprustningsuppdrag"
- "SFUI_Mapgroup_demolition" "Demoleringsuppdrag"
- "SFUI_vote_header" "Omröstning begärd av: %s1"
- "SFUI_vote_yes_pc_instruction" "Tryck på F1 för JA"
- "SFUI_vote_no_pc_instruction" "Tryck på F2 för NEJ"
- "Game_radio_location" "(Color 03)%s1(Color 01) @ (Color 04)%s2(Color 01) (RADIO): %s3"
- "Cstrike_Chat_CT" "(Color 01)(Antiterrorist) (Color 02)%s1 : (Color 01) %s2"
- "Cstrike_Chat_T" "(Color 01)(Terrorist) (Color 02)%s1 : (Color 01) %s2"
- "Cstrike_Chat_CT_Dead" "(Color 01)*DÖD*(Antiterrorist) (Color 02)%s1 : (Color 01) %s2"
- "Cstrike_Chat_T_Dead" "(Color 01)*DÖD*(Terrorist) (Color 02)%s1 : (Color 01) %s2"
- "Cstrike_Chat_All" "(Color 02)%s1 : (Color 01) %s2"
- "Cstrike_Chat_AllDead" "*DÖD* (Color 02)%s1 : (Color 01) %s2"
- "Cstrike_Chat_AllSpec" "(Color 01)*ÅSK* (Color 02)%s1 : (Color 01) %s2"
- "funfact_kills_with_last_round" "%s1 hade bara en kula kvar i magasinet %s2 gånger och dödade en fiende varje gång."
- "TR_UnloadIntoTarget" "Töm ditt magasin mot det här målet"
- "SFUI_WinPanel_arsenal_first" "1a"
- "SFUI_Mapgroup_dust" "Dust-uppdrag"
- "SFUI_otherteam_vote_kick_player" "Det andra laget röstar om att sparka ut: %s1\\\\n"
- "SFUIHUD_Spectate_SpecMode_Transmitting" "ÖVERFÖR TILL GOTV"
- "SFUI_Lobby_StatusRichPresence_competitive_watch" "Ser på CS:GO"
- "SFUI_Lobby_StatusRichPresence_gungameprogressive_watch" "Ser på Kapprustning i CS:GO"
- "SFUI_Lobby_StatusRichPresence_gungametrbomb_watch" "Ser på Demolering i CS:GO"
- "SFUI_Lobby_StatusRichPresence_deathmatch_watch" "Ser på Dödsmatch i CS:GO"
- "SFUI_Lobby_StatusRichPresence_custom_watch" "Ser på inofficiell bana i CS:GO"
- "SFUIHUD_Spectate_RoundsLeftOvertime" "ÖT-%s1 (%s2)"
- "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1" "Operation Payback Utmaningsmynt"
- "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2" "Operation Payback-silvermynt"
- "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3" "Operation Payback-guldmynt"
- "SEASON1_Coin_LevelUp_Silver" " %s1 har uppgraderat sitt Operation Bravo-utmaningsmynt till SILVER!"
- "SEASON1_Coin_LevelUp_Gold" "%s1 har uppgraderat sitt Operation Bravo-utmaningsmynt till GULD!!"
- "StoreCheckout_Loading" "Checkar ut..."
- "StoreCheckout_Unavailable" "Kan inte checka ut för tillfället."
- "SFUI_MapSelectTourOfDutyDesc" "För att spela dessa banor behöver du ett Operation Bravo-pass!"
- "SFUI_mapgroup_op_payback" "Operation: Payback"
- "SFUI_Settings_Radar_Scale" "Radarns storlek"
- "SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Ser på CS:GO \\\\"Payback\\\\""
- "SFUI_CooldownExplanationReason_KickedTooMuch" "Du blev utsparkad från alltför många matcher"
- "SFUI_Overwatch_Res_AimHacking_Desc" "Beviset du granskade, skulle av en förståndig medlem av CS:GO-gemenskapen, dömas som att den misstänkte uppenbarligen använde extern mjukvara för att förbättra sitt sikte, t.ex. automatiskt siktande, reducering eller eliminering av rekyl, o.s.v."
- "SFUI_Overwatch_Res_WallHacking_Desc" "Beviset du granskade, skulle av av en förståndig medlem av CS:GO-gemenskapen, dömas som att den misstänkte uppenbarligen använde extern mjukvara för att få information om platser var fiender befinner sig, t.ex. se genom väggar eller rök, reducering eller eliminering av flashbang-påverkan, o.s.v."
- "SFUI_Overwatch_Res_SpeedHacking_Desc" "Beviset du granskade, skulle av av en förståndig medlem av CS:GO-gemenskapen, dömas som att den misstänkte uppenbarligen använde extern mjukvara annat än de som listats ovan, för att få ett övertag över sina fiender, t.ex. hastighetshackande, skript för att automatiskt hoppa, upp-och-nervända vyer, o.s.v."
- "Econ_Revolving_Loot_List" "Den här lådan innehåller ett av följande föremål:"
- "Item_FoundInCrate" " %s1 har packat upp: %s2"
- "Item_Gifted" " %s1 har tagit emot en gåva: %s2"
- "SFUI_notice_econ_desc_title" "Två vapensortiment, två vapenlådor"
- "SFUI_notice_econ_desc" "Varje vapenlåda innehåller ett målat vapen från ett exklusivt sortiment. En del av intäkterna från försäljningen av den här nyckeln kommer att gå till en av de etablerade gemenskapsdrivna CS:GO-turneringarna. Håll utkik efter framtida tillkännagivanden."
- "SFUI_InvUse_Get_Quantity" "Antal %s1"
- "SFUI_InvUse_Reset_nameable" "Ta bort namn?"
- "SFUI_InvUse_Use_Name" "Använd detta namn?"
- "SFUI_InvUse_Diff_Name" "Försök igen?"
- "SFUI_InvPanel_sort_collection" "Sortiment"
- "CSGO_competitive_hsp" "Andel huvudskott*"
- "CSGO_competitive_Time_Played" "%s1 tim %s2 min*"
- "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1" "Operation Bravo Utmaningsmynt"
- "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1_Desc" "Deltog i Operation Bravo.\\\\nSpela i Operation Bravo och vinn tävlingsinriktade matcher i Operation Bravo för att uppgradera detta mynt."
- "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2" "Operation Bravo Utmaningssilvermynt"
- "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2_Desc" "Deltog i Operation Bravo.\\\\nSpela i Operation Bravo och vinn tävlingsinriktade matcher i Operation Bravo för att uppgradera detta mynt."
- "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3" "Operation Bravo Utmaningsguldmynt"
- "CSGO_set_bravo_i" "Bravo-sortimentet"
- "CSGO_set_bravo_ii" "Alpha-sortimentet"
- "PaintKit_cu_fireserpent_ak47_bravo" "Den här souveniren från Ruins har målats med ett eldormsmotiv."
- "PaintKit_cu_dragon_p90_bravo" "Den här souveniren från Chinatown har målats med ett drakmotiv."
- "SFUI_OperationMapTag" "Operation Bravo-bana"
- "SFUI_mapgroup_op_bravo" "Operation: Bravo"
- "CSGO_Watch_Watch" "Titta på"
- "CSGO_crate_dhw13_promo" "DreamHack Winter 2013-souvenirpaket"
- "CSGO_Watch_Linked_Twitch_Btn" "Din Twitch.tv-kanal"
- "CSGO_CollectibleCoin_DH2013_Champion" "Mästare av DreamHack 2013"
- "CSGO_Tournament_Event_Stage_15" "TBA"
- "CSGO_Tournament_Event_Stage_16" "TBA"
- "CSGO_Tournament_Event_Stage_17" "TBA"
- "CSGO_set_esports_ii" "eSports Winter-kollektionen"
- "SFUI_Store_Hint_E-Sports_Weapon_Case_Key_1" "Öppnar nu den nya Vinterlådan!"
- "CSGO_Watch_Tournament_Info_Title" "TURNERINGSDETALJER"
- "CSGO_Watch_Tournament_Steams_T" "STRÖMMAR"
- "CSGO_Watch_Tournament_Matches_T" "TURNERINGSMATCHER"
- "CSGO_crate_sticker_pack01" "Klistermärkeslåda"
- "SFUI_Store_Hint_Sticker_Crate_Key" "Lås upp en klistermärkeslåda"
- "SFUI_InvContextMenu_can_sticker" "Klistermärke"
- "CSGO_set_community_2" "Phoenixsamlingen"
- "SEASON3_Coin_LevelUp_Silver" " %s1 har fått upp nivån på sitt Operation Phoenix Challenge-mynt till SILVER!"
- "SFUI_mapgroup_op_phoenix" "Uppdrag: Phoenix"
- "SFUI_Lobby_StatusRichPresence_casual_review_phoenix" "Spelar om CS:GO \\\'Phoenix\\\'"
- "SFUI_Lobby_StatusRichPresence_deathmatch_review_phoenix" "Spelar om CS:GO \\\'Phoenix\\\' DM"
- "CSGO_set_bank" "The Bank Collection"

+ "SFUI_WeaponSpecial" "Sekundäreld"
+ "SFUI_Settings_Music_Volume" "Huvudvolym för musik"
+ "SFUI_BuyMenu_Accuracy" "REKYLKONTROLL"
+ "SFUI_BuyMenu_Movement" "RÖRLIGHET"
+ "SFUI_BuyMenu_Penetration" "GENOMTRÄNGNINGSKRAFT:"
+ "SFUI_Mapgroup_bomb" "Desarmeringsgrupp"
+ "SFUI_Mapgroup_hostage" "Gisslangrupp"
+ "SFUI_Mapgroup_allclassic" "Klassisk grupp"
+ "SFUI_Mapgroup_armsrace" "Kapprustningsgrupp"
+ "SFUI_Mapgroup_demolition" "Demoleringsgrupp"
+ "SFUI_vote_header" "Omröstning av: %s1"
+ "SFUI_vote_yes_pc_instruction" "F1 för JA"
+ "SFUI_vote_no_pc_instruction" "F2 för NEJ"
+ "Game_radio_location" "%s1 @ (Color 04)%s2 (Color 03)(RADIO): %s3"
+ "Cstrike_Chat_CT" "(Color 01)(Antiterrorist) (Color 03)%s1(Color 01) : %s2"
+ "Cstrike_Chat_T" "(Color 01)(Terrorist) (Color 03)%s1(Color 01) : %s2"
+ "Cstrike_Chat_CT_Dead" "(Color 01)*DÖD*(Antiterrorist) (Color 03)%s1(Color 01) : %s2"
+ "Cstrike_Chat_T_Dead" "(Color 01)*DÖD*(Terrorist) (Color 03)%s1(Color 01) : %s2"
+ "Cstrike_Chat_All" "(Color 02)%s1 : %s2"
+ "Cstrike_Chat_AllDead" "(Color 01)*DÖD* (Color 03)%s1(Color 01) : %s2"
+ "Cstrike_Chat_AllSpec" "(Color 01)*ÅSK* (Color 03)%s1(Color 01) : %s2"
+ "funfact_kills_with_last_round" "Vid %s2 tillfällen dödade %s1 en fiende med endast en kula kvar i magasinet."
+ "TR_UnloadIntoTarget" "Töm ditt magasin på det här målet"
+ "SFUI_WinPanel_arsenal_first" "1:a plats, Vinnare"
+ "SFUI_Mapgroup_dust" "Dust-grupp"
+ "SFUI_otherteam_vote_kick_player" "(Color 07)Det andra laget röstar om att sparka ut: (Color 03)%s1\\\\n"
+ "SFUIHUD_Spectate_SpecMode_Transmitting" "DU ÄR AKTIV GOTV-KAMERAMAN"
+ "SFUI_Lobby_StatusRichPresence_competitive_watch" "Tittar på CS:GO"
+ "SFUI_Lobby_StatusRichPresence_gungameprogressive_watch" "Tittar på Kapprustning i CS:GO"
+ "SFUI_Lobby_StatusRichPresence_gungametrbomb_watch" "Tittar på Demolering i CS:GO"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_watch" "Tittar på Dödsmatch i CS:GO"
+ "SFUI_Lobby_StatusRichPresence_custom_watch" "Tittar på inofficiell bana i CS:GO"
+ "SFUIHUD_Spectate_RoundsLeftOvertime" "ÖT %s1 (%s2)"
+ "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin1" "Utmaningsmynt för Operation Payback"
+ "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin2" "Utmaningssilvermynt för Operation Payback"
+ "CSGO_Collectible_CommunitySeasonOneSpring2013_Coin3" "Utmaningsguldmynt för Operation Payback"
+ "SEASON1_Coin_LevelUp_Silver" " %s1 har uppgraderat sitt utmaningsmynt för Operation Bravo till SILVER!"
+ "SEASON1_Coin_LevelUp_Gold" "%s1 har uppgraderat sitt utmaningsmynt för Operation Bravo till GULD!!"
+ "StoreCheckout_Loading" "Fortsätter till kassan..."
+ "StoreCheckout_Unavailable" "Kassan är inte tillgänglig just nu."
+ "SFUI_MapSelectTourOfDutyDesc" "För att matchas på dessa banor på officiella servrar behöver du ett Operation Phoenix-pass!"
+ "SFUI_Settings_Radar_Scale" "Radarns zoom"
+ "SFUI_Lobby_StatusRichPresence_casual_watch_payback" "Tittar på CS:GO \\\\"Payback\\\\""
+ "SFUI_CooldownExplanationReason_KickedTooMuch" "Du har sparkats ut från alltför många matcher nyligen"
+ "SFUI_Overwatch_Res_AimHacking_Desc" "Beviset du granskade, skulle av en förståndig medlem av CS:GO-gemenskapen, dömas som att den misstänkte uppenbarligen använde extern programvara för att förbättra sitt sikte, t.ex. automatiskt siktande, reducering eller eliminering av rekyl, o.s.v."
+ "SFUI_Overwatch_Res_WallHacking_Desc" "Beviset du granskade, skulle av av en förståndig medlem av CS:GO-gemenskapen, dömas som att den misstänkte uppenbarligen använde extern programvara för att få information om platser var fiender befinner sig, t.ex. se genom väggar eller rök, reducering eller eliminering av flashbang-påverkan, o.s.v."
+ "SFUI_Overwatch_Res_SpeedHacking_Desc" "Beviset du granskade, skulle av av en förståndig medlem av CS:GO-gemenskapen, dömas som att den misstänkte uppenbarligen använde extern programvara annat än de som listats ovan, för att få ett övertag över sina fiender, t.ex. hastighetshackande, skript för att automatiskt hoppa, upp-och-nervända vyer, o.s.v."
+ "Econ_Revolving_Loot_List" "Innehåller ett av följande:"
+ "Item_FoundInCrate" " %s1 öppnade en låda och hittade: %s2"
+ "Item_Gifted" " %s1 har accepterat en gåva: %s2"
+ "SFUI_notice_econ_desc_title" "Två vapenkollektioner, två vapenlådor"
+ "SFUI_notice_econ_desc" "Varje vapenlåda innehåller ett målat vapen från en exklusiv kollektion. En del av intäkterna från försäljningen av den här nyckeln kommer att gå till en av de etablerade gemenskapsdrivna CS:GO-turneringarna. Håll utkik efter framtida tillkännagivanden."
+ "SFUI_InvUse_Get_Quantity" "ST %s1"
+ "SFUI_InvUse_Reset_nameable" "Ta bort namn"
+ "SFUI_InvUse_Use_Name" "Använd detta namn"
+ "SFUI_InvUse_Diff_Name" "Försök igen"
+ "SFUI_InvPanel_sort_collection" "Kollektion"
+ "CSGO_competitive_hsp" "Andel huvudskott"
+ "CSGO_competitive_Time_Played" "%s1 tim %s2 min"
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1" "Utmaningsmynt för Operation Bravo"
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin1_Desc" "Deltog i Operation Bravo."
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2" "Utmaningssilvermynt för Operation Bravo"
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin2_Desc" "Deltog i Operation Bravo."
+ "CSGO_Collectible_CommunitySeasonTwoAutumn2013_Coin3" "Utmaningsguldmynt för Operation Bravo"
+ "CSGO_set_bravo_i" "Bravo-kollektionen"
+ "CSGO_set_bravo_ii" "Alpha-kollektionen"
+ "PaintKit_cu_fireserpent_ak47_bravo" "Det här minnet från Ruins har målats med ett eldormsmotiv."
+ "PaintKit_cu_dragon_p90_bravo" "Det här minnet från Chinatown har målats med ett drakmotiv."
+ "SFUI_OperationMapTag" "Operation Phoenix-bana"
+ "SFUI_mapgroup_op_bravo" "Operation Bravo"
+ "CSGO_Watch_Watch" "Se demo"
+ "CSGO_crate_dhw13_promo" "DreamHack 2013-souvenirpaket"
+ "CSGO_Watch_Linked_Twitch_Btn" "Dina konton är länkade."
+ "CSGO_CollectibleCoin_DH2013_Champion" "Vinnare av DreamHack 2013"
+ "CSGO_CollectibleCoin_DH2013_QuarterFinalist_Desc" "Denna mästerskapstrofé delades ut till kvartsfinalisterna i The 2013 DreamHack SteelSeries CS:GO Championship."
+ "CSGO_Tournament_Event_Name_1" "The 2013 DreamHack SteelSeries CS:GO Championship"
+ "CSGO_Tournament_Event_Stage_15" "Gruppspel"
+ "CSGO_Tournament_Event_Stage_16" "Gruppspel"
+ "CSGO_Tournament_Event_Stage_17" "Gruppspel"
+ "CSGO_set_esports_ii" "eSports 2013 Winter-kollektionen"
+ "CSGO_set_esports_ii_desc" "En del av intäkterna från nyckeln som används till att öppna denna kommer att stödja prispotterna för professionella CS:GO-turneringar."
+ "PaintKit_so_olive" "Den har individuella delar spraymålade i ett olivgrönt färgschema."
+ "PaintKit_so_moss" "Vissa delar har sprutmålats i täckande färger i ett mossmönster."
+ "PaintKit_so_stormfront" "Den har enskilda delar enfärgat spraymålade i ett stormigt färgschema."
+ "PaintKit_so_pmc" "Den har enskilda delar spraymålade gulbrunt, marinblått och mörkgrönt."
+ "PaintKit_cu_broken_path_famas" "Den har blivit egenmålad med trasiga repslingor."
+ "PaintKit_hy_flowers" "Den har blivit målad hydografiskt med ett blommönster i samma stil som Arts and Crafts-rörelsen."
+ "PaintKit_hy_water_crest" "Den har blivit hydografiskt målad med ett Japaninspirerat vattenmönster."
+ "PaintKit_hy_camo_large" "Den har blivit hydrografiskt målad med ett för stort kamoflague-mönster."
+ "PaintKit_am_ddpatdense" "Den har täckts i en metallfolie som stämplats med ett digitalkamouflage-mönster."
+ "PaintKit_twigs" "Den har spraymålats på frihand med grenar som stenciler."
+ "PaintKit_varicamo" "Den har målats hydrografiskt med ett VariCamo-mönster."
+ "PaintKit_sp_mesh_slashes" "Den har spraymålats på frihand med meshtyg som stencil."
+ "PaintKit_aq_damascus" "Den har några delar i damaskerat stål."
+ "PaintKit_am_crystallized" "Den har målats med metallicfärg, med hjälp av en kristalliseringsmask för att skapa ett mönster."
+ "PaintKit_snakeskin" "Den har målats hydrografiskt med ormskinnsmönster."
+ "PaintKit_cu_m4_asimov" "Den har blivit egenmålad med sci-fi-design."
+ "PaintKit_cu_sawedoff_octopump" "Den har blivit handmålad med en bild av en bläckfisk."
+ "PaintKit_cu_m4a1-s_elegant" "Den har målats koboltblå och stencilerats med CT-logotypen på magasinet."
+ "PaintKit_cu_p250_refined" "Den har målats hydrografiskt med ett paisley-mönster."
+ "PaintKit_cu_awp_cobra" "Den har målats hydrografiskt med kolfiber och en röd kritstrecksdekal."
+ "PaintKit_cu_famas_pulse" "Den har blivit hydrografiskt målad med starka fuschia-fragment."
+ "PaintKit_hy_marina_sunrise" "Den har målats hydrografiskt i ett kontrasterande gult och blått mönster."
+ "PaintKit_am_thorny_rose_mp9" "Den har blivit handmålad med ett ros- och taggmotiv i olika metallicfärger."
+ "PaintKit_cu_skull_nova" "Den har blivit skräddarsydd med en bild på en dödskalle med hjälp av matta färger och en oljebaserad färgpenna."
+ "PaintKit_cu_sandstorm" "Den har målats hydrografiskt med en lila och beige grafisk design."
+ "PaintKit_hy_kami" "Den har målats hydrografiskt med ett japanskt mangamönster."
+ "PaintKit_aq_obsidian" "Den har kopparpläterade delar som har maskerats i ett magmamönster och givits en röd patina med hjälp av natriumklorid och hög värme. Omaskerade områden har därefter gjorts mörkare via oxidering med hjälp av svavellever."
+ "PaintKit_am_turqoise_halftone" "Den har målats hydrografiskt i ett för stort halvtonsmönster över ett grundlager turkos metallicfärg."
+ "SFUI_Store_Hint_E-Sports_Weapon_Case_Key_1" "Öppnar en eSportlåda"
+ "SFUI_Store_Hint_Weapon_Case_Key" "Låser upp lådor för Arms Deal och Bravo"
+ "SFUI_Store_Hint_Community_Season_One_Spring_2013" "Spela de bästa gemenskapsbanorna vid matchning"
+ "CSGO_Watch_Url_Hint" "Matchdelningskod:"
+ "CSGO_Watch_Tournament_Info_Title" "Turneringsdetaljer"
+ "CSGO_Watch_Tournament_Steams_T" "Strömmar"
+ "CSGO_Watch_Tournament_Matches_T" "Turneringsmatcher"
+ "CSGO_Watch_Tournament_Desc" "The 2013 DreamHack SteelSeries CS:GO Championship har en av de största prispotterna i Counter-Strikes historia med en gemenskapsfinansierad prispott på $250 000."
+ "SFUI_Open_Buy_menu_with_use" "Öppna köpmenyn med \\\\"Använd\\\\""
+ "SFUI_GameUI_MatchDlPending2" "Kan inte spela upp match från CS:GO:s matchdelningsservrar när andra matchnedladdningar väntar."
+ "SFUI_GameUI_MatchDlCorrupt2" "Fel påträffat under start av matchuppspelning från CS:GO:s matchdelningsservrar. Det är möjligt att matchens nedladdningstid har gått ut, att matchen inte blivit nedladdad ordentligt eller att den nedladdade filen är trasig. Radera den trasiga nedladdningen och ladda ned matchen igen."
+ "SFUI_GameUI_MatchDlStartFail" "Misslyckades med att ladda ner matchen från CS:GOs matchdelningsservrar.
+ Om samma match redan laddats ner lokalt och filen blivit förstörd, radera då den förstörda nedladdningsfilen och försök igen."
+ "SFUI_GameUI_MatchDlStartExpired" "Misslyckades med att ladda ned match från CS:GO:s matchdelningsservar eftersom matchreprisens nedladdningstid redan gått ut."
+ "SFUI_GameUI_MatchDl_Requesting" "Verifierar tillgångskod för CS:GO-matchdelning och efterfrågar matchinformation från CS:GO-matchdelningsservrar..."
+ "SFUI_GameUI_MatchDlDownloading" "Laddar ned match från CS:GO-matchdelningsservrar..."
+ "CSGO_crate_sticker_pack01" "Klistermärkeskapsel"
+ "SFUI_MainMenu_MapVote_Header" "OPERATIONSVAL!"
+ "SFUI_MainMenu_MapVote_LearnOperationSentence" "Lär dig om tidigare Operationer:"
+ "SFUI_MainMenu_MapVote_Learn_OpBravo" "Om Operation Bravo"
+ "SFUI_MainMenu_MapVote_Learn_OpPayback" "Om Operation Payback"
+ "SFUI_Store_Hint_Sticker_Crate_Key" "Lås upp en klistermärkeskapsel"
+ "SFUI_InvUse_Header_can_sticker" "Använd klistermärke på %s1"
+ "SFUI_InvContextMenu_can_sticker" "Applicera klistermärke"
+ "SFUI_Settings_UniqueTeammateColors" "Visa lagkamratsfärger i tävlingsinriktade matcher"
+ "SFUI_Settings_Auto_Download_Workshop_Maps" "Automatisk uppdatering av Workshop-banor vid spelets start"
+ "SFUI_InvUse_Items_InStickerBox_Header" "Föremål som kan finnas i den här klistermärkeskapseln:"
+ "SFUI_Sticker_Wear_How_To" "Genom att klicka på klistermärket skrapar du bort en del av den. Om du skrapat tillräckligt länge kommer klistermärket att försvinna.\\\\nDu kan inte ångra dig och resultatet förblir permanent."
+ "SFUI_InvPanel_sort_equipped" "Utrustad"
+ "CSGO_crate_valve_3" "CS:GO-vapenlåda 3"
+ "CSGO_set_weapons_iii" "Arms Deal-kollektionen 3"
+ "PaintKit_am_fuschia" "Den har blivit målad med ett kromfärgat baslager och kanderad i transparent anodiserad effektfärg i fuchsia och träkol."
+ "PaintKit_so_panther" "Den har målats i ett svart, grått och rött färgschema."
+ "CSGO_Ticket_CommunitySeasonThreeSpring2014_Desc" "Operation Phoenix-eventet varade mellan den 20 februari 2014 och den 11 juni 2014. Detta pass ger inte längre tillgång till en Operation, men kan bytas in mot ett Operation Phoenix-minnesmynt."
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1" "Utmaningsmynt för Operation Phoenix"
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin1_Desc" "Deltog i Operation Phoenix"
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin2_Desc" "Deltog i Operation Phoenix."
+ "CSGO_Collectible_CommunitySeasonThreeSpring2014_Coin3" "Guldmynt för Operation Phoenix"
+ "CSGO_community_crate_key_2" "Operation Phoenix-lådnyckel"
+ "CSGO_crate_community_2" "Vapenlåda för Operation Phoenix"
+ "CSGO_set_community_2" "Phoenix-kollektionen"
+ "SEASON3_Coin_LevelUp_Silver" " %s1 har uppgraderat sitt utmaningsmynt för Operation Phoenix till SILVER!"
+ "SEASON3_Coin_LevelUp_Gold" " %s1 har uppgraderat sitt utmaningsmynt för Operation Phoenix till GULD!!"
+ "SFUI_MapSelectTourOfDutyDescPhoenix" "För att spela tävlingsinriktat på de officiella servrarna måste du ha ett \\\\"Operation Phoenix\\\\"-pass!"
+ "SFUI_mapgroup_op_phoenix" "Operation Phoenix"
+ "SFUI_MainMenu_Tooltip_3OpPhoenix_r1" "Pass för \\\'Operation Phoenix\\\'"
+ "SFUI_MainMenu_Tooltip_3OpPhoenix_r2" "Utmaningsmynt för \\\\"Operation Phoenix\\\\""
+ "SFUI_Store_Hint_Community_Case_Key_2" "Lås upp Operation Phoenix-lådan"
+ "SFUI_MedalCategory_Season2_CAPHTML" "OPERATION PAYBACK"
+ "SFUI_MedalCategory_Season3_CAPHTML" "OPERATION PHOENIX"
+ "SFUI_Settings_TeammateColorsLetters" "Visa bokstäver över lagkamratsfärger"
+ "SFUI_Lobby_StatusRichPresence_casual_review_phoenix" "Ser på en repris: CS:GO \\\\"Phoenix\\\\""
+ "SFUI_Lobby_StatusRichPresence_deathmatch_review_phoenix" "Ser på en repris: CS:GO \\\\"Phoenix\\\\" DM"
+ "CSGO_crate_ems14_promo" "EMS One 2014-souvenirpaket"
+ "CSGO_Watch_Tournament_Market_Link" "Bläddra EMS One-klistermärken på Steams marknad"
+ "SFUI_vote_failed_not_10_players" "Den här omröstningen kräver 10 spelare."
+ "SFUI_vote_passed_ready_for_match" "Uppvärmningsnedräkning påbörjas."
+ "SFUI_SpectatorNumber_UseBinds" "Använd vapenplatser"
+ "CSGO_CollectibleCoin_Kat2014_Champion" "Vinnare av EMS One Katowice 2014"
+ "CSGO_Watch_Team_MarketLink" "Köp %s1-föremål på Steams marknad"
+ "SFUI_vote_passed_not_ready_for_match_chat" " %s1 har avbrutit nedräkningen."
+ "SFUI_DisconnectReason_VAC" "Ett problem med din dator blockerar VAC-systemet. Du kan inte spela på säkra servrar.\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "SFUI_Hint_Grenades_On_Death" "När du dödas kommer du att släppa ditt dyraste vapen och senast valda granat till dina lagkamrater (eller fiender)."
+ "SFUI_Notice_All_Players_Connected" "Alla spelare har anslutit. Matchen kommer att börja om %s1 sekunder."
+ "GameUI_Category_HudOptions" "HUD-ALTERNATIV"
+ "GameUI_Category_ItemOptions" "FÖREMÅLSALTERNATIV"
+ "SFUI_WPNHUD_KnifeTactical" "Huntsman-kniv"
+ "CSGO_community_crate_key_3" "Huntsman-lådnyckel"
+ "CSGO_crate_community_3" "Huntsman-vapenlåda"
+ "CSGO_set_community_3" "Huntsman-kollektionen"
+ "CSGO_set_bank" "Bank-kollektionen"
+ "PaintKit_am_nitrogen" "Den har målats med en hydrografisk design inspirerad av en pilgiftsgroda."
+ "crate_community_3_unusual_lootlist" "eller en Ytterst Ovanlig Huntsman-kniv!"
+ "crate_community_3_unusual_itemname" "★ Huntsman-kniv ★"
+ "SFUI_Store_Hint_Community_Case_Key_3" "Lås upp Huntsman-lådan"
+ "SFUI_Settings_HUD_HealthAmmo_Style" "Stil för hälsa/ammo"
+ "SFUI_Settings_HUD_Bomb_Position_Info" "Växlar mellan bombvisningspositioner när du har bomben."
+ "SFUI_Settings_HUD_Bomb_Position_I" "Visa i förråd"
+ "CSGO_Tool_Name_TagTag" "Tagg"
+ "SFUI_InvTooltip_SetTag" "Kollektion"
+ "SFUI_InvTooltip_WearTag" "Exteriör"
+ "SFUI_InvTooltip_Wear_Amount_NA" "Ej målad"
+ "SFUI_InvContextMenu_tradeup" "Använd med inbyteskontrakt"
+ "GameUI_Category_AccountPrivacySettings" "TWITCH.TV-ANSLUTNING"
+ "SFUI_Settings_AccountPrivacy_Profile_valEnabled" "Delas alltid"
+ "SFUI_Settings_AccountPrivacy_Profile_valDisabled" "Avaktiverad"
+ "Chat_SavePlayer_Savior" " ** Du räddade just %s1 genom att döda %s2! **"
+ "funfact_ace" "Ess! %s1 dödade hela fiendelaget."
+ "Econ_DateFormat_DateOnly" "%day%, %year%"
+ "Econ_DateFormat_GMT_DateOnly" "%day%, %year% GMT"
+ "Econ_Quest_Reward_Loot_List" "Belönas med en av följande:"
+ "CSGO_Type_Quest" "Uppdrag"
+ "Attrib_DeploymentDate" "Startdatum för tjänstgöring: %s1"
+ "CSGO_Scorecard_Title_Operation" "Poängkort för operation"
+ "CSGO_Operation_scorecard_play" "Spela tävlingsinriktat"
+ "CSGO_operation_minutes_played" "Tid*"
+ "CSGO_operation_wins" "Vunna matcher"
+ "CSGO_operation_kills" "Dödade"
+ "CSGO_operation_mvps" "MVPs"
+ "CSGO_Operation_Leaderboard_Friends" "Namn"
+ "CSGO_Operation_Leaderboard_Type" "Topplistor"
+ "CSGO_Operation_Leaderboard_Prev" "Föregående"
+ "CSGO_Operation_Leaderboard_Next" "Nästa"
+ "CSGO_official_leaderboard_season_3_hours_cm" "Timmar spelade"
+ "CSGO_official_leaderboard_season_3_wins_cm" "Matcher vunna"
+ "CSGO_official_leaderboard_season_3_kills_cm" "Dödade"
+ "CSGO_official_leaderboard_season_3_mvps_cm" "MVPs"
+ "CSGO_official_leaderboard_season_3_points" "Slutförda uppdrag*"
+ "CSGO_official_leaderboard_season_3_hours_op" "Timmar spelade"
+ "CSGO_official_leaderboard_season_3_wins_op" "Matcher vunna"
+ "CSGO_official_leaderboard_season_3_kills_op" "Dödade"
+ "CSGO_official_leaderboard_season_3_mvps_op" "MVPs"
+ "CSGO_Operation_Leaderboard_Loading" "Laddar topplista..."
+ "CSGO_Operation_Leaderboard_Loading_Type" "Laddar topplista för %s1..."
+ "CSGO_Operation_Leaderboard_NoData" "Inga data hittade till\\\\ntopplista för %s1"
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin1" "Utmaningsmynt för Operation Breakout"
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin2" "Silvermynt för Operation Breakout"
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3" "Utmaningsguldmynt för Operation Breakout"
+ "CSGO_Collectible_CommunitySeasonFourSummer2014_Coin3_Desc" "Deltog i Operation Breakout."
+ "CSGO_Collectible_MapTokenCastle" "Banmynt för Castle"
+ "CSGO_Collectible_MapTokenInsertion" "Banmynt för Insertion"
+ "CSGO_Collectible_MapTokenOvergrown" "Banmynt för Overgrown"
+ "CSGO_Collectible_MapTokenBlackgold" "Banmynt för Black Gold"
+ "CSGO_Collectible_MapTokenRush" "Banmynt för Rush"
+ "CSGO_Collectible_MapTokenMist" "Banmynt för Mist"
+ "CSGO_Collectible_Pin_DustII" "Dust II-nål"
+ "CSGO_Collectible_Pin_DustII_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Dust II"
+ "CSGO_Collectible_Pin_GuardianElite" "Guardian Elite-nål"
+ "CSGO_Collectible_Pin_GuardianElite_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Guardian Elite"
+ "CSGO_Collectible_Pin_Mirage" "Mirage-nål"
+ "CSGO_Collectible_Pin_Mirage_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Mirage"
+ "CSGO_Collectible_Pin_Inferno" "Inferno-nål"
+ "CSGO_Collectible_Pin_Inferno_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Inferno"
+ "CSGO_Collectible_Pin_Italy" "Italy-nål"
+ "CSGO_Collectible_Pin_Italy_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Italy"
+ "CSGO_Collectible_Pin_Victory_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Victory"
+ "CSGO_Collectible_Pin_Militia" "Militia-nål"
+ "CSGO_Collectible_Pin_Militia_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Militia"
+ "CSGO_Collectible_Pin_Nuke" "Nuke-nål"
+ "CSGO_Collectible_Pin_Nuke_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Nuke"
+ "CSGO_Collectible_Pin_Train" "Train-nål"
+ "CSGO_Collectible_Pin_Train_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Train"
+ "CSGO_Collectible_Pin_Guardian" "Guardian-nål"
+ "CSGO_Collectible_Pin_Guardian_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Guardian"
+ "CSGO_Collectible_Pin_Tactics_Desc" "Samlingspin för närvaro på CS:GO-event - Serie 1 - Tactics"
+ "CSGO_community_crate_key_4" "Operation Breakout-lådnyckel"
+ "CSGO_crate_community_4" "Vapenlåda för Operation Breakout"
+ "CSGO_set_community_4" "Breakout-kollektionen"
+ "CSGO_set_baggage" "Baggage-kollektionen"
+ "CSGO_set_cobblestone" "Cobblestone-kollektionen"
+ "CSGO_set_overpass" "Overpass-kollektionen"
+ "SEASONX_Coin_LevelUp_Silver" " %s1 har uppgraderat sitt utmaningsmynt för en operation till GULD!!"
+ "SEASONX_Coin_LevelUp_Gold" " %s1 har uppgraderat sitt utmaningsmynt för en operation till GULD!!"
+ "quest" "Uppdrag"
+ "quest_action_kill" "dödade"
+ "quest_action_win" "vinster"
+ "Quest_Weapon_Mode_desc" "Döda med %weapon% i %gamemode%."
+ "Quest_Weapon_Mode_single_desc" "Döda med %weapon% i %gamemode%."
+ "PaintKit_am_gyrate" "Den har målats med en spiraldesign där handtaget lämnats vitt."
+ "PaintKit_an_royalbleed" "Den har målats med metalliska färger över ett hexagonalt mönster."
+ "PaintKit_cu_korupt" "Den har specialmålats med en högteknologisk design som påminner om eldsflammor."
+ "PaintKit_cu_bizon-osiris" "Den har specialmålats med en högteknologisk design i svart, vitt och bärnsten."
+ "PaintKit_cu_deagle_aureus" "Den har målats med svart, metallisk färg med blekgula detaljer."
+ "PaintKit_aq_57_feathers" "Den har målats med ett mönster av fallande fjädrar."
+ "PaintKit_cu_p2000_ivory" "Den har delar i konstelfenben."
+ "SFUI_Map_Type_Title" "Bantyp:"
+ "SFUI_Missions_In_Group_Title" "Tillgängligt uppdrag:"
+ "SFUI_Store_Hint_Community_Case_Key_3_May_2014" "Lås upp Huntsman-lådan"
+ "SFUI_Store_Hint_Community_Case_Key_3_June_2014" "Lås upp Huntsman-lådan"
+ "SFUI_Missions_New" "NYTT!"
+ "SFUI_Missions_Delete" "Ta bort uppdrag"
+ "SFUI_Missions_RewardTitle1" "Uppdrag"
+ "SFUI_Missions_RewardTitle2" "Belöning!"
+ "SFUI_Missions_Status_Active" "%s1/2 tilldelad"
+ "SFUI_Missions_Status_Completed" "%s1/2 tilldelad"
+ "SFUI_Missions_In_Map" "Aktivt"
+ "SFUI_Missions_Play" "Spela uppdrag"
+ "SFUI_Missions_Remove" "Ta bort uppdrag"
+ "SFUI_InvUse_Acknowledge_Quest" "Uppdragsbelöning!"
+ "SFUI_InvContextMenu_Journal" "Öppna journal"
+ "SFUI_InvError_Refuse_Item_Btn" "Ta bort uppdrag"
+ "CSGO_Journal_CoverTitle_3" "OPERATION BREAKOUT"
+ "CSGO_Journal_CoverDate_3" "Utfärdad: %s1"
+ "CSGO_Journal_IssuedTo" "Utfärdad till: %s1"
+ "CSGO_Journal_Season2+TOC_Section_2" "Statistik"
+ "CSGO_Journal_Toc_Title" "Innehållsförteckning"
+ "CSGO_Journal_Blackgold_Author" "az, Holiest Cow, The Horse Strangler"
+ "CSGO_Journal_Castle_Author" "Yanzl"
+ "CSGO_Journal_Insertion_Author" "Oskmos"
+ "CSGO_Journal_Mist_Author" "Invalid nick"
+ "CSGO_Journal_Overgrown_Author" "Psy"
+ "CSGO_Journal_Rush_Author" "Invalid nick"
+ "CSGO_Journal_Badge_EndDate_Title" "Utgångsdatum"
+ "CSGO_Journal_Badge_Active" " Aktiv "
+ "CSGO_Journal_Badge_SkillGroup_Expired" "Skicklighetsgrupp utgången"
+ "CSGO_Journal_Badge_SkillGroup_NoRank" "Inte tillgängligt"
+ "CSGO_Journal_Badge_RankTitle" "Skicklighetsgrupp"
+ "CSGO_Journal_Toc_Badge_Title" "ID-kort"
+ "CSGO_Journal_Toc_Scorecard_Title" "Poängkort"
+ "CSGO_Journal_Toc_Scorecard_Op" "Poängkort för operation"
+ "CSGO_Journal_Toc_Leaderboards_Title" "Topplista bland vänner"
+ "CSGO_Journal_Toc_Leaderboards1" "Topplista för operation"
+ "SFUI_Confirm_ActivationRequiredItem_season4_Disclaimer" "
+ "SFUI_Lobby_StatusRichPresence_casual_game_breakout" "Spelar CS:GO \\\\"Breakout\\\\""
+ "SFUI_Lobby_StatusRichPresence_casual_watch_breakout" "Tittar på CS:GO \\\\"Breakout\\\\""
+ "SFUI_Lobby_StatusRichPresence_casual_review_breakout" "Ser på en repris: CS:GO \\\\"Breakout\\\\""
+ "SFUI_Lobby_StatusRichPresence_deathmatch_game_breakout" "Spelar CS:GO \\\\"Breakout\\\\" DM"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_watch_breakout" "Tittar på CS:GO \\\\"Breakout\\\\" DM"
+ "SFUI_Lobby_StatusRichPresence_deathmatch_review_breakout" "Ser på en repris: CS:GO \\\\"Breakout\\\\" DM"
+ "Quest_Win_Rounds_Map" "Hot neutraliserat: %mapgroup%"
+ "PaintKit_aq_steel" "Den fungerar fortfarande utmärkt trots att de yttre ytorna har rostat."
+ "RI_Wp" "Vapen"
+ "Attrib_UseAfterDate" "Kan användas efter %s1"
+ "Rafts" "Flottar"
+ "MotorBoats" "Motorbåtar"
+ "SeaRock" "Havssten"
+ "BoatHouse" "Båthus"
+ "SeaCliff" "Havsklippa"
+ "Beach" "Strand"
+ "YellowHouse" "Gult hus"
+ "RedHouse" "Rött hus"
+ "Villa1stFloor" "Villa, första våning"
+ "Villa2ndFloor" "Villa, andra våning"
+ "DirtRoad" "Grusväg"
+ "Road" "Väg"
+ "BackRoad" "Bakväg"
+ "SmallForest" "Lilla skogen"
+ "BigForest" "Stora skogen"
+ "EastForest" "Östra skogen"
+ "WestForest" "Västra skogen"
+ "Glade" "Gläntan"
+ "DeadTrees" "Döda träden"
+ "BarnRoof" "Ladutak"
+ "PowerLines" "Kraftledningar"
+ "Helicopter" "Helikopter"
+ "Helicopters" "Helikoptrar"
+ "SidePath" "Sidoväg"
+ "Field" "Fält"
+ "CSGO_MatchInfoTeam_WinVs" "Besegrade %team%"
+ "CSGO_MatchInfoTeam_LossVs" "Förlorade mot %team%"
+ "CSGO_MatchInfoTxt_Series1" "Match %idx% av %count%"
+ "CSGO_MatchInfoTxt_Series2" "%name% | Match %idx% av %count%"
+ "CSGO_MatchInfoTeam_QualPos1" "Vinnare av %name%"
+ "CSGO_MatchInfoTeam_WinPrevMap" "Vann på %map%"
+ "CSGO_MatchInfoTeam_LossPrevMap" "Förlorade på %map%"
+ "SFUI_InvTooltip_TournamentTag" "Turnering"
+ "CSGO_Watch_Cat_Tournament_4" "ESL One Cologne"
+ "CSGO_Watch_Tournament_Market_Link2" "Lagklistermärken på Steams marknad"
+ "CSGO_PickEm_Trophy_Status" "%s1 från %s2"
+ "CSGO_PickEm_Trophy_Status_Gold" "Grattis!"
+ "CSGO_PickEm_Advance" "Vinnare!"
+ "CSGO_PickEm_Remove_Pick" "Ta bort"
+ "CSGO_PickEm_Trophy_level_Bronze" "Brons"
+ "CSGO_PickEm_Trophy_level_Silver" "Silver"
+ "CSGO_PickEm_Trophy_level_Gold" "Guld!"
+ "CSGO_PickEm_Group_A" "Grupp A"
+ "CSGO_PickEm_Group_B" "Grupp B"
+ "CSGO_PickEm_Group_C" "Grupp C"
+ "CSGO_PickEm_Group_D" "Grupp D"
+ "CSGO_PickEm_QuaterFinals" "Kvartsfinaler"
+ "CSGO_PickEm_SemiFinals" "Semifinaler"
+ "CSGO_PickEm_GrandFinals" "Final"
+ "CSGO_PickEm_Points_Possible" "Värd %s1 poäng"
+ "CSGO_PickEm_Marketplace" "Gå till Steams marknad"
+ "DriveWay" "Uppfart"
+ "CSGO_Operation_Leaderboard_Pickem_Friends" "VÄNNER"
+ "CSGO_Operation_Leaderboard_Pickem_Points" "POÄNG"
+ "CSGO_CollectibleCoin_Cologne2014_Champion" "Vinnare av ESL One Cologne 2014"
+ "CSGO_MatchInfo_Stage_GroupA" "Grupp A"
+ "CSGO_MatchInfo_Stage_GroupB" "Grupp B"
+ "CSGO_MatchInfo_Stage_GroupC" "Grupp C"
+ "CSGO_MatchInfo_Stage_GroupD" "Grupp D"
+ "CSGO_MatchInfo_Stage_Quarterfinal" "Kvartsfinal"
+ "CSGO_MatchInfo_Stage_Quarterfinals" "Kvartsfinaler"
+ "CSGO_MatchInfo_Stage_Semifinal" "Semifinal"
+ "CSGO_MatchInfo_Stage_Semifinals" "Semifinaler"
+ "CSGO_MatchInfo_Stage_GrandFinal" "Final"
+ "CSGO_MatchInfoTxt_PreviouslyIn" "Tidigare i %name%"
+ "CSGO_MatchInfoTeam_WinScore" "Vann %high%:%low%"
+ "CSGO_MatchInfoTeam_Loss" "Förlorade"
+ "CSGO_MatchInfoTeam_LossScore" "Förlorade %low%:%high%"
+ "CSGO_MatchInfoTeam_WinScoreMap" "Vann %map% %high%:%low%"
+ "CSGO_MatchInfoTeam_LossScoreMap" "Förlorade %map% %low%:%high%"
+ "CSGO_set_cache" "Cache-kollektionen"
+ "CSGO_set_cache_desc" "
+ "lootlist_1" "Innehåller ett föremål från Arms Deal-kollektionen:"
+ "lootlist_2" "Innehåller ett föremål från eSports 2013-kollektionen:"
+ "lootlist_3" "Innehåller ett föremål från Bravo-kollektionen:"
+ "lootlist_4" "Innehåller ett föremål från Arms Deal-kollektionen 2:"
+ "lootlist_5" "Innehåller ett föremål från eSports 2013 Winter-kollektionen:"
+ "lootlist_7" "Innehåller ett föremål från Vinteroffensivens Vapenlåda:"
+ "lootlist_10" "Innehåller ett föremål från Arms Deal-kollektionen 3:"
+ "lootlist_11" "Innehåller ett föremål från Phoenix-kollektionen:"
+ "lootlist_17" "Innehåller ett föremål från Huntsman-kollektionen:"
+ "lootlist_18" "Innehåller ett föremål från Breakout-kollektionen:"
+ "lootlist_22" "Innehåller en souvenir från Dust 2-kollektionen:"
+ "lootlist_23" "Innehåller en souvenir från Inferno-kollektionen:"
+ "lootlist_24" "Innehåller en souvenir från Mirage-kollektionen:"
+ "lootlist_25" "Innehåller en souvenir från Nuke-kollektionen:"
+ "lootlist_26" "Innehåller en souvenir från Cache-kollektionen:"
+ "lootlist_27" "Innehåller en souvenir från Cobblestone-kollektionen:"
+ "lootlist_28" "Innehåller en souvenir från Overpass-kollektionen:"
+ "SFUI_Picked_Start_Team" "Börjar som %s1"
+ "SFUI_Picked_Veto" "Lägg veto för %s1"
+ "SFUI_Picked_Map" "Välj %s1"
+ "SFUI_List_Title" "Gör val"
+ "CSGO_Watch_Tournament_Matches_T2" "Matcher"
+ "CSGO_PickEm_Eliminated" "Eliminerade"
+ "CSGO_Scoreboard_CastButton_Camera" "Kommentators kamerakontroll"
+ "SFUI_Tournament_Pick_Opponent" "Välj motståndare"
+ "SFUI_Tournament_VetoFirst" "Pass"
+ "SFUI_Tournament_Veto" "Bekräfta veto"
+ "SFUI_Tournament_Pick" "Bekräfta val"
+ "SFUI_Tournament_Starting_Side" "Välj sida att börja på"
+ "SFUI_Tournament_Change" "Ändra val"
+ "SFUI_Tournament_Pick_Map_Title" "Välj bana"
+ "SFUI_MainMenu_CZUpdate_Ok" "OK!"
+ "Button_Add" "Lägg till"
+ "Button_Delete" "Ta bort"
+ "Button_Edit_nodots" "Ändra"
+ "Button_Refresh" "Uppdatera"
+ "Button_Sticker" "Klistermärke"
+ "Button_Map" "Bana"
+ "Button_Model" "Modell"
+ "Frame_Untitled" "
+ "Button_Edit" "Ändra..."
+ "Button_Remove" "Ta bort"
+ "Label_Name" "Namn"
+ "Label_Directory" "Mapp"
+ "ShowFAQ" "Mer info..."
+ "Note" "Notering"
+ "Button_Search" "Bläddra..."
+ "Warning" "Varning"
+ "Cancel_Button" "Avbryt"
+ "Publish_Button" "Publicera"
+ "Update_Button" "Uppdatera"
+ "Preview_Image" "Granska bild:"
+ "Title_Heading" "Titel:"
+ "Description_Heading" "Beskrivning:"
+ "View_Agreement" "Visa avtal"
+ "coupon" "Erbjudande"
+ "SFUI_Store_Limit_Offer" "Tidsbegränsat erbjudande"
+ "SFUI_Store_Preview" "Granska"
+ "SFUI_Store_Timer_Days" "Dagar"
+ "SFUI_Store_Timer_Day" "Dag"
+ "SFUI_Store_Timer_Hours" "Timmar"
+ "SFUI_Store_Timer_Hour" "Timme"
+ "SFUI_Store_Timer_Mins" "Minuter"
+ "SFUI_Store_Timer_Min" "Minut"
+ "SFUI_Store_Timer_Secs" "Sekunder"
+ "SFUI_Store_Timer_Sec" "Sekund"
+ "SFUI_Store_Hint_crate_community_4" "Denna låda innehåller 14 vapenutseenden av gemenskapen från Breakout-kollektionen"
+ "SFUI_Store_Hint_crate_community_2" "Denna låda innehåller 13 vapenutseenden av gemenskapen från Phoenix-kollektionen"
+ "SFUI_Store_Hint_crate_community_3" "Denna låda innehåller 15 vapenutseenden av gemenskapen från Huntsman-kollektionen"
+ "SFUI_InvUse_UsePreview_can_sticker" "%s1 Köp "
+ "SFUI_Lobby_public" "Offentlig match"
+ "SFUI_Lobby_private" "Privat match"
+ "SFUI_InvPanel_empty_slot" "Tom"
+ "SFUI_InvUse_UsePreview_buy" "%s1 Köp "
+ "SFUI_PlayerDetails_Borrow_MusicKit" "Lånar: %s1"
+ "SFUI_Settings_Death_Camera_Music_Volume" "Dödskameravolym"
+ "SFUI_OfficialDatacenterID_1" "Amerikanska västkusten"
+ "SFUI_OfficialDatacenterID_2" "Amerikanska östkusten"
+ "SFUI_OfficialDatacenterID_3" "Luxemburg"
+ "SFUI_OfficialDatacenterID_4" "Sydkorea"
+ "SFUI_OfficialDatacenterID_5" "Singapore"
+ "SFUI_OfficialDatacenterID_6" "Förenta Arabemiraten"
+ "SFUI_OfficialDatacenterID_7" "Australien"
+ "SFUI_OfficialDatacenterID_8" "Sverige"
+ "SFUI_OfficialDatacenterID_9" "Österrike"
+ "SFUI_OfficialDatacenterID_10" "Brasilien"
+ "SFUI_OfficialDatacenterID_11" "Sydafrika"
+ "SFUI_UserAlertNoteType_1" "Servrar i %s1 är under hög belastning."
+ "SFUI_UserAlertNoteType_2" "Servar i %s1 är nere för underhåll."

Traditional Chinese Translations

- "SFUI_Settings_Music_Volume" "音樂音量"
- "SFUI_WinPanel_arsenal_first" "1st"
- "SFUI_BuyMenu_Buyprev_dm" " "
- "CSGO_Ticket_CommunitySeasonOneSpring2013_Desc" "讓您能在官方伺服器上遊玩「回饋行動」首選的社群地圖。所得款項會均分給獲選地圖的創作者!"
- "strange" "StatTrak™"
- "CSGO_Type_WeaponCase" "武器箱"
- "TF_Tag_Crate" "武器箱"
- "SFUI_InvTooltip_Crate" "您一定得用 %s1 來開啟此箱子"
- "SFUI_InvAction_Choose_Item_decodable" "選擇一個武器箱後,再用您的 %s1 來打開它"
- "SFUI_InvUse_Warning_decodable" "從您的物品庫中選擇一把鑰匙來開啟這個武器箱"
- "SFUI_InvUse_Warning_buy_decodable" "您需要用 %s1 來開啟此箱子"
- "SFUI_InvUse_Open_Crate_Decoding" "正在開啟箱子..."
- "SFUI_InvContextMenu_decodable" "開啟武器箱"
- "SFUI_InvError_OpenCrate_PauseMenu" "您無法在遊戲中開啟武器箱。您要在主選單才可打開武器箱。"
- "Attrib_Competitive3k" "競技模式內連續三殺的回合次數: %s1"
- "Attrib_Competitive4k" "競技模式內連續四殺的回合次數: %s1"
- "Attrib_Competitive5k" "競技模式內連續五殺的回合次數: %s1"
- "CSGO_competitive_3k" "連續三殺的回合次數"
- "CSGO_competitive_4k" "連續四殺的回合次數"
- "CSGO_competitive_5k" "連續五殺的回合次數"
- "CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "取得《行動代號: Bravo》的通行權,其中包括社群地圖、獨家物品與一份屬於您自己的競技模式紀錄。"
- "CSGO_Tournament_Event_Name_2" "Valve 測試冠軍賽"
- "SFUI_DisconnectReason_VAC" "您電腦上的問題正阻擋著 VAC 系統。您無法在安全的伺服器上遊玩。"
- "Attrib_OperationWins" "行動比賽勝利:%s1"
- "Attrib_OperationMVPs" "行動 MVPs:%s1"
- "CSGO_Scorecard_Title_Operation" "行動分數紀錄卡"
- "CSGO_Operation_Maps_Season_3_Active" "在現役地圖中有 Dust II、Nuke、Mirage、Inferno、Cobblestone、Overpass、Cache。"
- "CSGO_operation_3k" "3 殺回合數"
- "CSGO_operation_4k" "4 殺回合數"
- "CSGO_operation_5k" "5 殺回合數"

+ "SFUI_Settings_Music_Volume" "主音樂音量"
+ "SFUI_WinPanel_arsenal_first" "優勝"
+ "CSGO_Ticket_CommunitySeasonOneSpring2013_Desc" "《回饋行動》活動由 4 月 25 日起至 2013 年 9 月 2 日截止,並且使獲選的社群地圖製作者賺進超過 180,000 美元的收入,此通行證已無進行行動的效力了,不過仍然有機會兌換到一枚《回饋行動》挑戰幣。"
+ "CSGO_Type_WeaponCase" "箱子"
+ "TF_Tag_Crate" "箱子"
+ "SFUI_InvTooltip_Crate" "您必須使用 %s1 以開啟這個箱子"
+ "SFUI_InvAction_Choose_Item_decodable" "選擇一個箱子後,再用您的 %s1 來打開它"
+ "SFUI_InvUse_Warning_decodable" "從您的物品庫中選擇一把鑰匙來開啟這個箱子"
+ "SFUI_InvUse_Warning_buy_decodable" "您需要 %s1 來開啟這個箱子"
+ "SFUI_InvUse_Open_Crate_Decoding" "開箱中..."
+ "SFUI_InvContextMenu_decodable" "開啟箱子"
+ "SFUI_InvError_OpenCrate_PauseMenu" "您無法在遊戲中開啟箱子。您可以從主選單打開它們。"
+ "Attrib_Competitive3k" "競技模式內 3 殺的回合次數:%s1"
+ "Attrib_Competitive4k" "競技模式內 4 殺的回合次數:%s1"
+ "Attrib_Competitive5k" "競技模式內 5 殺的回合次數:%s1"
+ "CSGO_competitive_3k" "3 殺的回合次數"
+ "CSGO_competitive_4k" "4 殺的回合次數"
+ "CSGO_competitive_5k" "5 殺的回合次數"
+ "CSGO_Ticket_CommunitySeasonTwoAutumn2013_Desc" "《行動代號: Bravo》活動由 2013 年 9 月 19 日起至 2014 年 2 月 5 日截止,此通行證已無進行行動的效力了,不過仍然有機會兌換到一枚《行動代號: Bravo》挑戰幣。"
+ "CSGO_Watch_Tournament_Desc" "2013 DreamHack SteelSeries CS:GO 錦標賽是《絕對武力》史上其中一個最多獎金的比賽,有 25 萬美元的社群資助獎金池。"
+ "CSGO_Watch_NoMatch_Tournament_1" "目前沒有 DreamHack 2013 比賽直播或可以下載。"
+ "CSGO_Ticket_CommunitySeasonThreeSpring2014_Desc" "《鳳凰行動》活動由 2014 年 2 月 20 日起至 2014 年 6 月 11 日截止,此通行證已無進行行動的效力了,不過仍然有機會兌換到一枚《鳳凰行動》挑戰幣。"
+ "CSGO_crate_ems14_promo" "EMS One 2014 紀念包"
+ "CSGO_Tournament_Event_Name_2" "Valve 測試錦標賽"
+ "CSGO_Tournament_Event_Name_3" "2014 EMS One Katowice CS:GO 錦標賽"
+ "SFUI_InvUse_Warning_use_decodableKeyless" "這個容器只能打開一次"
+ "CSGO_Watch_Tournament_Info_1" "地點:延雪平,瑞典\\\\n十一月 28 日星期四 – BYOC 資格賽 + 小組賽\\\\n十一月 29 日星期五 – 小組賽\\\\n十一月 30 日星期六 – 準決賽 + 決賽"
+ "CSGO_Watch_Tournament_Info_2" "地點:您的電腦\\\\n十一月 28 日星期四 – BYOC 資格賽 + 小組賽\\\\n十一月 29 日星期五 – 小組賽\\\\n十一月 30 日星期六 – 準決賽 + 決賽"
+ "CSGO_CollectibleCoin_Kat2014_Champion_Desc" "這塊獎牌是授予給 2014 年 EMS One Katowice CS:GO 錦標賽冠軍的。"
+ "CSGO_CollectibleCoin_Kat2014_Finalist_Desc" "這塊獎牌是授予給晉級到 2014 年 EMS One Katowice CS:GO 決賽選手的。"
+ "CSGO_CollectibleCoin_Kat2014_SemiFinalist_Desc" "這塊獎牌是授予給晉級到 2014 年 EMS One Katowice CS:GO 準決賽選手的。"
+ "CSGO_CollectibleCoin_Kat2014_QuarterFinalist" "EMS One Katowice 2014 前八強"
+ "CSGO_CollectibleCoin_Kat2014_QuarterFinalist_Desc" "這塊獎牌是授予給晉級到 2014 年 EMS One Katowice CS:GO 前八強選手的。"
+ "SFUI_DisconnectReason_VAC" "您電腦上的問題正阻擋著 VAC 系統。您無法在安全的伺服器上遊玩。\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "StickerKit_comm01_llama_cannon" "駱馬炮"
+ "StickerKit_comm01_shavemaster" "刮鬍子大師"
+ "StickerKit_comm01_swag_foil" "潮(閃亮)"
+ "StickerKit_comm01_winged_defuser" "拆彈天使"
+ "PaintKit_am_oval_hex_Tag" "鋼籠"
+ "SFUI_InvContextMenu_tradeup" "用於交易合約"
+ "Attrib_OperationWins" "行動比賽勝利次數:%s1"
+ "Attrib_OperationHSP" "行動暴頭率:%s1%"
+ "Attrib_Operation3k" "行動模式內 3 殺的回合次數:%s1"
+ "Attrib_Operation4k" "行動模式內 4 殺的回合次數:%s1"
+ "Attrib_Operation5k" "行動模式內 5 殺的回合次數:%s1"
+ "Attrib_OperationMVPs" "行動 MVP 次數:%s1"
+ "CSGO_Scorecard_Title_Active" "現役計分卡"
+ "CSGO_Scorecard_Title_Operation" "行動模式計分卡"
+ "CSGO_operation_3k" "3 殺的回合次數"
+ "CSGO_operation_4k" "4 殺的回合次數"
+ "CSGO_operation_5k" "5 殺的回合次數"
+ "CSGO_Operation_Leaderboard_Desc_Active" "排行榜所使用的資料由您和您的好友在官方比賽配對中,在現役地圖比賽表現。"
+ "CSGO_Operation_Leaderboard_Desc_Op" "排行榜所使用的資料由您和您的好友在官方比賽配對中,在行動地圖比賽表現。"
+ "CSGO_Operation_Leaderboard_Active" "好友競技排行榜"
+ "CSGO_Operation_Leaderboard_Op" "好友排行榜:行動地圖"
+ "CSGO_official_leaderboard_season_3_points_desc" "*在突圍行動期間完成的任務數皆會算在所有任務完成數。"
+ "CSGO_Operation_Leaderboard_NoData" "查無資料於 \\\\n%s1 排行榜"
+ "CSGO_Ticket_CommunitySeasonFourSummer2014_Desc" "《突圍行動》活動由 2014 年 7 月 2 日起至 2014 年 10 月 2 日截止,此通行證已無進行行動的效力了,不過仍然有機會兌換到一枚《突圍行動》挑戰幣。"
+ "CSGO_Collectible_Pin_DustII" "Dust II 別針"
+ "CSGO_Collectible_Pin_DustII_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - Dust II"
+ "CSGO_Collectible_Pin_GuardianElite" "菁英守衛者別針"
+ "CSGO_Collectible_Pin_GuardianElite_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - 菁英守衛者"
+ "CSGO_Collectible_Pin_Mirage" "Mirage 別針"
+ "CSGO_Collectible_Pin_Mirage_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - Mirage"
+ "CSGO_Collectible_Pin_Inferno" "Inferno 別針"
+ "CSGO_Collectible_Pin_Inferno_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - Inferno"
+ "CSGO_Collectible_Pin_Italy" "Italy 別針"
+ "CSGO_Collectible_Pin_Italy_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - Italy"
+ "CSGO_Collectible_Pin_Victory" "獲勝別針"
+ "CSGO_Collectible_Pin_Victory_Desc" "CS:GO 活動考勤收藏針 - 系列 1 - 獲勝"
+ "CSGO_Collectible_Pin_Militia" "Militia 別針"
+ "CSGO_Collectible_Pin_Militia_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - Militia"
+ "CSGO_Collectible_Pin_Nuke" "Nuke 別針"
+ "CSGO_Collectible_Pin_Nuke_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - Nuke"
+ "CSGO_Collectible_Pin_Train" "Train 別針"
+ "CSGO_Collectible_Pin_Train_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - Train"
+ "CSGO_Collectible_Pin_Guardian" "守護者別針"
+ "CSGO_Collectible_Pin_Guardian_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - 守護者"
+ "CSGO_Collectible_Pin_Tactics" "戰術別針"
+ "CSGO_Collectible_Pin_Tactics_Desc" "CS:GO 活動考勤收藏別針 - 系列 1 - 戰術"
+ "PaintKit_cu_titanstorm_tag" "沙漠追擊"
+ "PaintKit_cu_mp7-commander_tag" "危險城市"
+ "PaintKit_hy_ssg08_marker_Tag" "繞道而行"
+ "PaintKit_hy_vines_Tag" "薔薇"
+ "PaintKit_cu_luggage_p2000_Tag" "教練等級"
+ "CSGO_Journal_Badge_Status_Title" "《突圍行動》狀態"
+ "CSGO_Journal_Toc_BadgePage" "《突圍行動》ID 卡"
+ "SFUI_Confirm_PurchaseRequiredItem_season4_Require" "一份突圍行動全通行證能讓您獲得可升級的挑戰幣、完成專屬任務後的新武器造型、《突圍行動》的武器箱掉落,加上一本包含服役生涯計分卡、行動計分卡、與好友排行榜的日誌。您現在是否想要獲得您的通行證?"
+ "SFUI_Confirm_PurchaseRequiredItem_season4_Stash" "一份突圍行動全通行證能讓您獲得可升級的挑戰幣、完成專屬任務後的新武器造型、《突圍行動》的武器箱掉落,加上一本包含服役生涯計分卡、行動計分卡、與好友排行榜的日誌。您現在是否想要獲得您的通行證?"
+ "SFUI_Confirm_PurchaseRequiredItem_season4_Suggest" "一份突圍行動全通行證能讓您獲得可升級的挑戰幣、完成專屬任務後的新武器造型、《突圍行動》的武器箱掉落,加上一本包含服役生涯計分卡、行動計分卡、與好友排行榜的日誌。您現在是否想要獲得您的通行證?"
+ "SFUI_Confirm_ActivateRequiredItem_season4_Purchased" "恭喜您購買了突圍行動全通行證!請問您想現在啟用它嗎?\\\\n使用中的通行證能讓您獲得可升級的挑戰幣、完成專屬任務後的新武器造型、《突圍行動》的武器箱掉落,加上一本包含服役生涯與行動計分卡、好友排行榜的日誌。您現在是否想要啟用您的通行證?"
+ "SFUI_InvContextMenu_tradeup_More" "用於交易合約( %s1/10 )"
+ "CSGO_Tournament_Event_NameShort_2" "Valve 測試錦標賽"
+ "CSGO_Tournament_Event_NameShort_3" "2014 EMS One Katowice"
+ "CSGO_Tournament_Event_Name_4" "2014 ESL One Cologne CS:GO 錦標賽"
+ "CSGO_MatchInfoTxt_Series1" "比賽 %idx% 之 %count%"
+ "CSGO_Watch_PickEm_Alert_Picks_Open" "選擇"
+ "CSGO_PickEm_Correct" "正確選擇"
+ "CSGO_PickEm_Inorrect" "不正確選擇"
+ "CSGO_PickEm_Confirm_Pick" "確認選擇"
+ "CSGO_PickEm_Make_Pick" "選擇"
+ "CSGO_PickEm_Points_Possible" "價值 %s1 分"
+ "CSGO_CollectibleCoin_Cologne2014_Champion_Desc" "這塊獎牌是授予給 2014 年 ESL One Cologne CS:GO 錦標賽冠軍的。"
+ "CSGO_CollectibleCoin_Cologne2014_Finalist" "ESL One Cologne 2014 的決賽選手"
+ "CSGO_CollectibleCoin_Cologne2014_Finalist_Desc" "這塊獎牌是授予給晉級到 2014 年 ESL One Cologne CS:GO 決賽選手的。"
+ "CSGO_CollectibleCoin_Cologne2014_SemiFinalist_Desc" "這塊獎牌是授予給晉級到 2014 年 ESL One Cologne CS:GO 準決賽選手的。"
+ "CSGO_CollectibleCoin_Cologne2014_QuarterFinalist_Desc" "這塊獎牌是授予給晉級到 2014 年 ESL One Cologne CS:GO 前八強選手的。"
+ "CSGO_MatchInfoTxt_PreviouslyIn" "先前在 %name%"
+ "PaintKit_am_nuclear_skulls2_famas_Tag" "冥河"
+ "SFUI_Picked_Map" "選擇 %s1"
+ "SFUI_Scoreboard_MapShutdown_In" "地圖即將關閉:%s1"
+ "Workbench_Files" "Workbench (.txt) 檔案:"
+ "Image_Files" "來源影像 (.tga) 檔案:"
+ "GameUI_Category_MyMusic" "音樂選項"
+ "LoadoutSlot_MusicKit" "音樂包"
+ "CSGO_Type_MusicKit" "音樂包"
+ "musickit_valve_csgo_01_desc" "預設 CS:GO 音樂。這是經典。"
+ "SFUI_InvPanel_filter_musickit" "音樂包"
+ "SFUI_InvPanel_empty_slot" "空"
+ "SFUI_InvTooltip_MusicKit" "音樂包"
+ "SFUI_InvUse_Equip_MusicKit" "裝備音樂包"
+ "SFUI_InvUse_UsePreview_buy" "%s1 購買 "
+ "SFUI_InvUse_Reset_Volume_Warning" "%s1\\\\n裝備音樂包將會重設您的音樂音量,您可以在音訊設定內調整音樂音量。"
+ "SFUI_InvContextMenu_preview_musickit" "檢查 - 預覽音樂"
+ "SFUI_InvContextMenu_musickit" "裝備音樂包"
+ "SFUI_InvContextMenu_musickit_unequip" "解除音樂包"
+ "SFUI_InvEquippedMusickit" "已裝備%s1音樂空位"
+ "SFUI_InvUnequippedMusickit" "從音樂欄位解除裝備 %s1"
+ "SFUI_PlayerDetails_MusicKit" "借用音樂工具:%s1"
+ "SFUI_PlayerDetails_Revert_MusicKit" "聆聽您的音樂包"
+ "SFUI_PlayerDetails_Borrow_MusicKit" "借用中:%s1"
+ "SFUI_WinPanel_Playing_MVP_MusicKit" "正在播放 %s1 的 MVP 主題曲"
+ "SFUI_WinPanel_Playing_MVP_MusicKit_Yours" "對所有人播放您的 MVP 主題曲"
+ "SFUI_Settings_Menu_Music_Volume" "主選單音量"
+ "SFUI_Settings_Start_Round_Music_Volume" "回合開始音量"
+ "SFUI_Settings_End_Round_Music_Volume" "回合結束音量"
+ "SFUI_Settings_Map_Objective_Music_Volume" "炸彈/人質 音量"
+ "SFUI_Settings_Ten_Second_Warning_Music_Volume" "十秒警告音量"
+ "SFUI_Settings_Death_Camera_Music_Volume" "死亡畫面音量"
+ "SFUI_OfficialDatacenterID_1" "美西"
+ "SFUI_OfficialDatacenterID_2" "美東"
+ "SFUI_OfficialDatacenterID_3" "盧森堡"
+ "SFUI_OfficialDatacenterID_4" "韓國"
+ "SFUI_OfficialDatacenterID_5" "新加坡"
+ "SFUI_OfficialDatacenterID_6" "阿拉伯聯合大公國"
+ "SFUI_OfficialDatacenterID_7" "澳洲"
+ "SFUI_OfficialDatacenterID_8" "瑞典"
+ "SFUI_OfficialDatacenterID_9" "奧地利"
+ "SFUI_OfficialDatacenterID_10" "巴西"
+ "SFUI_OfficialDatacenterID_11" "南非"
+ "SFUI_UserAlertNoteType_1" "在 %s1 的伺服器目前處於高負載狀態。"
+ "SFUI_UserAlertNoteType_2" "在 %s1 的伺服器目前已離線進行維修。"
+ "StickerKit_comm02_doomed" "末日降臨"
+ "StickerKit_comm02_queenofpain" "痛苦女王"
+ "StickerKit_comm02_trickortreat" "不給糖就搗蛋"
+ "StickerKit_comm02_trickorthreat" "不給糖就搗蛋"
+ "StickerKit_comm02_witch" "女巫"
+ "StickerKit_comm02_zombielover" "殭屍情人"

Thai Translations

- "SFUI_ReverseMouse" "สลับข้างปุ่มกดเมาส์"
- "SFUI_Settings_Music_Volume" "ระดับเสียงดนตรี"
- "SFUI_Settings_Enabled" "ใช้งาน"
- "SFUI_Settings_Disabled" "ไม่ใช้งาน"
- "KILL_ENEMY_LAST_BULLET_DESC" "ฆ่าศัตรูด้วยกระสุนนัดสุดท้ายในซองกระสุน (ไม่รวมปืนซุ่มยิงและ Zeus x27)"
- "SFUI_FXAA_Enabled" "ใช้งาน"
- "SFUI_FXAA_Disabled" "ไม่ใช้งาน"
- "SFUI_MotionBlur_Enabled" "ใช้งาน"
- "SFUI_MotionBlur_Disabled" "ไม่ใช้งาน"
- "SFUI_DisconnectReason_LobbyBlockedYou" "ล้มเหลวในการเข้าร่วมช่วงการเล่น เพราะคุณได้ถูกบล๊อคจากผู้เล่นอย่างน้อยหนึ่งคนในช่วงการเล่นนี้"
- "SFUI_DisconnectReason_LobbyYouBlocked" "ล้มเหลวในการเข้าร่วมช่วงการเล่น เพราะคุณได้ทำการบล๊อคผู้เล่นอย่างน้อยหนึ่งคนในช่วงการเล่นนี้"
- "GameUI_CrosshairStyleDefault" "ปกติ"
- "SFUI_Settings_Disabled_Caps" "ไม่ใช้งาน"
- "StoreCheckout_TransactionCanceled" "การทำรายการถูกยกเลิก คุณไม่ถูกตัดเงิน"
- "SFUI_Settings_AccountPrivacy_Profile_valDisabled" "ไม่ใช้งาน"

+ "SFUI_ReverseMouse" "สลับแกนเมาส์"
+ "SFUI_Settings_Music_Volume" "ระดับเสียงดนตรีหลัก"
+ "SFUI_Settings_Enabled" "เปิดการใช้งาน"
+ "SFUI_Settings_Disabled" "ปิดการใช้งาน"
+ "KILL_ENEMY_LAST_BULLET_DESC" "ฆ่าศัตรูด้วยกระสุนนัดสุดท้ายในแมกกาซีน (ไม่รวมปืนซุ่มยิงและ Zeus x27)"
+ "SFUI_LBoard_Device" "ชนิดการควบคุม"
+ "SFUI_TitlesTXT_Incendiary_in_the_hole" "ปาระเบิดเพลิงไปแล้ว!"
+ "SFUI_MedalCategory_TeamAndObjective_HTML" "กลยุทธ์ทีม"
+ "SFUI_MedalCategory_Combat_HTML" "ทักษะการต่อสู้"
+ "SFUI_MedalCategory_Weapon_HTML" "ผู้เชี่ยวชาญด้านอาวุธ"
+ "SFUI_MedalCategory_Map_HTML" "ความเชี่ยวชาญระดับโลก"
+ "SFUI_MedalCategory_TeamAndObjective_CAPHTML" "กลยุทธ์ทีม"
+ "SFUI_MedalCategory_Combat_CAPHTML" "ทักษะการต่อสู้"
+ "SFUI_MedalCategory_Weapon_CAPHTML" "ผู้เชี่ยวชาญด้านอาวุธ"
+ "SFUI_MedalCategory_Map_CAPHTML" "ความเชี่ยวชาญระดับโลก"
+ "SFUI_FXAA_Enabled" "เปิดการใช้งาน"
+ "SFUI_FXAA_Disabled" "ปิดการใช้งาน"
+ "SFUI_MotionBlur_Enabled" "เปิดการใช้งาน"
+ "SFUI_MotionBlur_Disabled" "ปิดการใช้งาน"
+ "SFUI_DisconnectReason_LobbyBlockedYou" "ล้มเหลวในการเข้าร่วมเซสชัน เพราะคุณได้ถูกบล็อคจากผู้เล่นอย่างน้อยหนึ่งคนในเซสชันนี้"
+ "SFUI_DisconnectReason_LobbyYouBlocked" "ล้มเหลวในการเข้าร่วมเซสชัน เพราะคุณได้ทำการบล็อคผู้เล่นอย่างน้อยหนึ่งคนในเซสชันนี้"
+ "GameUI_CrosshairStyle" "รูปแบบเป้าเล็ง"
+ "GameUI_CrosshairStyleDefault" "ค่าเริ่มต้น"
+ "SFUI_DisconnectReason_ListenServerDisabled" "ไม่พบเซิร์ฟเวอร์ และเซิร์ฟเวอร์ท้องถิ่นได้ถูกปิดการใช้งานสำหรับไคลเอนต์นี้ ล้มเหลวในการสร้างเซสชันใหม่"
+ "SFUI_Settings_Disabled_Caps" "ปิดการใช้งาน"
+ "SFUI_Radio_Compliment" "ชื่นชม"
+ "GameUI_CrosshairStyleDefaultStatic" "อยู่กับที่แบบค่าเริ่มต้น"
+ "GameUI_CrosshairStyleClassicDyn" "เคลื่อนที่ได้แบบคลาสสิก"
+ "GameUI_CrosshairStyleClassicStatic" "อยู่กับที่แบบคลาสสิก"
+ "SFUI_Notice_DM_BuyMenu_RandomON" "เป็นอมตะ\\\\n[%s1] เปิดเมนูซื้อของ (%s2)\\\\n[%s3] สุ่มอาวุธ เปิด"
+ "SFUI_Notice_DM_BuyMenu_RandomOFF" "เป็นอมตะ\\\\n[%s1] เปิดเมนูซื้อของ (%s2)\\\\n[%s3] สุ่มอาวุธ ปิด"
+ "SFUI_Notice_DM_BuyMenuExpire_RandomON" "การเป็นอมตะ หมดเวลา\\\\nหมดเวลาซื้อของ\\\\n[%s1] สุ่มอาวุธ เปิด"
+ "SFUI_Notice_DM_BuyMenuExpire_RandomOFF" "การเป็นอมตะ หมดเวลา\\\\nหมดเวลาซื้อของ\\\\n[%s1] สุ่มอาวุธ ปิด"
+ "SFUI_Notice_DM_RandomON" "การสุ่มอาวุธได้ถูกเปิด"
+ "SFUI_Notice_DM_RandomOFF" "การสุ่มอาวุธได้ถูกปิด"
+ "SFUI_Notice_DM_BonusRespawn" "${drop} เกิดใหม่ด้วยอาวุธพิเศษ"
+ "SFUI_Notice_DM_BonusSwitchTo" "${drop} เปลี่ยนเป็นอาวุธพิเศษ"
+ "SFUI_Notice_DM_BonusWeaponText" "อาวุธพิเศษสำหรับ %s1 วินาทีถัดไปคือ: %s2"
+ "SFUI_Notice_DM_InvulnExpire_RandomON" "การเป็นอมตะ ถูกยกเลิก\\\\nหมดเวลาซื้อของ\\\\n[%s1] สุ่มอาวุธ เปิด"
+ "SFUI_Notice_DM_InvulnExpire_RandomOFF" "การเป็นอมตะ ถูกยกเลิก\\\\nหมดเวลาซื้อของ\\\\n[%s1] สุ่มอาวุธ ปิด"
+ "SFUI_Cancelled_Immunity" "การป้องกันถูกยกเลิก"
+ "SFUI_Start_ListenServer_Workshop_Map" "เริ่มเซิร์ฟเวอร์ท้องถิ่น"
+ "CSGO_Type_MapToken" "แสตมป์แผนที่"
+ "StoreCheckout_InternalError" "ดูเหมือนว่าจะมีข้อผิดพลาดในการเริ่มต้นหรืออัปเดตการทำรายการของคุณ โปรดรอสักครู่แล้วลองอีกครั้ง หรือติดต่อฝ่ายสนับสนุนเพื่อขอความช่วยเหลือ"
+ "StoreCheckout_WrongCurrency" "สกุลเงินในการสั่งซื้อนี้ไม่ตรงกับสกุลเงินใน Wallet ของคุณ"
+ "StoreCheckout_TransactionCanceled" "การทำรายการถูกยกเลิก คุณจะไม่ถูกเรียกเก็บเงิน"
+ "StoreCheckout_NotEnoughRoom" "คุณไม่มีพื้นที่ว่างในช่องเก็บของมากพอที่จะซื้อไอเท็มจำนวนมากขนาดนั้น"
+ "SFUI_SpectatorNumber_UseBinds" "ใช้ช่องอาวุธ"
+ "SFUI_Settings_AccountPrivacy_Profile_valDisabled" "ปิดการใช้งาน"
+ "CSGO_Operation_Leaderboard_Friends" "ชื่อ"
+ "CSGO_Operation_Leaderboard_Type" "กระดานผู้นำ"
+ "CSGO_Operation_Leaderboard_Prev" "ก่อนหน้า"
+ "CSGO_Operation_Leaderboard_Next" "ถัดไป"
+ "CSGO_Operation_Leaderboard_Loading" "กำลังโหลดกระดานผู้นำ..."
+ "CSGO_Operation_Leaderboard_Loading_Type" "กำลังโหลดกระดานผู้นำ %s1..."
+ "CSGO_Operation_Leaderboard_NoData" "ไม่พบข้อมูลสำหรับ\\\\nกระดานผู้นำ %s1"

Turkish Translations

- "FreezePanel_DamageTaken" "Alınan: %s1 hasar | %s2 vuruş | %s3 oyuncusundan"
- "FreezePanel_DamageGiven" "Verilen: %s1 hasar | %s2 vuruş | %s3 oyuncusuna"
- "FreezePanel_DamageTaken_Multi" "Alınan: %s1 hasar | %s2 vuruş | %s3 oyuncusundan"
- "FreezePanel_DamageGiven_Multi" "Verilen: %s1 hasar | %s2 vuruş | %s3 oyuncusuna"
- "SFUI_BuyMenu_Buyprev_dm" " "
- "SFUI_MainMenu_CommendTooltip_teaching" "Öğretici olunduğu için alınan övgülerin sayısı"
- "strange" "StatTrak™"
- "SFUI_DisconnectReason_VAC" "Bilgisayarınızla ilgili bir sorun VAC sistemini engelliyor.\\\\nGüvenli sunucularda oynayamazsınız."
- "coupon_key_blitzkrieg" "Elde Et: Çıkartma| Blitzkrieg"
- "StickerKit_comm02_kawaiikiller" "Kawaii Öldüren AT"
- "coupon_key_kawaiikiller" "Elde Et: Çıkartma | Kawaii Öldüren AT"
- "SFUI_UserAlertNoteType_2" "%s1 sunucuları bakımdan dolayı çevrim dışı."

+ "FreezePanel_DamageTaken" "Alınan hasar: %s1 | %s2 vuruş | %s3"
+ "FreezePanel_DamageGiven" "Verilen hasar: %s1 | %s2 vuruş | %s3"
+ "FreezePanel_DamageTaken_Multi" "Alınan hasar: %s1 | %s2 vuruş | %s3"
+ "FreezePanel_DamageGiven_Multi" "Verilen hasar: %s1 | %s2 vuruş | %s3"
+ "SFUI_MainMenu_CommendTooltip_teaching" "Öğretici olduğunu belirten oyuncuların sayısı"
+ "PaintKit_CSGO_Camo" "Global Offensive kamuflaj deseninin hidrografisi kullanılarak boyanmıştır."
+ "PaintKit_hy_marina_sunrise" "Kontrast sarı ve mavi deseninin hidrografisi kullanılarak boyanmıştır."
+ "SFUI_DisconnectReason_VAC" "Bilgisayarınızla ilgili bir sorun VAC sistemini engelliyor. Güvenli sunucularda oynayamazsınız.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "coupon_key_blitzkrieg" "Elde Et: Çıkartma | Blitzkrieg"
+ "StickerKit_comm02_kawaiikiller" "Sevimli Katil AT"
+ "coupon_key_kawaiikiller" "Elde Et: Çıkartma | Sevimli Katil AT"
+ "SFUI_UserAlertNoteType_2" "%s1 sunucuları bakımdan dolayı çevrimdışı."
+ "StickerKit_comm02_doomed" "Ölüme Mahkûm"
+ "coupon_key_doomed" "Elde Et: Çıkartma | Ölüme Mahkûm"
+ "StickerKit_comm02_queenofpain" "Acı Kraliçesi"
+ "coupon_key_queenofpain" "Elde Et: Çıkartma | Acı Kraliçesi"
+ "StickerKit_comm02_trickortreat" "Şeker mi Şaka mı"
+ "coupon_key_trickortreat" "Elde Et: Çıkartma | Şeker mi Şaka mı"
+ "StickerKit_comm02_trickorthreat" "Tehdit mi Şaka mı"
+ "coupon_key_trickorthreat" "Elde Et: Çıkartma | Tehdit mi Şaka mı"
+ "StickerKit_comm02_witch" "Cadı"
+ "coupon_key_witch" "Elde Et: Çıkartma | Cadı"
+ "StickerKit_comm02_zombielover" "Zombi Sever"
+ "coupon_key_zombielover" "Elde Et: Çıkartma | Zombi Sever"

Ukrainian Translations

- "SFUI_BuyMenu_Buyprev_dm" "
- "strange" "StatTrak™"
- "SFUI_DisconnectReason_VAC" "Проблема з вашим комп’ютером блокує систему VAC.\\\\nВи не можете грати на захищених серверах."

+ "SFUI_DisconnectReason_VAC" "Проблема з вашим комп’ютером блокує систему VAC.\\\\nВи не можете грати на захищених серверах.\\\\n\\\\nhttps://support.steampowered.com/kb_article.php?ref=2117-ILZV-2837"
+ "CSGO_MatchInfoTxt_JustPlayedMap" "Попередній матч із серії з %count% ігор"
+ "CSGO_MatchInfoTxt_JustPlayedMaps" "Попередні матчі із серії з %count% ігор"
+ "PaintKit_am_nuclear_skulls1_xm1014_Tag" "Кістяник"
+ "SFUI_Picked_Veto" "Заборона %s1"
+ "SFUI_Picked_Map" "Вибір %s1"
+ "SFUI_Tournament_Pick_Opponent" "Виберіть супротивника"
+ "SFUI_Tournament_Starting_Side" "Виберіть початкову сторону"
+ "SFUI_InitalPick_Maps_Picks_One" "Ваша команда діятиме першою.\\\\nВи можете заборонити мапу й обрати сторону, за яку почнете грати на обраній мапі.\\\\nАбо ж ви можете передати право заборони супротивнику, і тоді він буде обирати сторону, за яку почне грати на обраній мапі.\\\\n\\\\nВиріште, чи бажаєте ви залишити право заборони мапи за собою."
+ "SFUI_InitalPick_Maps_Picks_Three" "Ваша команда діятиме першою.\\\\nВи можете заборонити мапу і після заборони від вашого супротивника обрати першу мапу серії.\\\\nАбо ж ви можете передати право заборони мапи супротивнику, і тоді після заборони від вас він буде обирати першу мапу.\\\\nПочаткову сторону на випадково обраній вирішальній мапі будете обирати або ви, або ваш супротивник, це визначиться випадково.\\\\n\\\\nВиріште, хоче ваша комада спершу забороняти мапу чи ні."
+ "Browse_Published_Files" "Огляд опублікованих файлів"
+ "Label_Directory" "Папка"
+ "HologramMaskVTF" "VTF-файл голографічної маски"
+ "HologramSpectrumVTF" "VTF-файл голографічного спектра"
+ "BaseSource" "Базове вихідне зображення"
+ "NormalMapSource" "Вихідне зображення мапи нормалей"
+ "coupon_key_bossyburger" "Купон: наліпка | Владний бургер"
+ "StickerKit_comm02_blitzkrieg" "Бліцкриг"
+ "StickerKit_comm02_chickenstrike" "Атака курчат"
+ "StickerKit_desc_comm02_chickenstrike" "Chicken Strike"
+ "coupon_key_chickenstrike" "Купон: наліпка | Атака курчат"
+ "StickerKit_comm02_dontworryimpro" "Не хвилюйся, я профі"
+ "StickerKit_desc_comm02_dontworryimpro" "Don\\\'t Worry, I\\\'m Pro"
+ "coupon_key_dontworryimpro" "Купон: наліпка | Не хвилюйся, я профі"
+ "StickerKit_comm02_fightlikeagirl" "Стріляєш, як дівчисько"
+ "StickerKit_desc_comm02_fightlikeagirl" "Fight like a Girl"
+ "coupon_key_fightlikeagirl" "Купон: наліпка | Стріляєш, як дівчисько"
+ "StickerKit_comm02_kawaiikiller" "Кавайна вбивця (спецвійська)"
+ "StickerKit_desc_comm02_kawaiikiller" "Kawaii Killer CT"
+ "coupon_key_kawaiikiller" "Купон: наліпка | Кавайна вбивця (спецвійська)"
+ "StickerKit_comm02_neluthebear" "Ведмідь Нелу"
+ "StickerKit_desc_comm02_neluthebear" "Nelu the Bear"
+ "coupon_key_neluthebear" "Купон: наліпка | Ведмідь Нелу"
+ "StickerKit_comm02_oneshotonekill" "Один постріл — одне вбивство"
+ "StickerKit_desc_comm02_oneshotonekill" "One Shot One Kill"
+ "coupon_key_oneshotonekill" "Купон: наліпка | Один постріл — одне вбивство"
+ "StickerKit_desc_comm02_pigeonmaster" "Pigeon Master"
+ "StickerKit_comm02_shootingstar" "Повернення падаючої зірки"
+ "StickerKit_desc_comm02_shootingstar" "Shooting Star"
+ "coupon_key_shootingstar" "Купон: наліпка | Повернення падаючої зірки"
+ "StickerKit_comm02_terrorized" "Жах-терор"
+ "StickerKit_desc_comm02_terrorized" "Terrorized"
+ "coupon_key_terrorized" "Купон: наліпка | Жах-терор"
+ "StickerKit_desc_comm02_tilldeathdouspart" "Till Death Do Us Part"
+ "coupon_key_tilldeathdouspart" "Купон: наліпка | Доки смерть нас не розлучить"
+ "StickerKit_comm02_stayfrosty" "Охолонь"
+ "StickerKit_desc_comm02_stayfrosty" "Stay Frosty"
+ "coupon_key_stayfrosty" "Купон: наліпка | Охолонь"
+ "StickerKit_comm02_warpenguin" "Бойовий пінгвін"
+ "StickerKit_desc_comm02_warpenguin" "War Penguin"
+ "coupon_key_warpenguin" "Купон: наліпка| Бойовий пінгвін"
+ "StickerKit_comm02_windywalking" "Клуб вітряних прогулянок"
+ "StickerKit_desc_comm02_windywalking" "Windy Walking Club"
+ "coupon_key_windywalking" "Купон: наліпка | Клуб вітряних прогулянок"
+ "SFUI_Store_Market_Link" "Переглянути на ринку"
+ "SFUI_Store_Hint_crate_esports_2014_summer" "Цей футляр містить 17 камуфляжів для зброї з літньої колекції «Кіберспорт 2014»"
+ "SFUI_Store_Hint_crate_community_2" "Цей футляр містить 13 камуфляжів для зброї від спільноти з колекції «Фенікс»"
+ "SFUI_QMM_ERROR_ClientUpdateRequired" "Неможливо розпочати пошук, тому що гра потребує оновлення. Будь ласка, перезапустіть гру."
+ "SFUI_Lobby_private" "Приватний матч"
+ "SFUI_BuyMenu_Tagging" "СИЛА УРАЖЕННЯ:"
+ "coupon_key_noisia_01" "Купон: музичний альбом | Noisia — Sharpened"
+ "musickit_robertallaire_01_desc" "Музика для розгрому і долання суперників від ушанованого нагородами композитора Роберта Алейра."
+ "coupon_key_robertallaire_01" "Купон: музичний альбом | Robert Allaire — Insurgency"
+ "musickit_seanmurray_01_desc" "Композитор двох найбільших ігор про війну пропонує музичний супровід, що перенесе ваших ворогів ледь не в самісіньке пекло!"
+ "coupon_key_seanmurray_01" "Купон: музичний альбом | Sean Murray — A*D*8"
+ "musickit_dren_01_desc" "Цей кіношний, стильний метал, який для вас написав ігровий композитор Dren, змусить вас відчути себе убивчим супергероєм!"
+ "coupon_key_dren_01" "Купон: музичний альбом | Dren — Death\\\'s Head Demolition"
+ "coupon_key_feedme_01" "Купон: музичний альбом | Feed Me — High Noon"
+ "musickit_austinwintory_01_desc" "Номінант «Ґреммі» Остін Уінторі цікавиться: нащо вистежувати ворогів, якщо можна підманити їх звуками божевільного вбивчого танґо?"
+ "coupon_key_austinwintory_01" "Купон: музичний альбом | Austin Wintory — Desert Fire"
+ "coupon_key_sasha_01" "Купон: музичний альбом | Sasha — LNOE"
+ "coupon_key_skog_01" "Купон: музичний альбом | Skog — Metal"
+ "SFUI_InvContextMenu_musickit" "Поставити музичний альбом"
+ "SFUI_Settings_Start_Round_Music_Volume" "Гучність теми початку раунду"
+ "SFUI_OfficialDatacenterID_1" "США — західне узбережжя"
+ "SFUI_OfficialDatacenterID_2" "США — східне узбережжя"
+ "SFUI_OfficialDatacenterID_3" "Люксембург"
+ "SFUI_OfficialDatacenterID_4" "Корея"
+ "SFUI_OfficialDatacenterID_5" "Сингапур"
+ "SFUI_OfficialDatacenterID_6" "Об’єднані Арабські Емірати"
+ "SFUI_OfficialDatacenterID_7" "Австралія"
+ "SFUI_OfficialDatacenterID_8" "Швеція"
+ "SFUI_OfficialDatacenterID_9" "Австрія"
+ "SFUI_OfficialDatacenterID_10" "Бразилія"
+ "SFUI_OfficialDatacenterID_11" "ПАР"
+ "SFUI_UserAlertNoteType_1" "%s1 — сервери сильно навантажені."
+ "SFUI_UserAlertNoteType_2" "%s1: сервери вимкнені на технічне обслуговування."
+ "StickerKit_comm02_doomed" "Приречений"
+ "StickerKit_desc_comm02_doomed" "Doomed"
+ "coupon_key_doomed" "Купон: наліпка | Приречений"
+ "StickerKit_comm02_queenofpain" "Королева болю"
+ "StickerKit_desc_comm02_queenofpain" "Queen Of Pain"
+ "coupon_key_queenofpain" "Купон: наліпка | Королева болю"
+ "StickerKit_comm02_trickortreat" "Цукерки або життя"
+ "StickerKit_desc_comm02_trickortreat" "Trick Or Treat"
+ "coupon_key_trickortreat" "Купон: наліпка | Цукерки або життя"
+ "StickerKit_comm02_trickorthreat" "Цукерки або смерть"
+ "StickerKit_desc_comm02_trickorthreat" "Trick Or Treat"
+ "coupon_key_trickorthreat" "Купон: наліпка | Цукерки або смерть"
+ "StickerKit_comm02_witch" "Відьма"
+ "StickerKit_desc_comm02_witch" "Witch"
+ "coupon_key_witch" "Купон: наліпка | Відьма"
+ "StickerKit_comm02_zombielover" "Зомболюб"
+ "StickerKit_desc_comm02_zombielover" "Zombie Lover"
+ "coupon_key_zombielover" "Купон: наліпка | Зомболюб"

 

Extended OS Back End Log Changes -

OS X

Modified file – bin/scenefilecache.dylib
Modified file – bin/vaudio_speex.dylib
Modified file – csgo/bin/client.dylib (+65.48 KB)
Modified file – bin/soundemittersystem.dylib
Modified file – bin/vgui2.dylib
Modified file – bin/studiorender.dylib
Modified file – bin/libtogl.dylib (-196 B)
Modified file – bin/engine.dylib
Modified file – bin/inputsystem.dylib
Modified file – bin/vscript.dylib
Modified file – csgo_osx
Modified file – bin/vphysics.dylib
Modified file – bin/bsppack.dylib
Modified file – bin/libvstdlib.dylib
Modified file – bin/chromehtml.dylib
Modified file – bin/vguimatsurface.dylib
Modified file – bin/localize.dylib
Modified file – bin/vaudio_miles.dylib
Modified file – bin/filesystem_stdio.dylib
Modified file – bin/scaleformui.dylib
Modified file – bin/valve_avi.dylib
Modified file – csgo/bin/matchmaking.dylib
Modified file – bin/materialsystem.dylib (+8 B)
Modified file – bin/datacache.dylib
Modified file – bin/launcher.dylib
Modified file – bin/libtier0.dylib (+292 B)
Modified file – csgo/bin/server.dylib (+35.77 KB)

Linux

Modified file – bin/datacache_client.so (+20.73 KB)
Modified file – bin/scaleformui_3_client.so (+24.36 KB)
Modified file – csgo/bin/matchmaking_ds_client.so (+20.57 KB)
Modified file – bin/libtier0.so (+1.87 KB)
Modified file – csgo/bin/server_client.so (+232.98 KB)
Modified file – bin/vguimatsurface_client.so (+24.55 KB)
Modified file – bin/vscript.so
Modified file – csgo/bin/client_client.so (+280.30 KB)
Modified file – csgo/bin/matchmaking_client.so (+20.94 KB)
Modified file – bin/unitlib.so
Modified file – bin/chromehtml_client.so (+576 B)
Modified file – bin/libvstdlib_client.so (+713 B)
Modified file – bin/engine.so (+96 B)
Modified file – bin/scenefilecache_client.so
Modified file – bin/libtier0_client.so (+16 B)
Modified file – csgo/bin/server_valve.so (+54.99 KB)
Modified file – bin/dedicated_client.so (+21.12 KB)
Modified file – csgo/bin/matchmaking_ds.so
Modified file – bin/studiorender_client.so (+93.93 KB)
Modified file – bin/filesystem_stdio_client.so (+992 B)
Modified file – bin/engine_client.so (+104.41 KB)
Modified file – bin/datacache.so
Modified file – bin/libvstdlib.so
Modified file – bin/filesystem_steam_client.so (+768 B)
Modified file – bin/valve_avi_client.so
Modified file – bin/scaleformui_client.so (+23.86 KB)
Modified file – bin/shaderapiempty.so
Modified file – csgo/bin/server.so (+41.82 KB)
Modified file – bin/vgui2_client.so
Modified file – bin/engine_xlsp.so
Modified file – bin/vscript_client.so (+20.17 KB)
Modified file – bin/stdshader_dx9_client.so (+28.32 KB)
Modified file – bin/inputsystem_client.so
Modified file – bin/soundemittersystem.so
Modified file – bin/materialsystem_client.so (+27.68 KB)
Modified file – bin/localize_client.so (+448 B)
Modified file – bin/vaudio_speex_client.so
Modified file – bin/vphysics_client.so (+100.52 KB)
Modified file – bin/vaudio_miles_client.so
Modified file – bin/engine_ds_client.so (+104.13 KB)
Modified file – bin/studiorender.so
Modified file – bin/serverbrowser_client.so (+21.70 KB)
Modified file – bin/launcher_client.so (+4.00 KB)
Modified file – bin/scenefilecache.so
Modified file – bin/libtogl_client.so (+17.07 KB)
Modified file – bin/materialsystem.so
Modified file – bin/shaderapidx9_client.so (+25.80 KB)
Modified file – bin/bsppack_client.so (+24.60 KB)
Modified file – bin/soundemittersystem_client.so
Modified file – bin/vphysics.so

Windows

Modified file – bin/bsppack.dll
Modified file – bin/vtex_dll.dll
Modified file – bin/materialsystem.dll
Modified file – bin/vscript.dll
Modified file – bin/texturecompile_dll.dll
Modified file – bin/filesystemopendialog.dll
Modified file – bin/vguimatsurface.dll
Modified file – bin/launcher.dll
Modified file – bin/inputsystem.dll
Modified file – bin/bugreporter_public.dll
Modified file – bin/vaudio_speex.dll
Modified file – bin/stdshader_dbg.dll
Modified file – bin/soundemittersystem.dll
Modified file – csgo/bin/matchmaking.dll
Modified file – csgo/bin/server.dll (+19.00 KB)
Modified file – bin/vphysics.dll
Modified file – csgo/bin/client.dll (+32.50 KB)
Modified file – csgo.exe
Modified file – bin/engine.dll (+512 B)
Modified file – bin/datacache.dll
Modified file – bin/adminserver.dll
Modified file – bin/shaderapidx9.dll
Modified file – bin/studiorender.dll
Modified file – bin/vgui2.dll
Modified file – bin/mdllib.dll
Modified file – bin/stdshader_dx9.dll
Modified file – bin/valve_avi.dll
Modified file – bin/serverplugin_empty.dll
Modified file – bin/serverbrowser.dll
Modified file – bin/chromehtml.dll
Modified file – bin/filesystem_stdio.dll
Modified file – bin/vaudio_miles.dll
Modified file – bin/localize.dll
Modified file – bin/tier0.dll (+1.50 KB)
Modified file – bin/vstdlib.dll
Modified file – bin/scaleformui.dll
Modified file – bin/shaderapiempty.dll
Modified file – bin/scenefilecache.dll
Modified file – bin/unitlib.dll